Mafia 3 – Patch that removes the framerate lock is now available

Hangar 13 has released the first PC patch for Mafia 3 that removes its ridiculous framerate lock. PC gamers can now enjoy this open-world title with an unlocked framerate, something that will definitely please a lot of players.

For what is worth, we have not tested yet the game to see how it performs with this latest patch. Still, we hope we’ll be able to publish our PC Performance Analysis in the next couple of days.

According to the development team, this patch includes 30, 60, and unlimited frames-per-second options, as well as  improvements to keyboard remapping.

PC gamers can also expect additional PC improvements that will be available via future patches.

“We aren’t done with fixes and updates and will continue to listen to our community for ways to improve your experience in New Bordeaux.”

Stay tuned for our PC Performance Analysis!

86 thoughts on “Mafia 3 – Patch that removes the framerate lock is now available”

  1. It’s awful no matter what hardware you have when above 30fps. Can we put Hangar 13 Games on the list of incompetent developers please. It’s a shame Mafia 3 is their first game.

      1. They launched it at 30 fps. It runs like crap. It looks like crap. The PC version is just the console version, high vs low look the same. Disgraceful developer

          1. Seems relatively recommendable in about 6-9 month’s time, assuming they actually do patch it, & in doing so, actually fix it, instead of saying “just upgrade your RAM, loser.” Or some such sh*t.

            So yeah, no, not Christmas, but, eventually, maybe.

          2. IF those issues are patched. They have said nothing about the performance or how ugly it is. We’re lucky we got a 60+ fps patch

  2. A 1080 still won’t run this game smoothly at 1440p. It’s still extremely buggy and broke. Needs way more patching so don’t get it just because it now has a very basic feature that should have been there from day 1.

      1. lol peasant 30 fps fail. Tell me Walikor, why aren’t consoles capable of 60 fps? Why is it so hard on the “next-gen” platforms?

        1. Because ps4 pro is not out yet, because you know, consoles are about buying new ones to get better performance and this is totally nothing like pcs.

          1. I see you dodged the question. So: Why aren’t consoles capable of 60 fps? PCs run 60 fps easy, have run for many years now. Why not consoles? I’m sure you can reply, you’re so smart seeing by your comments here. 🙂

          2. because cost only 400$ you with a 1200$ play same console version…lol this is the point and yes you dont have game like uncharted 4

      2. This pathetic 12 year old troll has nothing better to do than post these comments all the time. Your mother should have flushed you.

      3. lol enjoy your game with a lot of aliasing at medium low settings at sub 30fps
        ultra 30fps>medium/low 25fps

      4. what fps does the console version run again? Also how does it run on ps4 pro? The same you say, sounds like sony overhypes with lies and you bought a new console to get the same performance.

  3. Yeah they seem to have built a nice world aesthetically/artistically (and shame on me by being fooled by the bombastic marketing) but such a shame they shat the bed on the optimization. That stain is going to drag down everything. :/

      1. I didn’t.
        No Man’s Sky was my first day one experience, and I’m actually glad it was such a controversial one, learned a lot of things. 🙂

          1. Yea 😛 I rarely get excited for games and that was my only weakness.. a new Diablo. The game was bad, the login screen errors drove me crazy and on top of all of that stood the real money AH. What a fail, and yet still way better than NM sky..

      2. I’m too poor to afford games day one, at least those AAA ones. I don’t know if I should be ashamed or proud about this…

        1. Ashamed? Nah chum, it’s alright not everyone does.
          I’m also not on the budget of buying AAA releases day one/full price and $60 for any game is a lot of money.

          1. 60 euros is a lot of money for me. Doubly so if you live in a country where minimum wage is less than 300 euros. And it sucks even more if you are a fresh out of college student who is looking for a job…

        1. actually that’s not true, I played it a bit with dsr @1600p and most of the time my 980ti (clocked 1545mhz) picked at @70% usage, so I’d say that it needs a better optimization. Also those 30 fps are not rock solid either; sometimes there are some stutters and frames drop at 29.5/7 fps.

  4. To people having problem getting stable 60 fps, my guess is the game was only optimized to run a stable 30 fps because the main target are consoles which runs only on 30 fps. This also happened to previous games that were locked to 30 fps where after unlocking the frames the game goes apeshi*

    So yeah, don’t buy this crap day 1. Buy it after they patched the hell out of it

  5. *Buy Dishonored 2 instead…”

    Fixed it for you 😛

    Gears 4 is becoming as controversial as Halo 4 amongst the fanbase, & judging by the original, I highly doubt Watch_Dogs 2 will be anything particularly worth paying full price for, if any price, even.

    1. Dishonored? Are you really want buy another game from Bethesda after Fallout 4 which was last year’s biggest disappointment? I know that old Dishonored was good but this is Bethesda. Old game engine with poor graphics, no cooperative campaign, no multiplayer and probably lots of bugs like in all Bethesda games.

      I know you hate Microsoft so you can’t buy their games such as Gears 4 of Forza Horizon 3. But you can choose better than game from Bethesda 🙂

      1. Dishonored is made by Arkhane studios and made on the Arkhane engine VOID engine not bethesda’s engine and published by Bethesda Softworks.

          1. I think its more like theyve chosen the game to look like that NOT because the engine couldnt do more.

          2. I don’t know. But it looks like old xbox 360 game. Low quality textures, very simply character models with only basic animations etc. It looks like remaster edition of Dishonored 1.

          3. I’m not saying Dishonored 2 will be any good, but sometimes people look out for things in games other than the graphics. Shocking, I know.

          4. dishonored 1 was know for its basic graphics but the aesthetic and atmosphere was what made the game beautiful and of course judging dishonored for its graphics is a ignorant and foolish thing to do the gameplay,level design and universe was what made this game amazing

      2. Doom was published by Bethesda. Tell me again how every Bethesda game has bugs.

        You’re using “Bethesda Game Studios (developer)” and “Bethesda Softworks (publisher)” interchangeably, when they really aren’t. That’s like saying that I don’t want to buy Deus Ex because it’s a Square-Enix game and I don’t like long noninteractive cutscenes or spiky-haired anime characters.

        1. Yes, I initially thought Deus Ex: Human Revolution was made by Japanese. I judged it by the appearance of the characters’ faces.

          They looked like made by someone who rarely ever sees Caucasians or black people.

      3. Dishonored was never about multiplayer or co-op (look at how slapping A$$ Crack with multiplayer turned out for Ubisoft, for that matter), & as far as I know, Arkane isn’t using Bethesda’s sh*tty repackaged “modified” Gamebryo Fallout Engine. It’s some heavily modified version of id Tech 5, so I don’t expect some bug-riddled mess ala-Fallout.

        Granted, I’m making an assumption that Dishonored 2 will be good, but, so far Arkane’s given me no indication to the contrary. Then again, there really is no way of telling these days, to be fair.

        Right now, out of the entire ZeniMax Media Group, if there’s one Studio I’d pick out of the bunch not to f*ck something up, that would be Arkane Lyon (since Arkane Austin is working on Prey, & I really don’t expect much of “Dishonored in Space”).

        Edit: Building on the already-mentioned “modified id Tech 5” engine thing; “The game will run on Arkane’s new internal “Void” engine, as opposed to Unreal Engine 3 that was previously used in Dishonored. The Void engine is based on id Tech 5, with art director Sebastien Mitton saying the team kept “[roughly] 20 percent” of the original engine. Arkane removed unneeded elements from the engine like the mini open world and overhauled the graphics. The new engine is intended to improve in-game lighting and post-processing to help the game’s visuals, and allows the game to visualize subsurface scattering.

        So yeah, it seems like it’s actually an artistic choice to make it look the way it does, rather than the usual “oh, consoles too weak” problem.

        1. Meh. Studios should stick to what they know, rather than expand into tacked-on bullsh*t, which is what Dishonored’s multiplayer would have been (ala-A$$ Crack).

          Not sure if it’s downgraded or upgraded (overall), but either way, it’s heavily modified, & definitely updated for the PS4/Xblow era. Beyond that, I think they just “side-graded” more than anything else, adapting id Tech 5 for their own requirements, rather than the ones id Software was satisfying when they were originally developing the engine for RAGE, specifically.

          1. Ah, right. With that in mind, I could see them adding Co-Op, as a natural extension of having two main characters, so long as they stopped short of doing full-on Multiplayer.

        2. i feel there needs to be a list of trolls

          waikor, amiga, that purple octopus that upvotes himself… who else?

          1. Me! 😀

            Pornstache? Oh wait, that’s me too…..

            Shredder? Or, well, I suppose he’s more idiot than troll. Hm.

      4. Dishonored 2 is developed by Arkane Studios, Bethesda is only the pubblisher. Microsoft slave.

    2. Dishonored 2 looks awesome. I just hope it doesn’t punish you for actually having fun aka the original Dishonored. Why the heck would the game devs output me with so many ways of murdering my foes, but only going the boring route if you want the “good” ending. Why?

      1. yeah that one got to me as well as far cry 3 being so scripted that you are not allowed to have fun and deus ex human revolution having a last level that can be summed up as petty zombies when you are full upgraded with 3 heavy weapons and ready to take on huge mechs and elite soldiers.

      1. Low low price of Politically Correct Social Justice Warriors free?

        Sure, why not, in that case. Then we can all flock over to one place, play it through together, & mock the sh*t out of Ubisoft as we do so for using so many f*cking stereotypes.

        Not to mention all the people who’re “OHMAHGAWD SO HYPE” for this thing. They’ll be fun as hell to mock the sh*t out of 😀

        1. well the environments are more interesting than the last game and at least the characters are not boring. You can punch nerds in comic book stores and shoot hipsters what else do you want?

  6. The sad thing is people expected Mafia 3 to be amazing for performance. And Gears Of War 4 was to be a huge flop / disaster.

    My how the tables have turned.

  7. compared to mafia 1 and 2 who were built up for pc(especially mafia 1) this game does not live to the name…30 fps lock at launch bad unlocked fps performance(gpu hovering at 70% usage WTF!?) and of course lackluster graphics while both mafia 1 and 2 were considered beautiful for their time
    another disappointment

  8. So you need 1 gtx 1080 to push 60 fps at 1080p? Fail as a big F@€£
    And the game is a blurry mess. Its 720p upscaled.

  9. Gears of War4 for me, the online will have me occupied for months and months and months. Can not wait for Monday 11pm when it unlocks in my region

  10. You cant even change Your clothes, drink beer, eat sandwich, wash hands in the sink, or repair Your car when you hit it too hard.

    Mafia 2 had all of dis.
    There is no arcade, side-off activities, roleplay stuff, just gun’n blazing.

  11. The funny thing is they did not even bother protecting it with denuvo its like these devs are years behind the pc gaming scene.

  12. I’m getting an average of 80-90 fps with my 1080 SLI setup @ 1440p. I changed the SLI profile with Nvidia Inspector to that of Overwatch and it improved my performance a fair bit. Everything is maxed out apart from MSAA turned off.

    It does need another patch or two, bit pathetic that you need 2 of the best cards money can buy to play it at 1440p with a decent framerate. I won’t even bother trying 4K on my Sony TV. My Gsync monitor helps keep it smooth. The graphics are fine (acceptable) but not good enough to tax my rig this much! I didn’t spend £4000 to struggle with a game that looks almost as good on PS4 lol. It is far from Witcher 3 standards.

    I am enjoying Mafia III however, it is only the technical side of things that I would complain about. Gameplay over graphics for me…personally.

  13. I’m not actually that upset about it though. Yeah, I don’t get to play games day one. So what? There are so many good games, be it new or old, that I haven’t played. I’m actually glad about my current condition, since being like this allows me to look after hidden gems that most people would or have glossed over.

    An example? There is this indie platformer, inspired by Sonic and also Megaman X and Kirby Superstar, called Spark the electric jester. There is a demo for it and it is set to launch in february 2017. I even have footage of the game on my channel. Take a look if you’re curious (yeah,yeah, shameful advertising, I know, I’m not asking for likes or subs, just check it out, please, it’s really something special).

    https://www.youtube.com/watch?v=wuXWXord0ts

    1. Cool going to check it out when I’m home. 😉

      And yeah, lots of games that are glossed over, there’s no shortages of different experiences. And some of them are even free. 😀

      1. It’s being developed by LakeFeperd aka Falk Au Yeong. This guy has worked on Sonic fangames like Before the Sequel and After the Sequel. Now he is hitting the gaming scene with his own original IP. I recommend you try out these fangames, or at the very least look up the OST for those games, especially for Sonic ATS.

        Also, Lake is working on the Soundtrack for Freedom Planet 2 (Christian Whitehead is also involved in this game’s development).

        1. Cool. Played the demo, it is really nice, clearly Sonic influence but those powers, soooooooooo good!
          Reminds me of Kirby and a bit of Twinbee on SNES.
          Some rough spots here and there but really cool overall.:)

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