Phantom Dust Remaster reaches one million players, new update detailed

Adam Isgreen, Creative Director at Microsoft Studios, has announced that the free version of Phantom Dust Remaster has reached one million players. According to Adam, this blows away the original numbers of players the game had when first released on the first Xbox console.

As Adam stated:

“On behalf of Microsoft and Code Mystics, we’d just like to say thank you to the over one million players out there that have checked the game out – this blows away the original numbers of players the game had when first released, and we couldn’t be happier with the level of exposure that it has received.”

Adam also detailed the new upcoming patch that will be coming to Phantom Dust Remaster. This patch will go live this Wednesday and will add new skills, in-game voice chat support, NPC mission guide, as well as optimized performance options.

Here is the changelog for Phantom Dust Remaster’s upcoming update:

  • Expansion skills are now available! (after Wednesday game update)
  • In-game voice chat
  • NPC mission guide
  • Optimized performance options
  • Updated Quick Match behavior to handle full lobbies more gracefully
  • Resolved screen orientation issue that was present on some devices
  • Fixed a bug on PC where title performance would dip on some systems when the VSync toggle option is set to off
  • Fixed a bug where the active user can be changed without returning to the Phantom Dust title screen after a prompted sign in following a sign out from the main menu
  • Fixed a bug where the cursor navigation inputs remain permanently active when a gamepad is disconnected while a cursor navigation input is held

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email