Another week, another video about the changes that were made to Wolfire Games’ action-brawling adventure game, Overgrowth. This week, David Rosen added weight maps to control detail objects density, enabled object mirroring, changed how models are stored in memory for better stability. Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. The game is on alpha phase right now and those who pre-order it can gain access to its alpha versions. Enjoy!
Overgrowth Alpha 155 changes - Wolfire Games