Monster Hunter World Iceborne feature

Monster Hunter World Iceborne Patch 10.12.00 adds High Resolution Textures, DX12, Fidelity FX & more

Capcom has just released Monster Hunter World: Iceborne on the PC. Alongside the expansion, the Japanese team released a brand new update for both Iceborne and the base game. Patch 10.12.00 brings a lot of improvements, as well as a DirectX 12 renderer.

The PC version of Iceborne includes features a high resolution texture pack, customizable graphical settings, and support for FidelityFX CAS. Furthermore, the game supports NVIDIA’s DLSS tech. Additionally, mouse-and-keyboard controls have been revamped across the board to better suit the new actions and abilities on PC.

Update 10.12.00 also adds some new advanced graphics settings. These new settings are: Capsule AO, Contact Shadows and Snow Quality.

It’s also worth noting that the Highest setting for Graphic Settings now sets Dynamic Range to 32-bit and not 64-bit.

You can find the full list of changes and improvements for the Monster Hunter World: Iceborne here.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email