Obsidian Entertainment has announced its new RPG, that will be funded by Kickstarter. Project Eternity is an isometric, party-based RPG set in a new fantasy world. Project Eternity (working title) is a brand new IP that pays homage to the great Infinity Engine games of years past: Baldur’s Gate, Icewind Dale, and Planescape: Torment.
Project Eternity aims to recapture the magic, imagination, depth, and nostalgia of classic RPGs.
Project Eternitywill take the central hero, memorable companions and the epic exploration of Baldur’s Gate, add in the fun, intense combat and dungeon diving of Icewind Dale, and tie it all together with the emotional writing and mature thematic exploration of Planescape: Torment.
Combat uses a tactical real-time with pause system – positioning your party and coordinating attacks and abilities is one of the keys to success. The world map is dotted with unique locations and wilderness ripe for exploration and questing.
Players will create their own character and collect companions along the way – taking him or her not just through this story, but, with players’ continued support, through future adventures.
Players will engage in dialogues that are deep, and offer many choices to determine the fate of them and their party. Moreover, they’ll experience a story that explores mature themes and presents them with complex, difficult choices to shape how their story plays out.
Project Enternity will be released exclusively on the PC and as Obsidian stated, they have wanted to go back to their roots and create an epic PC role-playing game adventure for years. Naturally, it’s been almost impossible to get funding through traditional methods for a game like this and that’s why the company decided to launch a Kickstarter campaign. And that’s precisely why Kickstarter is awesome, as publishers would not fund such a title.
Project Enternity’s Kickstarter goal is 1.1 million dollars and there are 32 days left until its end.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."