Croteam has released a brand new update for Serious Sam 4. According to the team, Update 1.03 brings new features requested by the community, tweaks to existing features, as well as numerous improvements in all areas.
Going into more details, this latest patch packs various stability and performance improvements across GFX APIs. It also fixes an issue where the game would hang on a black screen and cause the system to reboot in rare cases.
As said, this update also brings some new features. For instance, players can now disable all hints, as well as the headshot indicators in the game options menu. Players can also adjust the Netricsa indicators, as well as the Objective markers. Additionally, this patch allows players to bind all weapon slots.
Steam will download this update the next time you launch its client. Below you can also find its complete changelog.
Serious Sam 4 Patch 1.03 Release Notes
Stability and performance
- Various stability and performance improvements across GFX APIs.
- Fixed an issue where the game would hang on a black screen and cause the system to reboot in rare cases.
- Killing the Metal Snake boss should no longer cause the framerate to drop unexpectedly.
What’s new?
- The benchmark will no longer create auto-saves, so your progress is safe once again.
- The benchmark will no longer leave the cheats turned on at the end of the run.
- You can now disable all hints, as well as the headshot indicators in the game options menu.
- Netricsa indicators can now be controlled through the game options menu.
- Weapon slots are now bindable! Thanks for your feedback on this.
- Toggle last weapon will now ignore gadgets.
- Objective markers visibility can now be controlled through game options (auto, always, never).
Gameplay fixes and changes
- Fixed an issue that would prevent the player from finishing the side mission on “Gates of Hell” in certain situations.
- The Cluster Grenade attachment will now be awarded when the player starts the “Vive la Resistance” level from the menu.
- The Zealot will no longer be catapulted into oblivion when killed by a double-barreled shotgun or a rocket launcher. It was fun while it lasted.
- The Chainsaw Launcher alt-fire will now gib enemies as intended.
- The player will now spawn in the Popemobile after loading an autosave during the Megalopolyp boss fight.
- Fixed an issue where the players would sometimes get stuck near the first gated area in Viva La Resistance.
- Also fixed an issue where the players would be unable to remove a weapon from their hands while riding a Khnum.
- Fixed an issue where some secrets would not be marked as such when the player discovered them.
- Vehicles will no longer be able to kill enemies without any momentum
- L.I.F.E gadget will no longer reset armor to 100 to players who have more than 100 armor at the time of activation.
- Fixed an issue with the cutscene starting abruptly upon finishing the Viva la Resistance square fight
- The mech “low battery” warning will no longer show for all players on the server, even if they are not in a mech.
- Players will now select the last used weapon after using a gadget, instead of always autoselecting rifle.
Visual fixes and changes
- Fixed an issue where Blue Biomech wouldn’t gib on any blood setting but the default one.
- Fixed an issue where the Time Warp effect would be visible during cutscenes.
- Vehicle steering wheels and speedometers will now behave correctly in all situations.
- Additional tweaks on the Processed melee kill.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Very disappointed this game turned out to be such a mess.
It was a mess for the first few days, this is why I never buy games at launch anymore..
It always is, don’t buy games at launch
Doom Eternal was awesome at launch.
Wonder what exactly you expected from Sam. His games have always been messy idiocy. Fun messy idiocy, though. In a way this is… just another Serious Sam game, really. No clue why people are surprised or angry at it. Like being angry at dogs for barking.
There’s a difference between janky but functional mess and broken a*s, unfinished game mess. SS4 was the latter.
Stop being a simp for companies who aren’t your employer and/or you’re a shareholder of. Criticise them and then they’ll get better.
There’s a huge difference between a janky, but perfectly functional “mess” and a broken, unfinished mess of a game. SS4 was the latter.
https://www.youtube.com/watch?v=tWza8-yElIw
How about you don’t simp companies who you don’t have financial stakes in when they do bad shit? Criticise them and they’ll hopefully get better.
Finished already… I will replay later I think.
It’s a fun mess for the most part, yeah 🙂
What’s the point in buying a game on day one, if you have to wait for 5-10 patches for it to reach the status it should have been at release anyways?
Most people have finished a game and moved on, by the time most garbage gets patched to an acceptable state.
Still remember the days when people were actually complaining about having to take a single day one patch, and morons would try to defend that garbage. Here we are today, and just look at the state of things.
This hobby is left to the dogs, and all the moron enablers that helped it get to this state in the first place.
Well, I’ll play it several times, and there will be mods in the future (I hope), just like SS3.
Luckily, I haven’t had any issue with this game so far.
Agree totally. It’s a huge problem IMO.
I don’t buy games until at LEAST 6 months later because otherwise you’d miss out on content and features.
I’m directly looking at you No Man’s Sky.
ill buy SS4 on march, i hope they finish all the patch
Been that way since Half Life 1 and 2. Before that I wouldnt know, patches over the internet werent a thing in the Wolf 3D days from what i remember.
Hobby?!!
Come on man! think of the tubers and streamers.
YUP!
And that is why I NEVER buy a game on release!