Deep Silver and Piranha Bytes today released the third episode of the six part making-of series that will become available over the course of the next months until the release. In this installment the developers from Piranha Bytes speak about the new animation system that was created for Risen 2. Among other things, the developers reveal why the old animation system was completely replaced and what that meant for development, and how different combat animations are combined to create a combo attack. Risen 2 is slated for a 2012 release on current generation consoles and PC!
The Making Of Risen 2 – Episode 3 – Move! [Europe]