Playdead’s Inside is the first indie game protected by Denuvo

Playdead’s 2D puzzle platformer, Inside, has just been released on the PC and from the looks of it, the game is protected by Denuvo’s anti-tamper tech. Denuvo is a tech that has successfully protected a lot of games from being cracked/pirated, and Inside is the first indie game that is protected by Denuvo.

Now by saying the first ‘indie’ game we obviously mean what most PC gamers think of when they talk about indie titles. Games like Limbo, Braid and Rocket League are what most people consider indie titles. Moreover, the game has to be published by the team that developed it (hence the word indie).

Normally, Inside would be the third indie game as both Crytek’s The Climb and Insomniac Games’ Edge of Nowhere (both titles were published by their dev teams, thus they can be considered indie games) were protected by Denuvo. However, The Climb and Edge of Nowhere are VR-only games, so the first “proper” PC indie game with Denuvo is Inside.

There has been a rumour lately that Rise of the Tomb Raider’s Denuvo protection system has been cracked. A Russian hacking team claimed that was able to crack it, however there is no crack available yet for this particular game. The team provided a video, however we strongly suggest taking it with a grain of salt.

82 thoughts on “Playdead’s Inside is the first indie game protected by Denuvo”

  1. Don’t give a single f’, just viewed full walkthrough on Youtube for free.. 20€ for 2H “gameplay”.. lel.

    1. True, these games aren’t longer than your common flick, so Utube here I go.

      Stick your game with d-enuff0 where the Sun doesn’t shine, dear developers.

    2. i have no idea what the game is about so i decided to take a look, INSIDE FULL GAME, less than 2 hours…….really? i mean this is what they spend money on a copy protection now?

      By that logic you can just buy the game and refund it when you finish it.

  2. No chance for GOG version then? Dammit i was really looking forward to that. Oh well to Steam i go.

    1. GOG is going to happen later… you’ll see. And from what i see GOG is the future & way better than steam.

        1. GOG x Steam shouldn’t even be a thing if only there was enough people buggering the publishers to launch DRM-free/Client Tied versions.

          1. from business standpoint denuvo win GOG anyday. so no, steam and denuvo won’t die soon and GOG will still be a place for old games and very-indie games distributor. nothing more.

  3. “Inside is the first indie game that is protected by Denuvo.”
    No!
    Unravel was first.

      1. So that mean,Unravel was AAA titles?
        Nope mate!
        Unravel development by 14 people with a low budget.

        1. Unravel is the first indie game guys that was protected by Denuvo so Inside is the 2nd one

        2. If it’s published by a major publisher, then it’s automatically AA IMO, even if the budget is 6-figures-or-less.

    1. yea whether it technically count as one or not i categorize Unravel as “indie type games” based on the apparent budget and manpower (unless it turns out that Unravel surprisingly was expensive or something). also not sure if Adr1ft counts as Indie an type game or not, but that one has Denuvo too apparently.

    2. Unravel was developed by ColdWood Interactive and was published by EA. While it may be a “small” project, it’s not an indie title. Indie games are those that are developed and published by the same team (indie stands for independent. Unravel was funded by EA).

      The Climb and Edge of Nowhere can be also considered indie games, however these are VR-only titles. So the first proper indie PC game with Denuvo is Inside.

      1. No, this is wrong. by that logic even Inside is not an indie game. see:

        “Inside was developed by Playdead and was published by MS”

        Inside was part of ID@Xbox program from 2014 and supported by Microsoft for more than 2 years (also published my MS) and it’s exclusive to their platforms and MS did all the marketing stuff for the game even in their E3 press confs for the past two years.

          1. and according to wiki, the game was planned to be released on OSX and Playstation until MS start doing it’s marketing.

  4. It is not the first, unravel had denuvo as well as adr1ft and the last sherlock holmes game.

    While we dont know about unravel, the rest are as follows adr1ft 22,825 and Sherlock Holmes: The Devil’s Daughter at 18,091

    “-Indie title (less than 100k units on PC): 10.000 EUR”

    PFFFFFTTTTT

    “-AAA title (bigger 500k units on PC): 100.000 EUR”

    Looking at just cause 3 sales compared to its insane marketing at : 673,761 while mad max and mgs v are up by 100k-200k each, id say denuvo may stop pirates but does not increase sales, it is almost as if pirates are not buying games anyways like i have been saying for years. Now thats gone who you gonna blame for your subpar games eh games industry? This comes at a nice time that evolve decided to go free2play, yet another game that no one bought and they could not blame piracy.

    1. denuvo does increase sales, if you are living on or following 3rd world pc gaming community you will be able to see why, for example, with easy crackable games, let’s say 95 out of 100 persons will simply pirate the game, now if the game isn’t pirateable, there will be people from that 95% of the previously non consumers group become consumers because they have no alternative.

      yes developer reputation, marketing and the state of the game itself matter, but tough piracy protection does actually work.

      1. You’re right, but… Many games, especially indie titles, got successful due to piracy. Person pirates a game, talks about it on forums etc (word of mouth advertising). More start pirating and buying the game = more discussions on forums etc = more word of mouth advertising = higher sales. Of course, this mainly applies to lesser known titles, not Far Crys and FIFAs. Also, pirated copies = demos. Some try it, then buy it (let’s be honest, most don’t, but some do). That’s not really possible with Denuvo.

      2. “now if the game isn’t pirateable, there will be people from that 95% of the previously non consumers group become consumers because they have no alternative.”

        No.

        1. I’m one of them so YES.. but still i only buy them when they are cheap and only SOME games.. not all that i would have played freely..

          1. Buying cheap 6+ months later on Steam Sale & buying at “launch price” on launch are two completely different things, though.

            I’ve pirated games at launch (pre-launch, even, considering how early some rips become available) & later bought them cheap as well when I was cash-strapped, or when I just didn’t think they were worth the asking price, & didn’t want to wait for a Steam Sale.

            There’s a difference between buying cheap & being “forced” to buy at full asking price, because there’s no “free download” alternative available, though. Publishers only care about Week 1 numbers anyway, & everything they make after that first fiscal quarter becomes irrelevant, since they can’t brag about it to their shareholders anymore. That’s what Anti-Piracy efforts have always been aimed at shoring up; short-term “launch window” sales.

            Has Denuvo pushed you to buy games at full asking price? Games you believe you would have otherwise downloaded for free, & only maybe bought months later, at Steam Sale discount?

            If not, then Denuvo hasn’t done anything but negatively affect you, as a paying customer (regardless of what amount you pay at what point in time). If yes, then congratulations, you belong to the 1% of the 1%, because that’s just about how many people Denuvo has “forced” into buying games at full price.

    1. Your loss for being an ignorant. I own several Denuvo games and have had 0 issues with them. Blame pirates, and not the companies, and if not go to a dev office and ask them if they like not to be paid for their job.

      1. What exactly is it that you know that I don’t that makes me ignorant? Explain.

        Which Denuvo games do you own? I’ve played Arkham Knight, Just Cause 3, and Lord of the Fallen. Arkham Knight and Just Cause 3 both had performance issues and no SLI. Lords of the Fallen was an inexplicable stutter fest. Maybe they wouldn’t have done so without the data and CPU overhead Denuvo uses.

        Also, quite the tired argument of DRM = No piracy = more money for developers. That line of reasoning has been debunked several times over by showing that DRM titles regularly do not sell as well as titles with no DRM. People who cannot buy the games, pirate them. Those who can buy the games, do whether there is DRM or not.

        1. Arkham Knight is a horrible PC port, and JC3 as well, that’s the reason why they perform so badly. Apart from that, I’ve played JC3 and DA:I, and Denuvo didn’t give me any problem in particular.

          “Maybe they wouldn’t have done so without the data and CPU overhead Denuvo uses.”

          You know that for a fact, or it’s just an urban legend, or something you’ve just invented for your convenience?

          And start working at a shop (or in any place, really), and after several months tell me if robbery does or doesn’t benefit you, br@t. Of course that piracy is harmful to the industry, and anyone trying to justify it just shows how deluded and out of this reality he is. You’ve just invented (again) that DRM titles doesn’t sell as well as DRM-free (what about GTA V, brat?).

          Grow up.

          1. Robbery from a brick & mortar store =/= downloading a bunch of 1’s & 0’s from the Internet, no matter how much people want to parade otherwise.

            Just like selling stolen cd keys on a street corner has little to do with downloading 1’s & 0’s off the Internet, no matter how much the propaganda campaigns want us to believe otherwise.

            There’s actually plenty of evidence to the contrary, which people like you conveniently love to forget about/ignore when they argue the contrary, because it doesn’t suit them, whereas the evidence to support your own claims always comes from someone like the RIAA or MPAA, who would sell their own mothers to make their positions look better.

            Arkham Knight & Just Cause 3 are both terrible coding messes, sure, & I’ve personally spent a ridiculous amount of time on Mad Max, which uses Denuvo, but also plays fine, just like the new Hitman game (aside from its moronic Always-Online DRM), etc. etc. etc. but it’s not an “urban legend” per se, it’s a theory that has yet to be clearly proven or disproven.

            GTA V doesn’t have Denuvo. Your point being, what exactly? Steam is a DRM too, technically speaking. Some forms of DRM are socially accepted as the norm these days, while others are not. It all depends on what you choose to use.

            P.S. Using the word “brat” like that only makes yourself look like one, for the record.

          2. Think what you want, BRAT. To reply you in a constructive way (which you badly need BTW) would be too much of a pain.

            So go live in your bubble.

          3. Oh, because your reply is just oozing maturity?

            Especially the part where you completely ignored my argument in favour of narcissistic personal attacks?

            Yeah….. Nice.

          4. OMG LOOK I HAVE TO SAY THE LAST WORD IN A CONVERSATION IN ORDER TO FEEL LIKE IF I HAVE WON SOMETHING!

            Very mature, riiiiight…. 😀

          5. Only that I have reasons do to that facepalm, while you’re only repeating my actions out of how re***ded you are 😀

          6. Of couse, cos my very last comment wasn’t a WIN for me (as it is this very one, for the very same reason). LOL.

            Gotta love deluded people…

        2. I’m not going to weigh in one way or the other, and defnitily not going to call someone I don’t know ignorant. But would like to correct something.

          You mention Just Cause 3 and Arkham Knight as not having sli and link that to Denuvo, this is not a correct correlation. There are some games with Denuvo that support sli, I can name 2 right off the top of my head: RotTR and Need for Speed (2016) both use sli and are denuvo games.

          The lack of sli support in Arkham Knight and Just Cause are more of an issue of the devs not putting support for it. Also Arkham Knight was just a poorly coded port, mainly for how it handled asset streaming which is not denuvo related but rather just a poor job in porting.

          That’s all, there are other reasons not to like denuvo, that it gimps sli support isn’t one of them

      2. I own several Denuvo games too and i have many problems with them, one being limited by offline play. i blame you free shills who speak for something that is not benefiting you or anyone else at all.

        1. You know who the fault is, and it’s not the legal consumer. So if you wanna feel like an Internet Hero, at least do it against the right people.

          1. Well you are stupid enough too think it don’t have problems yet i named you one.

          2. at least i named a problem with it ,you little s**t. whatever it is, it’s better than sucking some company’s d**k and throwing s**t at consumers.

    1. Do you see a pattern here ? 😀 i’m still wearing my tinfoil hat but like i said two or three days ago, one anti consumer article, followed by a screenshot article with expensive praise words which was followed by a denuvo article, past few months was just that. now it’s their 5th time.

  5. This make the worst let down for me then the first watch dogs.
    Everything take off smoothly then BOOM, getting SAM’ed by D word.

    I’m going youtube every part of it.

  6. I got limbo for free few weeks ago on steam, i liked it despite the lenght. I bought this, honestly i like it, it’s very cool, and you don’t see such accuracy in particulars in bigger games. Maybe 20€ is too much but well, i payed it and was happy to

  7. No surprises since with Limbo they went Xbox first and wayyy later ported to PC.

    PS: Limbo is overrated garbage.

  8. A game that’s published by a major publisher isn’t an indie game. The whole point of the term is that the game is independently published.

  9. Come on, you were good for two days and started this s**t again ? and no, this is not the first indie game that uses it, some oculus indie games + that space floating sim “Adr1ft” also using it and it’s an indie title.

  10. Why don’t they disclose that their games use Denuvo? I would never have supported these developers if I knew they used Denuvo.

  11. i’m happy for what i got. INSIDE is full of 2 hrs polishing quality. great physics. outstanding environment. smooth animation. even witcher 3 that worth more than 60$ didn’t have that smooth animation despite quality (dont be a fanboi and admit it. witcher always have bad animation). so 20$ is acceptable.

  12. you people need to chill.its 20 dollars….. an Indie game.They know more than you guys know and they still chose to side with denuvo.That means Denuvo is doing something right.I say Piracy ends by 2020 in games.Even if DRM and Anti Tampering stuff gets defeated all the companies will just make all games always online.So the people who actuallly buy games will suffer as well.Oh and Stop saying that piracy actually increases sales crap…..So yeah just a small win for piracy lol AND GUESS WHAT whos affected the most small Indie game Developers.Nice going.

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