Metal Gear Solid Twin Snakes feature

PC re-releases for Metal Gear Solid and Castlevania probably on the way

Video games outlet Gematsu reports that the Taiwan Digital Game Rating Committee rated several classic Konami I.P.’s for a release on PC. Amidst these games that might eventually land on computers is none other than three of Hideo Kojima’s most iconic entries into the stealth genre.

Gematsu’s article reveals that Konami intends to make the original 1987 Metal Gear natively playable for modern PC gamers, as well as Metal Gear Solid, and Metal Gear Solid 2: Subsistence.

Aside from Solid Snake’s adventures, a Konami collection pack was also listed, which is based on both Castlevania and Contra NES compilations that were ported to PC back in November 2002. The ‘Konami Collector’s Series’  includes both Contra and Super Contra, as well as Castlevania, Castlevania 2 Simon’s Quest, and Castlevania 3 Dracula’s Curse.

What is weird about Konami intending to do a ‘Collector’s Series’ re-release is that more extensive Contra and Castlevania packs can already be purchased on Steam for players who find themselves in a particularly nostalgic mood.

A Metal Gear re-release on modern PC’s, however, makes more sense since this could give both old fans and younger audiences an opportunity to add these masterpieces to their collection. Both Metal Gear Solid and Metal Gear Solid 2 apparently had PC releases in the past, but good luck finding a retail platform willing to sell either games these days.

Technically, the original Metal Gear was also a PC release since it came out on the MSX in 1987, but the game officially remained the privilege of consoles from then on.

This ‘re-release’ is also likely related to making older Konami games available for purchase on next-gen consoles. Given the somewhat limited backwards compatibility of the PS5, we can expect this practice of re-releasing to become more commonplace, which is fine by me if PC gamers can also reap the benefits!

Beyond that, there isn’t much more information to go on regarding dates, pricing and which clients will support this intriguing move by Konami, so we will have to wait and see.

Now, Konami, start working on Metal Gear Solid 3 and 4 ports for PC next. Just do it. You know you want to…

Thanks Eurogamer.net.

57 thoughts on “PC re-releases for Metal Gear Solid and Castlevania probably on the way”

        1. Amazon, if not just go to high seas, they’re abandonware anyway, you can wait for these re-releases and hope they’re not as poisonous as latest Konami crap

          1. Sadly, knowing how Konami operates at this point i expect the lazy ports from before but with compatibility to Windows 10 and fan made patches stolen on it.

          2. “and fan made patches stolen on it”

            That would be great for Konami standards lol, let’s just hope they’ll not make the fan patches incompatible and with Denuvo on top of that like what they did with the Zone of The Enders ports

          3. Oh i forgot about the Zone of the enders 2 port…welp, one more reason to hate Konami. They really are the eastern EA, the love/hate relation with money is weird.

          4. Or PSP ones for those who don’t want to emulate. Or maybe a remake of MSX/NES of Metal Gear like that one they shut down.

          5. Absolutely, i played the MSX version that is packed in MGS3 in the HD Collection with RPCS3 Emulator, and it works just as it should, if you want to give it a try

          1. i’ve completed this game 3 times on M+K 🙂 It is hard at first but you can get use to it. Aiming is the worst and sword controls at the end.

          1. There is already first person perspective in the PS2/GC Metal Gear Games, it would be just a matter of tweaking it so the game could play like a proper FPS or FPS/TPS hybrid.

        1. A bit better than the PSX version with some missing effects, The Twin Snakes on Dolphine Emulator is still the best way to experience the game nowadays, even though it’s considered sacrilege for some fans

  1. Eh, I’ll believe when I can buy it. Konami can’t be freaking bothered to release Symphony of the Night for PC, when they have released it literally everywhere else.

  2. I have the original PC version when it came out. The graphics at the time were slightly better than the PS1 version. However it was missing certain effects and was buggy. Not dos port game buggy but had issues.

    1. Playstation version looked quite blurry and smoke effects etc had a lot of cubes because of low memory. From what I have seen, PC version had sharper looking textures and better looking effects. However some boss battles were dumbed down.

  3. All they need to do is hire some modders and let develop a collection for each of their franchises.
    It’s such easy money

    1. They should build onto the FPS perspective of the PS2 games(instead of just aiming, walking around as well), that would be a nice touch

      1. The 3 first MGS games heavily rely on fixed cameras for their game/level design, making them proper FP games will break all the challenge, it already happened with The Twin Snakes remake of MGS1, where the FP view of MGS2 made the game ridiculously easy because it was never built around it.
        BTW the FP view of MGS2 is also available on PC, not only PS2

          1. If you add a fully playable FPS mode that you can complete it in 45mn, half the challenge comes from the blind spots, that’s what made Twin Snakes easy an hated by the fans

          2. “If you add a fully playable FPS mode that you can complete it in 45m”

            Speedruners can complete MGS2 in 1 hour, FPS mode doesn’t necessarily mean faster moving speed, just better aiming.

            “half the challenge comes from the blind spots”

            What you mean by that? Here’s some ways to increase challange: Enemies hit harder, no radar, more enemies, tougher enemies, etc.

            “that’s what made Twin Snakes easy an hated by the fans”

            I liked Twin Snakes, i tought the over the top cutscenes where the most divisive issue? The game also benefited from MGS2 features like the enemie AI, i really don’t mind if the game got easier thanks to better control features.

          3. I like The Twin Snakes too, but hardcore fans don’t, the FP view something to do with that, the guys who complain about over the top cutscenes either don’t know who’s behind the MGS series or they’re taking the series a bit too seriously which is a wrong way to really enjoy MGS

            “Enemies hit harder, no radar, more enemies, tougher enemies, etc.”

            You know we’re talking about Konami right ? If you have the original game working without any cut that’s a win

          4. “I like The Twin Snakes too, but hardcore fans don’t”

            lol, screw those kind of purist, the only bad thing about Twin Snakes is it’s exclusivity.

            “You know we’re talking about Konami right ?”

            Hm, other sugestion of increasing difficulty would be to increase the view cone of the soldiers, but yeah, konami…

      1. Thankfully we already have emulators for the relevant consoles to play all those MGS games plus MGS: The Twin Snakes and MGS 4.

    1. Well chances are they’ll probably outsource it. So it’s really a matter of if they bother to choose the right team to port them.

        1. I didnt mention or imply the contrary…and im not a fan of Kojima, but this is his “baby” after all.
          Almost forgot, yeah…Konami released MG Survive…so…theres that (piece of sh*t) too on record.

  4. The HD collection from the PS3 era would be better, it has MGS3 Substance which comes with the MSX games. MGS4 sucks anyways, I’d rather have the Gameboy spinoff.

  5. Accoroding to RedGamingTech, MGS 3 and 4 will also be coming to PS5 and PC. MGS1 will be remade. While 2,3 and 4 will be remasters.

  6. “Apparently” . If you don’t know MGS1 and 2 were on PC to begin with, you’re neither a PC gamer nor do you have any business being a “journalist.” They aren’t hard to find, You can go buy them right now and install and play them.

    What PC needs is for Konami to stop being trash for long enough to port the MGS Legacy Collection so we get 3, Peacewalker, and 4.

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