Risen 3: Titan Lords – New Update Improves Textures & Draw Distance, Adds Physically Based Rendering

Piranha Bytes has released a new update for the PC version of Risen 3: Titan Lords. According to the team, this patch adds a slew of visual enhancements to Risen 3: Titan Lords for players running the game on a 64-bit OS. As always, this update will be auto-downloaded from Steam and below you can view its key features.

Risen 3: Titan Lords – PC Update Changelog:

– Improved texture resolution for items, objects, foliage, terrain, particle effects, characters, monsters and other in-game models.
– Improved draw distance & viewing ranges
– Larger caches leading to smoother frame-rates & less LOD streaming
– The introduction of new state of the art post-process effects such as bokeh depth of field and HDR bloom
– Addition of a new physically based, more visually realistic cloud rendering technique that adds even more spectacular skies and sunsets to the dynamic day-night cycles.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email