Obduction is coming exclusively to the PC & Mac on July 26th

Cyan today announced that Obduction, their highly-anticipated adventure game, will be launching simultaneously on PC, Mac and Oculus Rift, and will be available for download from Steam, GOG.com, Humble Store, Mac App Store, and the Oculus Store on July 26th for $29.99.

Obduction will have a new world playable at E3, Kaptar, which features soaring cliffs with precarious pathways that lead to ancient architecture, gargantuan machinery, and curious lifeforms. Also available for play at E3 will be a demo of the unusual world of Hunrath, a bizarre scoop of Earth that includes red rock canyons and a midwestern farmhouse complete with white picket fence – nestled eerily in an alien landscape.

Obduction’s first playable VR demo will be unveiled at the E3 UploadVR Party where Cyan’s co-founder Rand Miller will discuss unique features of the game and the development experience.

Rand Miller, CEO and Co-founder of Cyan, said:

“We’re so excited to once again immerse players in new worlds that offer that same feeling that Myst did — of being swept away into a story and environments that become their world. It’s been invigorating to build this new place with today’s technology to offer the best PC and Mac experience we could. And Obduction in VR crosses an exciting threshold in a new immersive era.”

Created using Epic’s Unreal Engine 4, Obduction takes advantage of the latest graphics technology, including NVIDIA HDR, Simultaneous Multi-Projection, and Ansel.

Enjoy!

Obduction Teaser Trailer

21 thoughts on “Obduction is coming exclusively to the PC & Mac on July 26th”

        1. Well think more like Real Myst. or to be more accurate Myst crossed with their FPS D’ni game, Uru: Complete Chronicles.

          Like that but new franchise, with modern Graphics.
          Either way I backed this crowdfunded game.
          Which means I helped pay for it to be made.
          You should wait for reviews, then decide if it’s worth getting.
          I get it, good or bad, that’s the risk I willingly took, to get it at all.

          You need not take such a risk, but though it won’t be a shooter, it’s not a walking simulator.

          It’s a mystery/puzzle solving game, which can be played traditionally as the point and click, myst style, or in 1st/3rd person like Uru, your choice to make.

    1. Idiot, exclusives harm consumers, I switched to PC from consoles, because they tried to ransom games, last thing consumers need is more walled gardens.

      Last thing I need is exclusives restricting gan=mes to more platforms/clients.
      I want to choose where and how I get the game.

      My choice is GOG, DRM free with an offline installer, it may not be your choice, and I want you to get that choice as well, eexclusives benefit none of us.

        1. Meh youself into a corner if you want.

          I choose what platform I game on, and what criteria I will buy the product under, when you need a separate platform for all your exclusives, I’ll still only have one.

          I can wait years to play, and I don’t care, I mod the games I want to play and get value for money.

          if you want exclusives, go buy both consoles, that’s the thing you want, and the price you must pay.

          Store client locked games are exclusives, by the way.
          Regardless of where you get your Steam/Origin/Uplay game, you must use the client.

          You have what you want, and still complain

          For my own reasons, I won’t buy any client exclusives no more, I don’t give a damn if you do, I’ll wait for an offline installer, or won’t ever play that game.

          I switched to PC when MS/Sony made their ransom demands.
          I ignore their exclusives, I don’t give a toss if you do or not.

          I don’t have to deal with the crap, they peddle as exclusive, you must.

          1. Your original post was you caring, so youre hypocritical as well;
            While you bemoan the lack of exclusivity, on Steam, even though many games are in fact excusive to Steam.

            It is I who doesn’t give a damn about your moaning, notice I never once complained that exclusives occur, because I truly don’t care.

            If they ever meet my requirement of an offline installer, I may or may not buy them, but I don’t give a damn if they don’t.

            If a publisher doesn’t meet my demands, I simply ignore the fact they even have such a product, I neither need nor want your approval, I simply refuse, by my own choice, to meet the publishers demands.

            That demand is, I must play on their terms, either buying a platform I have no desire to use, or an online client freely given, only to lock me to that stores exclusives.

            I choose to say no, simply because it is I who couldn’t care less, about their crappy game/business practices.

            You who do care, moans you don’t get such exlusives, or much more likely buys multiple consoles, and installs mutiple store clients, precisely because you do care.

            I simply tell you how to really not care, I don’t need you to join me, my not caring works all on my own.

            So tell me again do you care, because, everything you say, screams “You do care”, to me.
            You care if you don’t get more excusives. where I don’t care if you do or not, and I certainly don’t care if you cave in and buy them.

            I will not.

          2. If you think a short paragraph is “so much”, literally 5 minutes at most.
            Hardly a long time.
            It’s a great life, if you enjoy whatever you are doing, all the time, I do.
            I don’t need or want anbodies approval.

  1. The only reason i keep an eye on this is because they got the art guy from rage, which means interesting environments.

    i was reading on a pc gamer article that originally rage was gonna have a second wasteland that instead of canyons it would have giant tanker ships because that area was a sea that dried up, sadly they couldnt fit them in the console disk.

  2. AS a backer I’m extremely disappointed in the way the investors have been treated with this game. Cyan has letft me feelingg like I preordered this title.

    They’ve let non backers play demos, while I have played nothing.
    We invested our hard earned money, and I still hope it pays off.

    That’s the problem, I an investor, yet know less than those, who invested nothing.
    I also invested in Star Citizen, and whatever non investors may think, CIG has put their investors first. I don’t simply hope it turns out well, I’ve played the demo game, seen the work, been kept in the loop, and treated as an investor should be.

    Star Citizen could still fail, and I’d be satisfied they tried their damnedest, to make a great game and accept the failure for what it would be, if anything trying too hard to achieve that great game.

    Cyan, I simply hope they do make a great game, because I have no indication of any sort of effort to replace a mere hope, If the game sucks, I will have no clear idea if they even tried.

    Give me the Star citizen continous funding, open development model, every time.
    Cyan took the money and closed the doors in the backers faces.
    I won’t get it opened until july 26th, when my preorder is over.

    Now after one shows public demo, I read this:

    Obduction’s first playable VR demo will be unveiled at the E3 UploadVR
    Party where Cyan’s co-founder Rand Miller will discuss unique features
    of the game and the development experience.

    Not to the investors, the friggin press, if we were publishers we’d have pulled the plug for this sort of treatment, it disgusts me, that this idiot, ignores those who made this game possible, if I didn’t believe in standing by my word, to back the project, I’d be refunding my preorder for this sort of snub.

Leave a Reply

Your email address will not be published. Required fields are marked *