Now here is something really interesting. Microsoft and Turn10 have removed the loot boxes from Forza Motorsport 7 via its November update. As the development team noted, prize crates have been officially removed and in their place Turn10 added a new Race Shop feature, where players can grab items like Driver Gear, Mod cards, and more.
Needless to say that this is great news for all fans of Forza Motorsport 7. A bit late (as we’re pretty sure that Microsoft expects to earn more from Forza Horizon 4 than from Forza Motorsport 7 at this point) but it’s a welcome improvement nevertheless.
Furthermore, Turn10 has made some important changes to collisions in Forza Motorsport 7, which will improve both the single- and multiplayer experiences for all drivers. As Turn10 stated, these changes can be found across three different areas of the game:
- We’ve improved energy dissipation between bodies, as well as the way tire friction is calculated during a collision. This is a global change, which results in “softer” collisions, where collisions absorb energy and the collision impulse happens over a longer period of time.
- In multiplayer events, collisions are now resolved locally and blended when the game receives an update from other player(s) in the same multiplayer match. Effectively this means that multiplayer collisions now work like single-player collisions, even in high-latency scenarios.
- A new Collision Assist setting scales the amount of body rotation a car can impart on another car in a crash. Players can choose to turn the Collision Assist on or off and players will have the option to create lobbies that use this assist (or ones that do not). This collision assist is meant to curb griefing; and a car hit by a car with this assist engaged will also receive the assist.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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What they want a pat on the back now? Please. They can gtfo. Too little too late from these post 2008-crash banking execs who went looking for the next “big thing” and chose the booming gaming industry then destroyed it with their default scammer thinking of slithering schemes and consumer abuse.
When AAA takes real steps in stopping their lies that games cost waaaaay too much (when it’s really greedy investors expectations) and work in helping to pivot the industry back to selling extremely high quality games at a flat price with ZERO microtransactions (base prices can even go up a little), then I will consider going back to passing a good word along about gaming companies.
There was a time when I did not have to be scammed into buying games like I was working with used car salesmen trying to sell me a pos lemon. Sheesh.
Indeed. This practice appears to be becoming increasingly prevalent with some of the so-called AAA publishers, i.e.
– launch game featuring money grubbing micro-transactions, fanboys and the otherwise easily led rush to purchase
– safely rely upon the largely corrupt big name gaming sites to not unduly criticise the greed out of fear of losing privileges and valuable advertising $$$
– wait until sales have have bottomed out & micro-transaction purchases have steeply declined
– remove micro-transactions to mop up remaining sales from those who are deterred by greed (fanboys will predictably still claim that the micro-transactions were ‘optional’)
– safely rely upon the largely corrupt big name gaming sites to praise the decision while conveniently still ignoring any harsh criticism of the original greed out of fear of losing privileges and valuable advertising $$$
– PROFIT!
There were never “micro-transactions” attached to the loot boxes in FM7 though. They were purchased with in-game credits. And there was ZERO need to buy them in order to advance in the game…
Holy crap you people are un-informed… What a joke… The were or are currently NO MICRO TRANSACTION S IN FM7. The loot boxes were purchase with credits you earn form racing and selling cars. My god people…
Spectro coming in 3..2..1
That’s nice. You don’t get a pass because your greed tactic imploded, and you removed it to try and save face.
Again… You couldn’t use actual money to buy the loot boxes in FM7… Therefore how was it a “greed tactic”? Do your research before posting ignorant crap.
Interesting…
Good but the loot boxes weren’t a serious problem in this (excellent without irony) game. It was just some extra fuss… till now.