Metal Gear Solid Twin Snakes feature

Metal Gear Solid: The Twin Snakes “remastered” thanks to this ESRGAN AI-enhanced Texture Pack

Reddit’s member ‘tophergopher1‘ has released a beta version of his ESRGAN AI-enhanced Texture Pack for the Nintendo GameCube remake of the first Metal Gear Solid game, Metal Gear Solid: The Twin Snakes.

Metal Gear Solid: The Twin Snakes is a remake of the first Metal Gear Solid game, created by Silicon Knights and Konami Computer Entertainment Japan for the Nintendo GameCube. This version featured new cut-scenes, new models and new animations, as well as new gameplay mechanics that were similar to Metal Gear Solid 2.

Since this is a beta release, gamers may discover various bugs and glitches. For example, a couple of textures – like the door panels – have graphical issues and other textures got cropped or had a bigger font text than the original versions. The good news is that tophergopher1 aims to release a new version of this pack. The new pack will take advantage of the newer ESRGAN, and promises to fix any tiling issues that are still present.

As always, this HD Texture Pack can be enjoyed only by PC gamers as you’ll have to use a Nintendo GameCube emulator. This pack does not work with the original hardware so basically this “remastered” version of Metal Gear Solid: The Twin Snakes is only playable on the PC.

Those interested can download this ESRGAN AI-enhanced Texture Pack from here or here.

Have fun!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email