Shadow Realms – Bioware’s Competitive Online Action RPG – Is Cancelled

Bioware has announced that its competitive online action RPG, Shadow Realms, has been cancelled. As Bioware noted, the team responsible for this online game – Bioware Austin – will be focusing on Star Wars: The Old Republic this year (as well as other upcoming Bioware titles), and as a result of that this game had to be cancelled.

As Bioware announced via the game’s聽blog:

“We鈥檝e made the decision to not move forward with development of Shadow Realms. We fully recognize that this news is disappointing to some of our fans, so I want to explain more behind this decision.

While the team did amazing work on the game concept and we got lots of great feedback from our fans at events and through other game testing, right now there are other projects for the team to work on within the BioWare studios for the coming year and beyond.”

Moreover, Bioware revealed that it is currently working on the next Mass Effect game, as well as a new IP.

And that is that.

Shadow Realms had its genesis in old school Dungeons & Dragons, and ultimately aimed to bring the magic of tabletop RPGs to the digital realm.

24 thoughts on “Shadow Realms – Bioware’s Competitive Online Action RPG – Is Cancelled”

  1. Shadow…… What?

    Oh, right, that thing.

    The thing I forgot about shortly after I watched the typical “aims-to-overhype” Trailer by Electronic Assh*les & BioHazard.

    I wish I could say this is a real loss, but considering it would have been another unoriginal, broken, buggy piece of AAA sh*t, it really isn’t, so goodbye Shadow whats-it, I’ve already forgotten your name.

    If only I could forget all of BioHazard’s other failures that fast as well……. 馃檨

    1. you shouldnt talk like that. Thats other ppl work and you cant know for sure if it would have been another “unoriginal, broken, buggy piece of AAA sh*t”.

      that comment is pretty inmature if you ask me.

      1. *The TL;DR version is this; I make comments based on facts, & the facts in this case are simple – BioHazard is, on its best day, an over-bloated mediocrety.

        Dragon Age II (2011) – Not even going to bother trying to explain this.
        Star Wars: The Old Republic (2011) – Controversial, but overall, a massive, extremely costly, failure, doomed from the beginning to anyone with eyes to see it – unless your Business Card & Job Title has the words “Chief Officer” in it, & you work for a certain company that most people call Electronic Assh*les, in which case, all you could see was $tar War$, much like Lucas the Defiler.
        Mass Effect 3 (2011) – Mass controversy over the ending, regardless of one’s personal stance on it.
        SW:tOR – Rise of the Hutt Cartel (2013) – “Expansion Pack”
        SW:tOR – Galactic Starfighter (2014) – “Expansion Pack”
        SW:toR – Galactic Strongholds (2014) – “Expansion Pack”
        Dragon Age: Inquisiton – Broken, shoddy, terrible port, mediocre UI even on Consoles, terrible Graphical glitches, horrible story with even worse voice actors, & mediocre visuals.
        SW:tOR – Shadow of Revan (2014) – “Expansion Pack”
        Untitled Mass Effect Sequel (TBA)
        Untitled Star Wars Game (TBA)

        This is BioHazard’s Post-Dragon Age: Origins – Awakening (2010) releases, ranging from mediocre, to quite simply, TERRIBLE. Which of these titles inspires in you any confidence what-so-ever in this so-called “Company” & their “work” as Developers to believe that Shadows whatsit would have a final result that can in any state &/or on any Platform it was to be released on, be called (at best) something more than “yet another overpriced [AAA] mediocrety”?

        I judge DICE based on their history as well – I predict that Star Wars: Battlefront will be as bug-riddled, unbalanced, clunky & shoddy as both Battlefield 3 & Battlefield 4 were/are, & its Online Launch will be as bad, if not worse than those, which is a shame considering Pre-Disney Buyout & EA 10-Year Exclusivity Deal, I’d been hoping for years that LucasArts would come to their senses & allow a new SWBF Game. I judge CD Project RED based on their own history as well, & their history says that while Witcher 3 will be an excellent game, it will also be bug-riddled to hell & back at Launch, so I’m far better off waiting for the Enhanced Edition re-launch, which is something many others will do as well. I judge Blizztards by their continuous failure to launch a single Game without massive issues, their inability to balance a simple collective of Classes & Specs while also keeping them interesting, & their now tediously long history of attempting to exploit us all for as much money as possible, just like so many other AAA Publishers. That, & their continuous delusional dreams of launching Annual World of Warcraft Expansions, when they haven’t been able to keep up with their Internal Development Schedules for who even remembers how many years at this point, while chopping down on the amount of content Per-Expansion Pack, while at the same time charging more than ever before for both Subscriptions (in specific countries only so far, thankfully), & the Expansion Packs themselves.

        I can go on, & on, & on if you really want me to (I’d be more than willing to explain to you in detail why every single Game EbolaSoft has announced, & is going to announce any time soon & in the foreseeable future will be an unoriginal, visually downgraded, extremely overpriced, bug-festered nightmare if you’d like), but – *see TL:DR at the top of this post.

        1. While I agree at least with half of your arguments and generally share this point of view, your tone just makes it worse. You pretend to speak about facts and at the same time you do it very emotionally and give stupid names to companies. That sounds more hysterical than reasonable.

          1. 4 years ago… maybe I would have agreed with your perspective… but after all the greedy money grabbing s***ty console peasantry DLC abusing IP milking moves these publishers made across the recent years… I’d say there is NOTHING to be reasonable about. These companies are ruining games and game franchises, and they need to go.

          2. Yep I agree entirely with what yeahyeah said, Zatara does have good points on the crappy recent history of Bioware, and I loved their games A LOT, but it’s a company, an EA company now, and proffit is what it’s all about. I just don’t like their games anymore so, I won’t buy them.

        2. You are right on many levels, but from reading your post it seems you should avoid most of the games from this current generation and take a break. I mean that in a very friendly way because I share your concern.
          As times goes by, I find myself playing less and less of this so-called AAA hyped games and going back to old classics.

          Maybe I’m getting old, too, but I think there’s more to it. Excitement and magic in video games are slowly fading away for me in this era. Too often we are promised the moon and rarely get to go past the skies. So yeah, it’s sad to see companies which were once great loose their way and crumble into mediocrity.
          But then again, I’ve got far too many good titles I didn’t finish to keep me busy for a lifetime.

        3. I agree with all, most of bioware founders have left and the original devs. Ea and bioware have dumbed down their games and focused more on dlcs than the gameplay.

          Cd projekt is smallr so you can give em the benefit of the doubt, but no argument about the bugs, the original witcher blew up in my face so i waited for the enchanced edition

          Ubisoft keeps making the same games over and over, i find it hard to be excited for one of their games when its gonn feature the same gameplay “nnovations” PFTT HAHAHHAHA that their last game had a 5 months ago.

      2. If you ask me…what would have been immature is completely forget all the sh*t that the gaming community had to deal with in the last 5 years, no thanks to EA, Ubilol and other big publishers, and just continue to hype and praise the game till release day. -__-

        Stop a**-kissing these people already, they have done enough damage in this industry.

  2. Clearly this is just a PR smokescreen. Bioware has in fact cancelled all other projects and halted all development until they can figure out how to get native mouse button mapping included in Dragon Age Inquisition.

    (ironically, they used to know how, but all those programmers quit when they realized the new DA game wasn’t even going to be designed for the PC)

    1. You gotta love ea

      “firing people is the only way for the old republic to continue grow and expand”

      ??????? How do you expand a game with less stuff?

      Now they cancel that too.

      I dont even…..

    2. “all those programmers quit when they realized the new DA game wasn’t even going to be designed for the PC”

      DA2 you mean. DA1 was the last good bioware game.

  3. In other semi-Bioware related news, Digital Extremes is going to be announcing a new RPG on the 12th and some ex-Bioware people are involved.

    1. One could say the same about wasting their talent on consoles and new “casual gameplay” and bring back the good old PC rpg gaming back, but they won’t. EA owns them, the creators of the company the two Doctors are gonne along with most of the creative talent that was in Bioware when they created their initial brilliant games like Baldurs Gate, Neverwinter Nights, Knights of the Old Republic, and even Dragon Age Origins and the first and second Mass Effects.

      After that you are left with Dragon Age 2… Mass Effect 3’s ending, The Old Republic MMO that was only okish during the level up, and now Dragon Age Inquisition, filled with mmo style crappy quests and those crappy PC controls and UI implementation, showing they only cared for console controllers.

      1. Everyone from the old bioware is gone. The lead writer has said it multiple times, that “gamers” dont like their games anymore and perhaps they should move on because other people do like their games or go to rpgcodex forums.

        I dont think inqusition was a great game, sure it was large with alot of fetch quests like mmos but it was barelly a rpg, very consolized and shared alot of problems with dragon age 2 plus the dialogues needed work.

    2. I find their “talent” to be overrated but this game was made by a diffitrent bioware studio not the canadian bioware, which BTW has 700-1000 people working in there.

      Still it is bad because it means one less new ip this gen, more sequels.

  4. EA didnt see any money in it so they canceled it before it becomes the worst game of Bioware
    (99% sure it was going to be a shit*y Rpg with microtransaction and sh*t)

  5. After seeing what they did with Dragon Age Inquisition’s crappy PC version, and now this, you can clearly see Bioware doesn’t really care about PC that much anymore, so no more of my money on Bioware games, and I was an old school hardcore fan of the company.

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