Bandai Namco has announced that Tales of Arise will be coming to PC on September 10th. In addition, the publisher released a new video that showcases 7 minutes of gameplay footage that you can find below.
Tales of Arise will be using Unreal Engine 4 and promises to feature a high-quality animation system. The game will also come with a dynamic action RPG battle system that will be mostly faithful to the series.
Furthermore, the goal for Tales of Arise is to provide a familiar but innovative gameplay experience to fans of the series, while pushing the technical envelope to deliver a high level of graphical quality to impress both long-time players and those who have never played a Tales Of game.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
weird how it has battle begin sequences but its not a turn based jrpg
Yeah, that is so dumb, just a relic of Japanese game development. A nostalgic mind set. No wonder they are stuck in their way and are getting left behind. Also the slow static transition after landing from high up. Smh
Hope the writing quality has improved.
Should have DLSS support then.
At last, news and a release date at that 😀
Slow to recover falls, slow transition to fight (wonder who thought it was a good idea to have that separated), stiff stand-by poses, characters talking with no expressions and empty game world. A bit hard to look forward but we’ll see.