Nightdive Studios has just announced its next remaster which will be for the horror-themed classic FPS, Killing Time. Killing Time was originally a 3DO exclusive title, however, it found its way to the PC in 1996.
Set in the early 1930s, Killing Time: Resurrected casts you as a student, studying the cryptic world of Egyptology, who finds themselves trapped in the estate of wealthy heiress Tess Conway. A ritual to bestow eternal life conducted by Ms. Conway backfires and her high-society friends vanish without a trace. Itโs up to you to find and destroy the mystical Egyptian Water-Clock to undo its curse and face a legion of super(natural) horrors.
The remastered edition of Killing Time: Resurrected features toggleable high-resolution character artwork/sprites from the original 3DO and PC versions of the game. It will also have upscaled environmental texturing, smoother gameplay, more responsive controls, and expanded control and key-bind settings.
From the screenshots on its Steam store page, this is by far the most “beautiful” and most modern-looking remaster from Nightdive. Now imagine such a remaster for other classic games like Shadow Warrior or Duke Nukem 3D.
Not only that but the remaster will restore the 7 video-real apparitions and ghostly guests. These will offer clues as to what past heinous acts actually transpired in the cursed mansion.
Finally, although there is no ETA on when the game will come out, the devs shared the game’s official PC system requirements. As you may have guessed, these PC requirements are quite low. Nightdive recommends using an Intel Core i5-2300 or an AMD Phenom II X4 945 3.0 GHz with 4GB of RAM and a GPU with DirectX 11 or Vulkan 1.1 support.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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System Shock was amazing. One of the best games I ever played. Let's see what they will do with this.
Night Dive doing the Lord's work every time
the pc version and the console version are completely different games, which one they gonna remaster the pc or the console version?
Also mikemcdee has made a sequel and a prequl to the game on gzdoom they are called mask of sobek and kiss of the scorpion.
The remaster with most love and effort put into by far
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In a steaming pile of ugly $h!t that no one finds appealing!
Should've stayed an obscure 1990s trash that only gaymer normies make fake nostalgias about a game they never even played in their soycial media accounts to make their pathetic, worthless and meaningless selves look "cool" on the internet.
Meh, this and the previous one they remastered were obscure but irrelevant bizarre games. I hope they go back to something relevant for the next one.
They've done Blood for example, which was not very popular in its time but is an absolutely genius masterpiece… These, not really.
Blood didn't really need anything though, since modders already made some custom engine and added so many improvements that NightDive's version felt useless and outdated. (still good for those who don't want to bother with mods though)
It's a bit the same with the recent Dark Forces remaster. It does have 1-2 improvements which aren't found in mods, but besides that, lots of people feel that it comes out way too late and that it's useless.
But you're right, it would be good if for once, they focused on very popular games that people are waiting for since decades.
Which game would you like to see remade?
Exactly. These games have had mods that do even everything there’s to fix, but learning about the whole thing each time for each game is enough of a wall to keep it from being played for the vast majority, especially when you’ve been tinkering for decades and are tired of it, or don’t have much time. So these still need to be remastered and put in a good state Out Of The Box to reach all of it’s potential audience.
My top games to be remastered with some graphical polish too off the top of my head are LoK Soul Reaver, Thief I/II, and Deus Ex, the latter two with a lot of fixes mods already like you said…
I hope some day they will bring back Heavy Metal: F.A.K.K. 2.
Absolute gem of a game.
I agree, and it's too bad that it's often forgotten when people mention great 90s games.
And it still looks very good for a 2000 game!
https://uploads.disquscdn.com/images/7817ad1fd67e9b6b1e55c85de84ed12dc16604897c7be37639e3699b1c02818f.jpg
Not only that but the remaster will restore the 7 video-real apparitions and ghostly guests.
what does this mean i can't tell
I would prefer a remake of Realms of the Haunting.
Incredible atmosphere, but damn the gameplay has aged a lot.
It could use a drastic enhancement!
Could be interesting to see a remake of Outlaws, but I love it so much the way it is that I'm not sure it really needs any improvement.๐ค
OK here's a way more controversial one:
How about… a BLOOD 2 remake? ๐
Since lots of people complained about it, how about a remake which tries to fix everything that was wrong with it?
When you see what NightDive did with System Shock 1, it feels doable.
A last one: Gunman Chronicles, with photo-realistic graphics.
Man, seeing that first giant dinosaur chasing you would feel incredible in Unreal Engine 5.