Square Enix has revealed the official PC system requirements for OCTOPATH TRAVELER 0. And, as I suspected, the game will be using the Denuvo anti-tamper tech. So, with this out of the way, let’s take a look at the PC specs.
OCTOPATH TRAVELER 0 will be a prequel to OCTOPATH TRAVELER. The game will have two brand-new features for the series. The first one is the character creation system. For the first time ever, you will get to become the hero. The second is the town-building mechanics. Players will rebuild their hometown to their vision and invite their allies and those they meet on their travels to move in.
The Break and Boost system will also return. Players will enjoy thrilling and strategic command-based battles using an 8-character party. They will form their very own party from over 30 different travellers.
To run it, PC gamers will at least need an AMD Ryzen 3 2300X or Intel Core i3-8100 with 8GB of RAM and an AMD Radeon RX 470, or an NVIDIA GeForce GTX 960. With this PC setup, you will be able to run it at 1080p/Low Settings with 30FPS.
For gaming at 1080p/Ultra with 60FPS, you’ll need an AMD Ryzen 5 2600 or Intel Core i5-8400 with 16GB of RAM and an AMD Radeon RX 5600XT, or an NVIDIA GeForce GTX 1070, or an Intel Arc A580.
Square Enix will release OCTOPATH TRAVELER 0 on December 4.
Enjoy and stay tuned for more!
OCTOPATH TRAVELER 0 PC Requirements
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows® 11
- Processor: AMD Ryzen™ 3 2300X / Intel® Core™ i3-8100
- Memory: 8 GB RAM
- Graphics: AMD Radeon™ RX 470 / NVIDIA® GeForce® GTX 960
- DirectX: Version 12
- Storage: 10 GB available space
- Additional Notes: 1920 × 1080, Graphics Preset “Low”, 30FPS
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows® 11
- Processor: AMD Ryzen™ 5 2600 / Intel® Core™ i5-8400
- Memory: 16 GB RAM
- Graphics: AMD Radeon™ RX 5600XT / NVIDIA® GeForce® GTX 1070 / Intel® Arc™ A580
- DirectX: Version 12
- Storage: 10 GB available space
- Additional Notes: 1920×1080, Graphics Preset “Ultra”, 60FPS

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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I mean it's no surprise, S-E does this to all of their games then removes it 6-12 months later, i find this rather foolish and likely negatively effects sales but that's how S-E is.
Wow. Square Enix can still afford Denuvo? That's the most shocking detail of this article.
Wow. Square Enix can still afford Denuvo? That's the most shocking detail of this article.
Poor pirates
Poor paying customers that get a worse experience with that bloat added on top, they are the ones who suffers due to the drm… not the pirates
Poor paying customers that get a worse experience with that bloat added on top, they are the ones who suffers due to the drm… not the pirates