Wolfire Games released today a new video that showcases the changes that were made to the latest version of their action adventure bunny game, Overgrowth. David Rosen concentrated last week on including character color palettes with color palette editor, a white guard for palette testing, a new idle animation system, characters behavior as they only enter combat pose while fighting, and on a new raider rabbit model. You can view the video bellow and you can gain access to the game’s beta phase by simply pre-ordering it. Enjoy!
Overgrowth Alpha 160 changes - Wolfire Games