RPG/beat-’em-up, Code of Princess, Is Coming To Steam On April 14th

Degica has announced that Studio Saizensen’s RPG/beat-’em-up, Code of Princess, is coming to Steam on April 14th. Code of Princess offers players an exciting yet unconventional hardcore experience, deftly blending combo-heavy fighting gameplay with components from classic arcade side-scrolling beat ‘em ups and the character development and customization of an RPG.

As its description reads:

“Fans of action will savor the game’s combat, which is loaded with satisfying chain attacks and plenty of depth—both in terms of attack options and also quite literally in the sense that battlefields employ a three-plane design, letting players move forward and back tactically. Fans of RPGs will relish the ability to level and improve their characters, converting their gained experience into boosts for the stats that best suit their play-style and tactics. This appealing amalgam of game mechanics is wrapped in a beautiful package, boasting lovingly rendered and animated characters and eye-catching flurries of punches and kicks.”

Here are the game’s key features:

  • Unlock 4 characters to battle your way through Campaign mode and even more characters to use in additional modes!
  • RPG stats let you decide how your characters will develop and collectible and equipable items let you improvise!
  • Float like a butterfly with fighting combos and the Plane system and sting like a bee with the damage doubling Lock-on and Burst systems!
  • Online cooperative play for when you’re feeling friendly and online versus play for when you’re not!
  • Developed by industry veterans and illustrated by Kinu Nishimura of Capcom fame!
Code of Princess Trailer

14 thoughts on “RPG/beat-’em-up, Code of Princess, Is Coming To Steam On April 14th”

    1. What kind of people say these things? Actually who bothers to reply when someone says that kind of things? Don’t feed stupidity and other psychological issues of disturbed people.

      1. There are two kind of disturbed people, the disturbed about the fan service and the disturbed about others not liking fanservice.

    2. But they got a point, is nothing related to the fanservice, which is evident on this game.
      Still I cannot imagine a Samurai Shodown or World of Heroes designed by ASW, Charlotte and Jane losing their full armor suits for some kind of metal bikini.

  1. Ooh if this is anything like Guardian Heroes for the Saturn they will have gained a fan for life, that was one of the best rpg/beat em ups that I’ve ever played, and with the advance tech of “scaling” before reserved for the elitests on neo geo w/ Samurai Shodown. Never made its way to pc, so if this is channeling that it will rock

  2. Always wanted to play this but I never got around to getting a 3DS. By all accounts the framerate on the 3DS version wasn’t very stable, so a PC version could be a great improvement.

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