Keen Software House has released Miner Wars 2081, a 6DOF survival space simulation shooter that we’ve been closely following this entire time. Miner Wars 2081 is now available worldwide through all major digital channels, including Steam, GameStop, GamersGate, and Desura.
Miner Wars 2081 is a 6DOF (six degrees of freedom) action-survival space-shooter simulation-game set in the year 2081, 10 years after the destruction of all planetary objects in the Solar System. Player operates an advanced mining ship in a fully destructible and open-world environment, which remains persistent as he completes missions or plays online with others. Realism and survival are key aspects of gameplay.
Marek Rosa, CEO and Creative Director of Keen Software House, author of Miner Wars 2081 said:
“From day one, I have been pushing myself and everyone in the team to make the best 6DOF (six degrees of freedom) gaming experience of our lives and I’m incredibly proud of my team and our supportive community. Together we have achieved this goal.”
Keen Software tried to push boundaries of innovation on many fronts – first by developing its own voxel engine VRAGE, allowing them to present fully destructible and persistent environment, set in an open world area containing the whole Solar System, then by polishing intuitiveness of the game controls.
Marek Rosa added:
“Releasing Miner Wars 2081 is the culminating point of my work in the last three years. I am very happy that now I can start focusing on our next projects. I am full of ideas and Miner Wars 2081 just scratched the surface of what can we achieve with our in-house engine – VRAGE. Miner Wars MMO will blow your minds; Also I can’t overlook that the community demands for the continuation of the story and gameplay introduced in Miner Wars 2081.”
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email