Bluehole announced that PlayerUnknown’s Battlegrounds has sold more than six million copies in four months since its Early Access launch on March 23, 2017 with peak concurrent users, again surpassing the 422,000 mark with 422,618 simultaneous players at one time on Steam.
In addition, Bluehole and ESL announced that they’re partnering up to bring the popular Battle Royale title to the world’s largest video games and gaming convention. The Gamescom PUBG Invitational will take place at gamescom on August 23 – 26, 2017 in Cologne, Germany, and will feature eighty of the world’s best PUBG players and influencers competing at the game’s first LAN event.
Starting from August 3rd, Bluehole is giving players the ability to purchase vanity items in PUBG with the proceeds to be used as prizing for winners at the Gamescom PUBG Invitational and for charities of Bluehole’s selection. The tournament prize pool will have a total value of $350,000 USD.
Chang Han Kim, VP and Executive Producer at Bluehole, said:
“From very early on we knew that the success of PUBG was reliant on the passion of its community. We want to celebrate this by inviting eighty of the top players from around the world to compete in the first offline invitational. It’s been incredibly rewarding to see how quickly our community has grown, and can’t wait to hear about everyone’s experience this summer.”
Ralf Reichert, CEO at ESL, added:
“We’re thrilled to see PUBG enhancing its already amazing in-game experience with a competitive LAN component at gamescom. The game’s been a smash hit and its natural evolution into a competitive title has been incredibly exciting to watch. We’re looking forward to working with Bluehole on this, and many more events to come.”

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
Never.
Buy.
Early Access.
NEVER.
Those 6 millions people though……
Anyway who am I to stop someone from having fun.
Having fun shouldn’t be the only thing to matter. Also i must confess, over my 17+ years of videogaming, i still don’t know what “Fun” is when videogaming, i enjoyed many games and everything, but this “Fun” is still kinda unknown to me.
disagree, having fun should be the ONLY thing to matter
I know i have friends who play CS GO and league and i wonder why they scream and get frustrated they spent like 1000$ on a computer to yell at it?
passion, personally CSGO is my passion, but yeah getting upset and screaming about it is just stupid.
As long as you enjoyed games or found any part of games amusing or something you had fun.
And aren’t video games supposed to be fun?
It’s nice to see video games have evolved today and now we even got some standards for what we call a “quality” game. But in the end the basic thing that still makes a video game a success is having the fun factor. Well that’s what i think at least.
And you’re not the only one thinking that, it’s what took videogames to such low quality in the latest years
Well I’m not one of those 6 millions but I can’t blame those people either.
I’m sorry i already had this conversation on another website, and i really don’t want to do it again, seen how the other one ended…
It’s alright. You got your own views on this,others have their own. Just different perspective of looking at the same thing.
Yeah, whatever
“now we even got some standards for what we call a “quality” game.”
Not sure who “we” is supposed to be, considering how the top selling games are usually trash like Call of Duty, Overwatch, etc.
I mean, sh*t, with all the cultist shills around ardently defending their preferred IPs it’s almost impossible to get a general consensus on anything, even older games “because well, you’re just being clouded by nostalgia. It’s those rose tinted glasses, you should really take them off ‘n’ sh*t, brah.”
6 million sales, still in early access and they add Micro transactions lul. Greed
Well they’re using the proceeds for the prize pool and charity, so I don’t really think that fits the definition of greed.
Because they couldn’t just use their currently existing profits for the prize pool & charity?
Damn, I must have missed the passing of that law.
I love you online communist, when did making money become bad?
I’ve come to accept the ridiculousness of (cosmetic) microtransactions in paid-access multiplayer games, actually, but at the very least release the f*cking game in full before you start talking about spending resources on further milking your customers, ffs.
After all, this isn’t an F2P, so going on about microtransactions when you haven’t even delivered on your original basic promise first is a little ridiculous, as any non-shill can agree.
But no, please, keep calling me a Communist for calling companies out on their bullsh*t. Especially indie ones with no reputations to speak of, what-so-ever. I mean, it’s not as if such companies have a sizeable record of f*cking over their customers, right?
Oh, wait.
What is it like to wake up so damn miserable everyday?
I wouldn’t know. What’s it like to wake up feeling like a wanna-be smart*ss?
As long as micro transactions are purely cosmetics I don’t see any fault.
It’s the principle of adding paid microtransactions to a paid-access (not to mention as-of-yet-not-even-officially-released) game AFTER you’ve already sold 6 million copies of said game.
I mean, come on, they obviously don’t need the f*cking money, making all of this about the greed factor & nothing but.
What principle is that? I’m glad you’re the one deciding how much money someone else is allowed to make. It’s this judgemental attitude I hate about gamers. All I see from your posts is a guy jealous of someone else success.
“All I see from your posts is a guy jealous of someone else success.”
Lolwut?
“where he hates everything and calls game like Overwatch of all things, trash.”
I apologise (not really) for having higher standards than you & so many other people, for that matter. Tell you what, how about I go & repent for my aborable sins, now? Yes? Good? Okay, then, bye!
For that matter, I also apologise (not really) for having different opinions than most other people. However, nothing I’ve said here can change the fact that Witcher 3 was downgraded & you’re too much of a CDPR fanboy to admit it 🙁
With that in mind, I wonder who’s the insane pathetic “Man-Child” idiot here, between you & me.
P.S. Overwatch is trash. Get over it, already.
What about the fault that the Creative Director (Unkown himself) lied and said there would be none?
Excellent point! Thank you ^^
Edit: Turns out he was only guaranteeing that until launch, actually.
Still a good point, though.
It hasn’t launched, yet they have added them, so he lied.
Yes/no. He specifically promised there wouldn’t be any before launch, so he definitely lied about that, but he never said there would never be any, period, so he did technically leave himself open to sliding them in there post-launch.
We all knew this was coming. Not a fan, but if cosmetics keep the game properly supported for years, then I’ll deal with it.
The f*cking game’s not even out yet though, so why in the f*ck are they already wasting resources thinking about how they’re going to milk their fanbase for microtransactions?
I mean come on, people.
Spotted the trash game months ago, it’s all becoming truth…Videogame industry has become so easy to predict it makes me laugh, the sad fact is indie devs are following the same exact path of big SHs. Quick cash grab everywhere.
I don’t understand what any of this means.
It means they successfully bent millions of people over & rammed them right up the bunghole without even being polite enough to apply copious amounts of Prep H first, because yeah, they’re just that big on the “F*CK YOU.”
So now the question is which AAA studio will make a battle Royale game first…
Agh, peasant me can’t join the party. 🙁
Is this 6 million in 4 months on PC only?
SteamSpy puts PC numbers at 5.3 million.
Yep. It’s coming to console in a couple of months
I have to say i didn’t buy this game as i’m not a fan of multiplayer focused games i can’t get lost in it like open world titles but this game is kind of fun i played it on my friends PC i personally would get bored after a few hours as its the same thing but those few hours i did have fun. Was funny basically doing nothing but driving around and hiding around the water i made it under 30. I laughed when my friend said why does every bathroom look like crap in the game.
The people on this site (most of them, at least) have certain specific, “older” expectations from games & the people who make them compared to the sycophantic modern audiences that’ll lap up anything & everything the creators push out, regardless of what format it’s all in or how much it costs or how much bullsh*t is attached to it, etc. etc. etc.
As such, seeing some indie nobody taking advantage of their customers when the game they’ve made is still in Early Access (especially considering Early Access’ overall reputation) creates a certain aggravation with a lot of people, yeah.
We don’t hate everything, we just don’t ascribe to the mainstream opinions of “everything is great! *blindly worships without thought or concern* :D” or whatever-the-f*ck those idiots over at PC Gamer do.
You want to see something positive? Give us something positive to talk about.