Tales of Arise new screenshot

Tales of Arise won’t have Denuvo, will support framerates up to 144fps

Tales of Arise releases in a few days and some new PC details have emerged online. According to “Jay RPG“, the game won’t be using the Denuvo anti-tamper tech or any anti-cheat system. Additionally, players can decline the Data Usage/Data Collection agreement.

Moreover, the game will support framerates up to 144fps. Not only that, but it will feature numerous graphics settings, including Shadows, Screen Space Reflections, Bloom, Motion Blur, AA, Resolution Scale.

Lastly, the PC version will support mouse and keyboard, and keybindings are fully configurable.

Tales of Arise is an action RPG that is using Unreal Engine 4 and promises to feature a high-quality animation system. The game will also come with a dynamic action RPG battle system that will be mostly faithful to the series.

Tales of Arise is coming to PC on September 10th.

Stay tuned for more!

15 thoughts on “Tales of Arise won’t have Denuvo, will support framerates up to 144fps”

  1. If you didn’t write so many shxtposts about mods and unreal engine assets, Bandai Namco would have reached out to you and you could have confirmed this all by yourself ?

    1. Probably crappy optimization, the game runs like as* in consoles…but on PC is just a matter of power through it anyways. Still no denuvo sounds like at least trying it for me.

  2. “Lastly, the PC version will support mouse and keyboard, and keybindings are fully configurable.”

    thats not a feature.. thats what means its a pc port…. how is this a thing we should celebrate? wtf. el shaddia just released its 11 year old console port and you cant play it on keyboard wtf……..

  3. Why only 144 hz? This arbitrary lock bullshit has to end. I have a 240hz and I would like to play at that frame rate. F*king Japanese don’t even use PC’s for anything but work.

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