Hopoo Games and Gearbox Publishing today announced that Risk of Rain 2, its new third-person roguelike shooter, has sold over one million units in the month following its launch into Steam Early Access on March 28th. This significant milestone comes hot on the heels of the Risk of Rain 2 early access forecast reveal, which detailed content players can expect leading up to launch next Spring.
Paul Morse and Duncan Drummond of Hopoo Games said:
“First off, we are beyond excited to announce that Risk of Rain 2 has surpassed one million sales on Steam alone in the month following our Early Access launch. To give you guys a little bit of context, it took us almost five years to hit that same number on Steam for Risk of Rain 1. We are so excited to see how many of you are jumping into RoR 2 and bringing your friends with you, thank you all so much.”
The sequel to the beloved indie hit, Risk of Rain 2 brings 3D graphics and third-person shooter mechanics to the franchise while holding true to its roguelike roots. Risk of Rain 2 is available on Steam in early access for $19.99 and slated to launch in Spring 2020.
Here are the key features of the retail version that will come out in 2020.
- Play four player co-op seamlessly through Steam — no more port forwarding
- Unlock over 75 items over time, keeping each run fresh and full of new challenges
- Play and unlock new and returning survivors, each with their own abilities to master
- Theorycraft and exploit endless item and character combos
- Encounter challenging monsters and enormous bosses
- Explore massive, handcrafted 3D levels
- Discover lore through the collection of Monster, Item, and Environment Logs
- Challenge your friends—and the world—in all-new Prismatic Trials, a unique seeded run where everyone can race up a global leaderboard

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
Can’t see myself playing this. Looks like a failed project.
1 million sales doesn’t sound like a fail to me.
I honestly didn’t even realize it was out yet.
This is an example, you like to lecture people about not making assumptions, How many indie games have achieved 1 million sales on EGS?
Now you tell me people doesnt care about stores but games. You take your own personal view and set it as “standard” of the market. So pretty much when someone said, “I have many friends and none of them play it Fortnite” For them it means nobody play Fortnite when it is the opposite.
Same with EGS, since you and maybe some friends doesnt care about good services, nice policies, reviews, cards, workshop, etc you think nobody else does and people are going to buy no matter the store. If that is the truth why EGS actually cared to publish a road map that actually put many stuff Steam already have? All things EGS does actually defies your logic.
Why are you creeping on old comments? You’re starting to put words in my mouth and making more assumptions and for that reason I’m checking out of this conversation.
It’s the gameplay that is supposed to be good, forget how it looks.
The gameplay is good, very good
It’s not for the looks.
Graphics dont make a game good or bad.
I wasn’t talking about the graphics. You are.
Looks like a failed project!!!!
Lol
and yet epic keeps trying to brag about their pathetic numbers
Epic doesn’t brag, it obfuscates and flat out lies.
Nice to see since i love the game though i really hope they stick to their roadmap
Game is dangerously addicting.
10/10 would have friend steal my loot again.
i wont lie its a good game with friends .
+ if you buy it you get one more key to guve it to some friend .
B-but I was told that games could only do well when they are Epic exclusive?.
devs need denuvo and should exclusive to EGS to secure sales..