Driver 2 feature

Playstation-exclusive Driver 2 gets an unofficial PC port, running at 60fps

Now here is something really cool. A team of indie developers, led by Soapy, has created an unofficial PC port of the Playstation exclusive game, Driver 2. As such, PC gamers can now enjoy this classic Driver game on modern-day PC systems and with 60fps.

In case you’re wondering, Soapy and his team have basically reversed engineered the whole game. So yeah, this isn’t an emulated version of Driver 2; this is a native PC port, similar to the unofficial PC port of Super Mario 64.

Going into more details, the REDRIVER2 project builds all source code from assembly, and compile a native version for PC. This unofficial PC port makes the game playable from start to finish. However, do note that the port uses the original PSX levels and assets, so you’ll have to create an ISO from your PSX game in order to play it.

The project also aims to fix all reverse-engineering bugs, as well as some existing critical bugs and performance issues. It also plans to implement various cool stuff, PC rendering and audio engine, and get rid of hard-coded stuff.

You can download the latest version of this unofficial PC port of Driver 2 from here. Once you have compiled the most recent code, copy DRIVER2 folder from your game CD to the location where the compiled EXE is located.

Have fun!

REDRIVER2 project trailer (a proper PC port)

45 thoughts on “Playstation-exclusive Driver 2 gets an unofficial PC port, running at 60fps”

  1. Eventhough been a PC-only gamer always, and never owned a console, I still think PS2 is the greatest console in my gaming life! The amount of amazing games that came out for it is too many!

    1. You can do that since a long time in emulators now, use mednafen or pcsxr emulators. You have an option to “fix” the wobble polys.

      1. I’m 43 years old. How old are you fk wit? I said it looks like dated a*s and I don’t see the appeal. There are plenty of old games that still ahve appeal. This isn’t one of them.

          1. I’m 58 and have been active online since the mid 80s.

            Having said that Buddydudeguy doesn’t act like a 43 year old that I have ever known of.

        1. Then stop commenting like a zoomer mate. You are telling stupid obvious things (and then you complain about the obvious answers you get…), but then you dare to ask why bother? wtf is that…the comments here should give you an idea for why. Don’t be such a fa**ot about it.

  2. Thanks for sharing, very good stuff
    EDIT : Doesn’t run at 60 fps, it’s a locked 30 and there’s no option for that in the INI file, it’s still enjoyable though

  3. I like projects like this. Do i need Visual Studio for this or there is a free alternative to compile code ?

    Nevermind, I figured it out.

  4. Don’t know where John got that ‘running at 60fps’ from. Just downloaded it, and it runs at 30fps and low internal resolution (no matter what resolution you set at .ini file).

    1. The internal res is ok, it works at 1080p for real, it’s just the assets that are very low res, didn’t find a solution for the 30 fps lock though

  5. I remember having my mind blown when the game allowed you to switch cars by leaving them and taking a walk (way before GTA 3 did). Shame it was more of a gimmick since the campaign barely use it…still amazing.

  6. Sorry, it is not a PC port if you still need the original game’s ISO. It is just a mod.

    Don’t get me wrong, this is fantastic news, but we have to call things what they really are.

    1. Technically REDRIVER2 is not a mod, it is a complete re-implementation of the game (a recreation). REDRIVER2 just requires the assets that the original game uses, you can just paste in some images/textures into the game, add your own music etc and you wouldn’t need to own Driver 2 in order to play it.

  7. Anything for the superior first game? I know it has a PC version but any way to increase the draw distance on that version? The draw distance on Driver 2 was even worse than the first game on PS1, and I know it was to improve the visuals in other areas, but it hurts the game so bad.

Leave a Reply

Your email address will not be published. Required fields are marked *