Rumor: New Details About Mirror’s Edge Surface, Targets A 2016 Release

Rocket Chainsaw has uncovered some new information about the new Mirror’s Edge remake that is being developed by DICE. Since Rocket Chainsaw has not provided any evidence – and EA has not commented on this story – yet, we strongly suggest taking everything you are about to read with a grain of salt.

According to Rocket Chainsaw, the E3 2013 trailer was rendered in-engine, was real-time and nothing (from the game’s mechanics to its visuals) was scripted. Combat mechanics have been improved, game physics have been overhauled, the AI of the enemies has been tweaked and improved, and the game targets a 2016 release.

Here is a list of what Rocket Chainsaw unveiled:

– Faking nothing, the E3 2013 Mirror’s Edge 2 teaser was indeed entirely real time and generally unscripted, including the combat systems. Rocket Chainsaw has now seen both in motion in test environments, and they match up, graphically and mechanically.

– Target platforms are Xbox One, PlayStation 4, PC, and Mac.

– Reiterating statements from DICE, Mirror’s Edge 2 is a total reboot.

– Core goal of the reboot is to create an open world, living breathing city for you to explore.

– Part of this open world environment includes a persistent, “always online” component. The open world is considered a multiplayer “playground” where other plays can drop-in/drop-out seamlessly, freely choosing their level of interaction with other players and the game world. A comparison to Journey‘s online feature was given as the closest example.

– Other general multiplayer components include co-op and competitive modes, such as time trials

– Rebooting the universe means new enemies. Mirror’s Edge 2 will include many AI opponents, some on equal footing to Faith. Among these are the standard cannon fodder Protectors, melee combat expert Sentinels, and armoured gun wielding Enforcers. We’ve been told that Faith does not have guns.

– DICE has taken on a lot of feedback from Mirror’s Edge in shaping the combat system for Mirror’s Edge 2. Heavy revisions have shaped the combat away from useless gunplay and one button combats (like the nut-punch) to a deeper system that emphasises speed and fluidity. Environment interaction is also a key feature of the combat system, Faith able to push, punch, and kick enemies out of the way, over ledges, tables, and railings. These physics driven interactions are combined with 1-2-3 punch/kick style combos, wall running, flips, and other martial arts moves, as well as brief grapples. Occasionally a third person take-down move will be used when an enemy is beaten, and “adaptive slow-motion” is used vary sparingly, mostly just to highlight cool sequences, like the E3 2013 trailer face punch. Rocket Chainsaw has seen all of these combat functions performed in real time, without scripting.

– While DICE are committed to providing a deeper combat system, melee combat is not the single focus of Mirror’s Edge 2. DICE does not consider Mirror’s Edge 2 as a brawler, but instead a racing game at heart. For the development team, the focus is on creating a game all about parkour: speed, fluidity, and mastery of your environment. Even these changes to the combat system are being done to prevent issues with Mirror’s Edge where players would have a stretch of parkour with intermittent pace breaking stops to fight an opponent. DICE wishes to seamlessly integrate encounters and the combat system into the feeling of speed and parkour mastery, so players even while fighting are still on the move, making progress, and interacting with their environment.

– Its target release date is in 2016. Sorry kids. Fingers crossed it comes around earlier!

Enjoy, for one more time, the game’s E3 2013 trailer!

Mirror's Edge Announcement Teaser Trailer - Official E3 2013

11 thoughts on “Rumor: New Details About Mirror’s Edge Surface, Targets A 2016 Release”

  1. Watch Dogs announced in 2012, comes out in 2014, Witcher 3 announced early 2013 comes out 2015, Cyberpunk 2077 announced 2013 comes out god knows when, Mirror’s Edge 2 announced 2013, comes out 2016-2017. I wish they’d stop announcing games a billion years before actually shipping them out

    1. I guess they do it to judge how much interest there is behind the project? If they start a game that no one wants or cares about it’s easier to kill it early on than bring it to market and lose money on it.

      Something tells me these super-early teasers are mostly for investors.

  2. reboot! lol, why ? there is only one ME title out there and it’s not even old or something, why reboot it ?
    i don’t sick answers, because i never bought the first one and never even bothered with the second one

  3. “issues with Mirror’s Edge where players would have a stretch of parkour
    with intermittent pace breaking stops to fight an opponent. DICE wishes
    to seamlessly integrate encounters and the combat system into the
    feeling of speed and parkour mastery”

    “Occasionally a third person take-down move will be used when an enemy is beaten”

    Major contradictions here, the former is marketing speak, the latter is what they’re actually doing and it’s pretty much the opposite of what they’re saying. You don’t make combat SEAMLESS by changing the camera perspective and activating slow motion!

    “players even while fighting are still on the move, making progress, and interacting with their environment.”
    “…making progress…”

    Wanna bet this means there is an XP grind system and you earn points for beating up opponents? I won’t be surprised when they announce that you get more combat moves, faster running and higher jumps through an unlock system.

    It’s over, Mirror’s Edge is being turned into casual garbage.

    1. Doubtful that there is much overlap between this team and the one that made BF4. The BF4 team must be working on BF4DLC and developing the foundation for BF5.

      1. Nope, BF4 team (DICE Stockholm) is working on Star Wars: Battlefront and BF4 DLC has been handed off to DICE LA (most of Danger Close)

  4. Mirror’s edge is all about the single player, the multiplayer part makes me doubt about the future of the game. cause for me multiplayer mean a lot of bulls***. but to let ea knows that nothing can beat the original Mirror’s Edge. in my case i found the game perfect, a must have.

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