Warner Bros and QLOC have revealed the official PC system requirements for Mortal Kombat 1. According to the specs, the game will be using the DX12 API, and it will require 100GB of free space.
For running the game, PC gamers will at least need an Intel Core i5-6600 or AMD Ryzen 3 3100 with 8GB of RAM and an Nvidia GeForce GTX 980, AMD Radeon RX 470 or Intel Arc A750.
QLOC recommends using an Intel Core i5-8400 or AMD Ryzen 5 3600X with 8GB of RAM and an Nvidia GeForce GTX 1080 Ti, AMD Radeon RX 5700 XT or Intel Arc A770.
Unfortunately, the developers have not revealed the framerate, resolution, and graphics that these PC specs target.
Warner Bros will release Mortal Kombat 1 on September 19th!
Mortal Kombat 1 Official PC Requirements
MINIMUM:
-
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel® Core™ i5-6600 | AMD Ryzen™ 3 3100 or Ryzen™ 5 2600
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce® GTX 980 or AMD Radeon™ RX 470 or Intel® Arc™ A750
- DirectX: Version 12
- Storage: 100 GB available space
RECOMMENDED:
-
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: Intel® Core™ i5-8400 | AMD Ryzen™ 5 3600X
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce® GTX 1080 Ti or AMD Radeon™ RX 5700 XT or Intel® Arc™ A770
- DirectX: Version 12
- Storage: 100 GB available space

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every game is 100gb these days.
It’s just going to increase in the future. I remember when I got my first 1TB HDD years ago. I thought that was plenty but now a 4TB drive seems inadequate since I like keeping my entire library in storage.
Or you can avoid bloated games such as this one.
100gb and still zero ( . Y . )
Boon is into dudes in fursuits now and he is deeply ashamed of having been straight in the past.
1080 Ti
meh, last gen graphics confirmed. where the F is the ue5 engine and some actually great looking nextgen graphics already?
MK11 already looks amazing, i don’t think ue5 lighting features would do any besides cutting perfomance when game is set on fixed day/night cycle (based on story progress and sets), baked lighting is much faster and accurate on this case.
QLOC… So people should stay away by a mile from PC version.
MKX, MK11 were buggy, stuttering fest.
Gotham Knights, we all know what happen.
Dark Souls Remastered still suffers from game speed tied to FPS.
Are you high? QLOC were the ones that saved MKX from the mess that it was at launch (ported by High Voltage Software) and did the MK11 port, which was absolutely perfect.
I had zero issues with MK11, ran great on my old 1050ti laptop, running great on my current 3060.
Literally never had a single issue with MK11 on PC performance wise.
Ya, let me know when the women don’t look like men anymore, then, I “might” consider this franchise again.
a whiny a*s snowflake SJW downvoted you.
H?m? Kombat!
MK11 was also around 100gigs but a gtx 1080 as recommended in 2023? See folks that’s how every optimised PC title should be. Scalability to perfection.
They might still be using the heavily modified UE3 build that they’ve used since MK9.
Might be. But that’s good you know. U3 is still pretty good looking and performance friendly
That’s a good thing know. UE3 still looks and performs amazing.
UE3 is dated AF and nobody should be using it anymore, lol.
Not everyone is Rocksteady either.
They don’t need to do framerate. The target for fighting games is always 60.
Damn. They’ve lost their f*king minds. Hard pass. stick to Samurai Showdown and Street Fighter. Would be great to see Vitrua Fighter revived but that’s never going to happen.
Why have they lost their minds lol?
DX12 ?? Another candidate of bad PC Port
What do you mean “DX 12 ??” ? Pretty much everything is DX12 nowadays. The only other option would be Vulkan. Or are you one of those people still using an ancient gpu with only DX11 support and is butthurt everytime a modern game is released.