Our reader ‘Oscar Rosendahl’ has shared with us a tool that enables downsampling from really high resolution in games running under DX9, DX10 and DX11. While Nvidia owners have been able to downsample via their control panel, this tool makes it easier to do so, making it pretty much essential to everyone. Also, this method works fine on all AMD cards
As Oscar told us:
“This directX tool consists of one d3d9.dll file and one config file for changing the preferred resolution. Just put the two files where the game executable is, then change to the resolution of your liking in the config and fire up the game. Normally the new resolution would show up in the resolution list in the ingame options menu, but sometimes it doesn’t and then you need to open the games own config/settings file and set the same resolution you’ve chosen there.”
Those interested can download this tool from here (and here is the link for Oscar’s Watch_Dogs settings).
While ENBSeries is compatible with SoftTH, SweetFX is currently not working with it. And while most games are compatible with it, there are a number of games (like Wolfenstein: The New Order and the STALKER series) that are incompatible with it.
Oscar has provided us with a number of screenshots from this game running at 2520×1575 via this tool. As Oscar noted, players may need to ‘tab out and tab in again to the game once you reach the main menu for the custom resolution to apply.’

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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the game doesn’t need more downgrade xD
Game looks awesome, don’t know what you are talking about.
:)))
hahaahahah
Looks like this would be incompatible with SweetFX since both use d3d9.dll.
I use them both all the time. You can chain .dll’s with Boulotaur’s injector.
SofTH does NOT work with DX10-11 games. It only works for DX9 games. The game downsamples what ever resolution you set in the .xml file. Also, the game searches for dxgi.dll and not d3d9.dll since it uses the DX11 api.
yup this is confirmed, its only DX9 for now. The authors main thread post even says it.
http://www.kegetys.fi/forum/index.php?topic=2123.0
It will not work with Watchdogs, the game is doing the downsampling instead which tbh is still not as good as going through the control panel. Driver downsampling is still the better way.
so why does it work with watch dogs then? which i’m pretty sure is a dx11 game.
Like i said, watch dogs uses what ever resolution you set in the .xml file. It downsamples the image by itself.
Anyone know if this works with Survarium? It could really use some high-end AA, all the foliage creates an insane number of moving edges.
The image 4 of 5 looks like 2012 ,after look hard for it ,i’ve found the ambrose club ,i can’t wait for it to rain and make a good comparisson ,it looks EXACTLY like the 2012 demo on day at afternoon.
Indeed. Stupid typo. Fixed
That’s strange. Am pretty sure I’ve used this tool for Metro: LL. Although he’s right. Watch dogs can run at higher res without SoftTH editing the config. My bad guys. However I can suggest another tool that does downsampling from higher resolution that DOES work in dx10 and 11: TommTI’s SSAA tool. Works sometimes, and sometimes not.
Metro LL has an SSAA option anyway so you don’t need to downsample.
still filled with jaggies i feel sorry for ps4/xbo owners that cand do 1680×1050, let alone 1080p
Why should downsample a game from 1080p?