Intel is the first of the three big GPU companies that has released optimized drives for Hogwarts Legacy and Returnal. Intel has been doing its best to improve overall performance in its Arc GPUs, so this is great news for those owning these graphics cards.
Unfortunately, and other than support for these two games, this new Intel Arc driver doesn’t bring any additional improvements or fixes. Still, we highly recommend downloading it. After all, it packs all the improvements introduced in previous drivers.
You can download the new Intel Arc 31.0.101.4123 driver from here. Below you can also find its complete changelog.
Intel Arc 31.0.101.4123 Driver Release Notes
GAMING HIGHLIGHTS
Intel® Game On Driver support on Intel® Arc™ A-series Graphics for:
- Hogwarts Legacy
- Returnal
KNOWN ISSUES
Intel® Arc™ Graphics Products
- Red Dead Redemption 2* (Vulkan) may experience application crash in benchmark mode when Screen Type is
Fullscreen. - Halo Infinite* (DX12) may exhibit color corruption during gameplay when Reflections settings are enabled.
- Sea of Thieves* (DX11) may exhibit color corruption on water edges.
- Conqueror’s Blade* (DX11) may exhibit corruption in benchmark mode.
- System may hang while waking up from sleep. May need to power cycle the system for recovery.
- GPU hardware acceleration may not be available for media playback and encode with some versions of Adobe
Premiere Pro. - Blender may exhibit corruption while using Nishita Sky texture node.
Intel® Iris™ Xe MAX Graphics Products
- Driver installation may not complete successfully on certain notebook systems with both Intel® Iris™ X
e + Iris™ X e MAX devices. A system reboot and re-installation of the graphics driver may be required for successful
installation.
Intel® Core™ Processor Products
- Uncharted: Legacy of Thieves Collection* (DX12) may exhibit texture or striped corruption during gameplay.
- Warhammer 40,000: Darktide* (DX12) may exhibit texture or striped corruption during gameplay.
- Dysterra* (DX12) may exhibit texture corruption during gameplay.
- Total War: Warhammer III* (DX11) may experience an application crash when loading battle scenarios.
- Call of Duty Warzone 2.0* (DX12) may exhibit corruption on certain buildings and floors during gameplay.
- Conqueror’s Blade* (DX12) may experience an application crash during game launch.
- A Plague Tale: Requiem* (DX12) may experience application instability during gameplay.
INTEL® ARC™ CONTROL KNOWN ISSUES
- Windows UAC Admin is required to install and launch Arc Control.
- The Live Performance Monitoring page may not apply the desired removal of some performance metric tiles.
- The Resizable Bar status may show an incorrect value on systems with multiple Intel® Graphics Adapters.
- Using Arc Control Studio capture with certain games may incorrectly generate multiple video files.
- Using Arc Control Studio capture with AVC codec selected may incorrectly use the HEVC codec
- Modifying performance sliders may fail to apply back to their default values. A workaround is to use the “Reset to Defaults” button.
Intel® Arc™ Control Performance Tuning (BETA)
- • Intel® Arc™ Control Performance Tuning is currently in Beta. As such, performance and features may behave unexpectedly. Intel® will continue to refine the Performance Tuning software in future releases.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
The last I read Intel’s dGPU market share was 4%. I know of some on Tech sites that bought one just to check the performance but switched back to Nvidia or AMD afterwards. Is there even anyone here using an Arc GPU for your main gaming card?
I dont believe that for a second, Alchemist simply was never mass produced for even 1% of the marketshare.
It’s definitely a sub1% niche product, you might’ve confused market share for the % of sales of a specific vendor.
The latest report of Jon Peddie Research’s dedicated GPU sales tracking showed AMD’s market share falling to 10% and Intel’s rising to 4% (that includes mostly OEM sales of A380 cards).
Intel ARC Alchemist is definitely a beta product but I’m optimistic about its future. The drivers keep getting better. The features it offers (Ray-tracing, XeSS) seem solid for a first gen. product.
If it all goes well Intel ARC Battlemage might be a decent alternative for AMD and Nvidia. If the price is right I might buy Battlemage.
About that massive DX9 performance improvement on Intel GPUs:
They ditched Windows’ DX9-to-DX12 translation layer (called D3D9on12) in favor of Valve’s DXVK translation layer, which maps these API calls to Vulkan.
Just a FYI, in case anyone was still believing that DX12 is somehow superior than Vulkan.
Considering that most new games are only shipping with a DX12 renderer going forward, anyone else noticed that Microsoft is factually holding PC gaming back?
MS wants us all to switch over to Xbox for gaming. They want to be in control. They always have wanted to be in control. That’s one of the biggest things that PC gamers don’t like. We like to have choices and the freedom to make whatever choice we want to out of the choices available.
Does Microsoft send hitmen to developers homes to force them to use DX12? At the end of the day, Vulkan will remain a niche. DX12 is easier to learn and the bar for game development is getting lower every day.
Always expect a stupid comment from Linux fan boys lol. I hate many things about MiCROSOFT but ur conspiracy theory about MS forcing Dx 12 in games is really idiotic. Most microsoft exclusive games which use Dx 12 api are well optimised and run extremely well even on my secondary PC gaming laptop which has old GTX 980m gpu. Developers are free to use Vulkan or Dx 12. You think MS is bribing them to use dx 12 in games lol ?