Torchlight Infinite feature

Open Beta for the Unreal Engine 4-powered action RPG, Torchlight: Infinite, begins on September 5th

XD GAMES has announced that the open beta phase for the next part in the Torchlight series, Torchlight: Infinite, will begin on September 5th. This beta will be available to everyone and will last until September 18th.

Torchlight: Infinite is a loot-based action RPG that will be using Unreal Engine 4. The developers claim that the game will combine the classic series gameplay with high-quality graphics. Moreover, the game promises to have a deep powerful skill system that will allow players to create a rich variety of character builds.

For the third and final beta, the latest Torchlight: Infinite build has received tons of new content: including new story levels, new bosses, Netherrealm 2.0, Erosion craftings — and hordes of other new tweaks that affect almost every aspect of the game.

As the dev team stated:

“In the three new story levels, you will notice new geographical features and monster populations, with the end of the final chapter challenging players with gigantic new bosses. A new story, new gameplay and completely new challenges. Be prepared.

In this test, Torch Light Infinite will offer six classes, 24 talent trees and more than 240 skills. You can choose three skill paddles from different heroes and classes to build your own unique way to fight. Not only that, you can also modify your skill up to 5 times with support skills.”

You will be able to download the open beta build from the game’s official website.

Lastly, Torchlight: Infinite will be also coming to mobile devices. In other words, you should temper your expectations!

Wondrous Heroes | Torchlight: Infinite CBT3 Open on Sep 5th!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email