Satisfactory will be now using Unreal Engine 5.1, key features detailed

Coffee Stain Studios has just announced that it will upgrade Satisfactory to Unreal Engine 5 coming in Update 8. Satisfactory is a first-person factory building sim that came out in Early Access in 2020.

In order to celebrate this announcement, Coffee Stain Studios shared the following video. In this video, Coffee Stain’s community manager Jace Varlet detailed the graphical features of this upgraded version.

According to Varlet, Satisfactory will support Lumen from the get-go. However, the team won’t flesh out the entire world to be properly lit with Lumen. In other words, you will be able to enable it, however, results may vary. Regarding Nanite, Coffee Stain Studios will use it on specific objects.

The Unreal Engine 5 version of Satisfactory will be also using World Partition System. Players can also expect support for TSR (Temporal Super Resolution). Moreover, the developers will be using the Chaos Physics System for vehicles.

Lastly, Coffee Stain Studios will be using Unreal Engine 5.1. So yeah, don’t expect the PSO improvements that will be coming to UE5.2. And, don’t expect the game to suddenly look as impressive as the recent UE5.2 Tech Demo.

Stay tuned for more!

We're upgrading to UNREAL ENGINE 5

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email