NVIDIA has released a new version of the NVIDIA App that finally adds official support for Smooth Motion to all NVIDIA RTX-40 series GPUs. By using it, owners of RTX-40 series GPUs will be able to enable Smooth Motion and boost their in-game performance.
For what it’s worth, NVIDIA has not yet fixed the AF setting for the NVIDIA RTX-50 series GPUs. If you force AF X8 or X16, you’ll get visual glitches in all your games. NVIDIA has acknowledged this issue, and a future driver will fix it. However, there is no ETA on when this will happen. So, if you own an RTX-50 series GPU, you should stay away from the AF setting.
The new NVIDIA App will also add a global toggle to override the DLSS settings. This means you can enable the Transformer Model for all games via a single global setting. This will save you time as you will avoid doing any per-game profile adjustments. In my opinion, it’s always best to do these changes per game. Still, it’s good to have the option to force them in all titles with a Global profile.
And there you have it. Smooth Motion is something that a lot of NVIDIA RTX 40 and 50 series owners can use in games that do not support DLSS 3/4 Frame Gen. As with AMD’s AFMF, this is a driver-based frame generation solution. It’s not as polished as native DLSS 3/4 Frame Gen. From my tests, though, it’s better than both AFMF 2.0 and Lossless Scaling.
The only downside is that you need to have a game profile to use Smooth Motion. As such, you cannot use it in games or applications that don’t have an NVIDIA profile. Still, you can create a profile to force Smooth Motion. For instance, I tried creating a profile for a game that will come out next month (for which NVIDIA does not have a game profile yet). And yes, I was able to enable it on both the NVIDIA RTX 5090 and the RTX 4090. Yes, it actually does work.
You can download the new version of the NVIDIA App from NVIDIA’s official website. To gain access to it, you’ll have to opt in to the beta version. The public version will become available next week.
Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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"owners of RTX-40 series GPUs will be able to enable Smooth Motion and boost their in-game performance"
I really like the option but that's really delusional to call any frame generation feature a "boost in performance"
It's in literally all of the Nvidia ads and reviews now
Fake frames = real frames
I'm pretty sure they've approached John as well to start selling fake frames as real frames.
I tried Smooth Motion on my RTX 4080 Super in God of War (2018) and noticed distracting judder. The image wasn't smooth unlike DLSS4 FG.
Hey, which game is it ?
And, you finally bought a new RTX 5090 GPU as well ?
..
Btw, Smooth Motion was already kind of supported in the developer build of GeForce Game Ready drivers, version 590.26, since last month (aka unreleased Preview Driver), accessible via the Nvidia DEV channel/website.
Good thing this feature can also be applied to games running at native resolution, or using DLSS Super Resolution, and/or even with OTHER scaling techniques activated as well.
…
Yup, NVIDIA sent a replacement. So, RTX 5090 is back in the menu.
Yup, NVIDIA sent a replacement. So, RTX 5090 is back in the menu.
I wonder if you'll be able to force it in very old 90s games that ran at max 20-25 fps to add frame interpolation, to have the fps or animations be much smoother… That would be a miracle!
For now I'm kinda confused between needing an nvidia profile for the game but being able to force it globally, and using it in very old games, but i guess if it works, articles and videos will pop up about it everywhere.
It only works on DX11, DX12 and Vulkan titles, you have to use a wrapper like DGvoodoo to get the old game to DX11 or 12 first and then try.
Oh thanks! ๐๐ป
Nightdive's next remaster:
youtudotbe/qx4O0OmaFNg
Bloodlines2 release date:
youtudotbe/1vt1FZSLUXg
RE9 gameplay:
youtube/19LGIQNmN4M
The problem with doing the settings per game is sometimes after an update you have to go back in and reset all of them because they go back to defaults. I had to do that after an April update so I didn't upgrade my drivers again until I put together my new system last month so I don't know if it is still a problem or not
Nightdive's next remaster:
youtudotbe/qx4O0OmaFNg
Bloodlines2 release date:
youtudotbe/1vt1FZSLUXg
RE9 gameplay:
youtube/19LGIQNmN4M
Outlaws finally getting some love
It works with games running at 30fps in ryujinx๐ it's much smoother.
"By using it, owners of RTX-40 series GPUs will be able to enable Smooth Motion and boost their in-game performance."
Please don't call motion fluidity "performance". Call it visual smoothness. Those are not regular frames adding the latest rendered information available to the screen and reducing input lag in the process. They're essentially backtracked information. This is how Nvidia claims the RTX 5070 has "4090 Performance".
I agree we should all start using the term "frame smoothing" more. So many people who are not clued up are trying to use things like Lossless Scaling to framegen MP games 600 fps on their 144 Hz monitors with Vsync turned off in the belief that they are increasing performance. Then they get confused by the frame pacing being bad…(or don't even notice). Then they get angry when you point out that they can't actually see frames "generated" beyond their screen fps.