Rebellion has released a new update for their first person sniper game, Sniper Elite V2. This update adds two new maps for DM and TDM, new Command Line Options, in-game Console, advanced Shadows option, as well as Super-Sampling for all those with high-end PC configurations. In addition, this patch comes with various fixes and Dedicated Server improvements. As always, the update will be auto-downloaded next time you start the Steam client and you can view its changelog below. Have fun!
Sniper Elite V2 Update 1.04 Changelog:
– 2 new Multiplayer maps available for DM and TDM: * Coast * Graves – Command Line Options added to fix/diagnose/workaround various issues customers are having: * “-nosound” – disables all sound. * “-novid” – disables all movie playback. * “-60hz” – should now clamp to 60Hz in all cases. * “-RV6xx” – for older ATI chipsets (for example, Radeon HD 3650) as a workaround for a driver crash in some areas (such as Facility – level 3). – New server option: Headshot Only (AKA: Power 10) – New server option: Sudden Death – New server option: Team Autobalancing – Voice-comms mute via the console (“Voice.Mute” and “Voice.UnMute” with a substring of player name). – Console available on Ctrl-Tab as well as the grave key for non-US-English keyboard configurations. – In-game “swap team” button for balancing. – Players remaining on the loading screen, or not respawning, for more than 3 minutes after game has started will now be kicked. – Spawn-point evaluation changed to try to prevent spawning behind the enemy in Multiplayer. – Coop Lobby chat in place. – Added Compute Shader versions of HDR Bloom and Depth of Field effects for DX11 hardware. – Added Supersampling option for top-end graphics cards. Choose between Off (default), 2.25x and 4.0x supersampling. This can be used in conjunction with existing Anti-Aliasing options. – Added Advanced Shadows option – this enables contact hardening shadows on DX11 hardware.
– Fixed issue with black square occasionally displayed when destroying explosives. – Tweaks to the following maps: * Opernplatz (Multiplayer only) * Kreuzberg (Multiplayer only) – Various voting improvements in Multiplayer. – Partial fix to fix grenade throwing during periods of high-latency in Multiplayer. – Fixes to tagging when joining a Multiplayer game-in-progress. – Panzerfaust kills now counted against the career stats. – Partial fix to solve people seeing different servers when refreshing the server-list. – Partial fix to prevent graphic card overheating while game is minimised. – Successfully completed Overwatch missions can now be retried. – Various server browser fixes: * Longer search times * More search results allowed * Fixed flickering text while scrolling with the mousewheel
Dedicated Server improvements: * Invites to dedicated servers fixed. * There is a new console command “Server.Say” which can be used to send text chat from the dedicated server. * Dedicated server logs more game information. * The console command reference has been updated. * The example server config file has been updated.
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