MARVEL Cosmic Invasion feature

MARVEL Cosmic Invasion PC Demo Available for Download

DotEmu has just released a PC demo for its new 2D Marvel beat ’em up, MARVEL Cosmic Invasion. The demo features nine playable characters and two levels. Players will explore New York City and Helicarrier while facing the hordes under Annihilus’ command.

One of the key features of the game is the Cosmic Swap tag-team system. Players can choose two heroes for each level and switch between them instantly. They will also be able to create unique combos and powerful special attacks. Plus, each character’s abilities encourage creative team-ups and a more tactical approach to the action.

MARVEL Cosmic Invasion features beautiful full-color pixel art. In a way, it will remind you of the 16-bit brawlers we got for SNES and Sega Genesis.

What’s also worth noting is that the game is developed by Tribute Games. For those who don’t know, that’s the same team behind the amazing TMNT Shredder’s Revenge.

You can go ahead and download the demo from Steam.

Have fun!

MARVEL Cosmic Invasion Announcement Trailer

7 thoughts on “MARVEL Cosmic Invasion PC Demo Available for Download”

  1. Played it for 5 minutes. It's a by the book paint by numbers brawler.

    Great art direction and style, fluid animation, and professional voice acting.

    But again, it's the most basic bare bones brawler that doesn't do anything new. It's "another one of those" to the T. Brawlers need to break out of this mold if they are going to stand out and be more than a modern version of the 16-bit games like Streets of Rage

  2. this is terrible, the game feels so lazily done

    -The game wouldn't recognize a controller and only allowed keyboard and mouse controls. Some say they got a controller to work, I certainly did not.

    -The animations feel stiff. There are too few distinct individual animation frames which makes the animations feel laggy and clunky. The animations and movement patterns are copied over from enemy to enemy, so an enemy 20 minutes in the game still moves like the first enemy you encounted.

    -The enemies are super repetitive. I don't like seeing 4+ of the same exact enemy on screen every time.

    -The AI is very stupid. There is no social aggro. Enemies will just wait until you cross a certain invisible marker before they engage, they won't engage even if they see you're beating up their buddies.

    -The voice acting is extremely poor, the characters kept repeating the same lines for every action non-stop. Sound is poor too, impact on enemies is not a clean sound.

    -The game eventually crashed and then restarted, with everything in Chinese, and I gave up. I am not going to search where the language settings are in Chinese.

  3. Looks like a mobile game someone made in their basement.

    I'm really tired of these B-tier developers who make non-stop AI generated pixel-art slop, and then charge $25 for games that should be $10.

    The era of charging money for generic B-tier slop is over, there's way too much of this stuff AI generates, it's worthless

  4. I said it and will say it again: "chibi" characters are trash, cringy and pathetic compared to what we had in the 90s.
    Why does every new beat'em up always have to use these damn tiny characters??? OMG!!! This is so ridiculous!
    And don't tell me "well, this is for kids".
    Not only it's absolutely not for kids cos they target old nostalgic gamers, but also, I wouldn't have liked it back then. I always preferred the bigger sprites.

    Why can't we have something like this instead:
    https://uploads.disquscdn.com/images/904f327564f3a9533127d536aa06ded538ad65f5975550eb61fdd4bca4c0670a.png

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