MARATHON feature

Marathon releases on September 23rd, gets first gameplay trailers

Bungie has just announced that its first-person extraction shooter, Marathon, will be released on September 23rd. Moreover, the team shared its first gameplay trailers, which you can find below.

As said, Marathon is a team-based extraction shooter. In this game, players will choose their Runner and scavenge the lost colony of Tau Ceti IV for fortune, power, and answers to Tau Ceti’s secrets.

Players can choose from a roster of cybernetic mercenaries with unique abilities. They will be able to customize their playstyle with the weapons, implants, and equipment they collect on their runs.

Marathon promises to have multiple maps to choose from. As such, players will be able to sharpen their skills in starter areas, then challenge themselves in high-stakes zones and Ranked mode in season one. Plus, Bungie promised to implement a robust anti-cheat system.

As I said before, I’m not a fan of extraction shooters. So, even though we’re talking about Bungie, Marathon felt really generic to me. I know I’m not the target group of this game. Still, I can’t see what can make this stand out from all other extraction shooters we already have.

To be honest, I don’t expect this to bomb like Concord. After all, this is coming from Bungie. And, like it or not, there is hype around it. So, I’m curious to see how successful it will be. Will it surpass Destiny? Will it be able to top Tarkov? Or will it be similar to Hunt: Showdown 1896?

Bungie has also announced a Closed Alpha Test for Marathon. This first Closed Alpha will begin on April 23rd. Those interested can visit the game’s Discord server to sign up for it.

Enjoy and stay tuned for more!

Marathon | Reveal Cinematic Short

Marathon | Gameplay Reveal Trailer

Marathon | Gameplay Overview Trailer

Marathon | Creator Alpha Gameplay Highlights

32 thoughts on “Marathon releases on September 23rd, gets first gameplay trailers”

  1. Plus, Bungie promised to implement a robust anti-cheat system.

    Yet another kernel-level rootkit malware on Windows, let's gooo!!1

    At least Valve Allows Cheats (VAC)…

    1. That's not good either, they have to find a solution to improve VAC so it could perform equally with Kernel lvl AC, then they could brag about being on the right side of history, because for now VAC is a total mess.

      1. There is no point to banning anyone in a free to play game. Every banned cheater makes a new account the same day (or already has additional accounts set up before the ban). This is the main reason Valve have stopped bothering. They must have weighed their options between
        >more intrusive AC that can still be defeated any way and given the CS community obviously would be defeated very quickly and cheaply
        >real world ID like banks and gambling platforms use
        >doing nothing
        and they concluded that just doing nothing would be the most cost effective course for them. so far the players and gambling addicts are proving them completely right. they didn't have to do anything. they even got to take away 128 tick servers and the community just swallowed that as well. pathetic.

        1. At least when they create a new account they have to climb up ranks again so this may discourage them a little bit.
          Doing nothing is not a solution, a working AC is still miles better than the actual "solution"

  2. Ah yes she/her as Social Lead and Trans as Lead Producer.
    30-40$ for 3 maps + battlepass + content wipe after season

    All the great people and legends left Bungie LONG time ago.

  3. Somehow I made it four and a half minutes into the cinematic short, and the entire time I was wondering what the Hell I was watching and how it could have anything to do with a game. Some of it seriously looked like some AI had vomited all over the screen. And the dialog? Gen Z garbage. I'll take dialog written in the 1940's over this crap.

    1. it does indeed look like it was made by ai, only the ai would put more detail to it and make it less blocky.

  4. I don't really care for online shooters so I'm not the target audience but I'll bet this game will flop hard, really really hard. Concord levels of flop.

  5. Skill Up (self proclaimed huge Bungie fanboy) did a 28 mins preview video today and explained every last thing about it, but in the whole video he was just beating around the bush to Not say outright that it's a huge nothing-burger, but with good shooting.

    The gameplay footage looked painfully boring. So not only it's just another one of these dime-a-dozen shooters that doesn't feel any different, but it's a snoozefest, and it's quite incomplete 6 months away from release.

    it's gonna have some players initially because it's Bungie (what's left of it), but it's gonna flop massively in a short time.

  6. I'll just keep hoping that Nightdive gets to do their remaster magic one the OG Marathon(s)

  7. Vanilla Destiny 2 was awesome for casual players like me. Upon PC launch for several months I would play almost every day and would get awesome loot easily. I even joined a guild and did the raids (which I hated, with the puzzle solving and heavy teamplay components. I just wanted to shoot stuff. I.e. I just wanted bigger/long Strikes + Nightfalls.) I fell off after the initial season pass content, but returned for the Steam launch (New Light) + Shadowkeep expansion. They had turned the game into a massive grind for no life losers, i.e. the hardcore Destiny 1 regulars who had whined about vanilla D2. Originally it was easy to upgrade your weapons/gear, by just infusing gear of the same type. With New Light you had to craft a particular currency to upgrade, by having to grind for the particular components. I dropped the new version of the game hard because it had become a massive, unfun bore.

    The final straw which put Bungie permanently on my sh*t list was their practice of vaulting content. Entire expansions that people had bought were being stolen. I remember seeing a Bellular News video on the practice and being flabbergasted that there were corporate slave bootlickers who genuinely defended the practice on Reddit and the like. To this the day vaulted expansions are STILL being sold on Steam! Utter scumbags.

    I remember when Activision let Bungie and Destiny 2 free of their contract, people were cheering. They assumed that Activision were the ones making the game sh*ty. Oh, how wrong they were! The game + business practices become infinitely more sh*ty when was Bungie 100% unshackled.

  8. Its funny, Reading the youtube comments on the "story short" it seems VERY well received……BUT its a MP only slop game……… THUS it was decided(by sony/devs) that in-game story/narrative wasn't a focus/drive of the product, just addiction, Mtx and Fomo.
    The comments PROVE that a focused SP game would be a hit/hyped but NOPE trends must be milked.

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