Metro Exodus will be the first PC game using the NVIDIA RTX real-time raytracing tech

4A Games has announced that Metro Exodus will be using the RTX real-time raytracing tech. Since we’ve been focusing on the DirectX Raytracing API these past days, know that the NVIDIA RTX consists of a highly scalable ray-tracing technology running on NVIDIA Volta architecture GPUs.

As NVIDIA noted, RTX is architected to support ray tracing through a variety of interfaces, and NVIDIA partnered closely with Microsoft to enable full RTX support for applications that use Microsoft’s new DirectX Raytracing (DXR) API.

4AGames will most likely release a video from its GDC 2018 tech demo of Metro Exodus using the RTX technology in the coming days, so stay tuned for more!