Avalanche Studios has released a new update for Mad Max. According to its release notes, this update sports general performance improvements, improves data streaming (enabling content to load faster and easier) and packs various GUI fixes and improvements. This patch will be auto-downloaded from Steam, and you can view its complete changelog below.
Mad Max – Update #3 Changelog:
General Updates for All Platforms:
- Added optional “Vehicle roll” setting for more realistic in-air car physics.
- General performance improvements.
- Improved data streaming, enabling content to load faster and easier.
- Improved auto-aim target prioritization.
- Fixed various audio issues.
- Made various GUI fixes and improvements.
- Fixed several instances of the map not loading correctly.
- Made various mission flow fixes and improvements. This includes retroactively resolving a conditional mission flow blocker that was happening to some players trying to install the Baby Bars during the Wasteland Classic mission after the mission flow had been interrupted.
- General bug fixes.
Win64 Specific Updates:
- Fixed instances of graphics options resetting to default upon the game loading for some users.
- Fixed an issue which caused the Harpoon to not work correctly on triple monitor setups, and with larger aspect ratios.
- Fixed several keyboard entry issues with the WBPlay Menu screen.
- Made several Mouse & Keyboard Control improvements and fixes.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Mad Max is my surprise GOTY so far. Don’t understate how good it is. The negative critics are morons who don’t know the difference between a bad game and a great game.
I haven’t read any “professional reviews of jiyornalists” but I have many issues with this game.
1.) One is the annoying picking of items/scraps. That should have been instant or automatic coz it becomes fuc*ing tedious especially with my second issue of the game.
2.) You are forced ,and I mean forced, to explore and collect scraps in that empty world if you want upgrades for your character/vehicle because the scraps you get is so meager. (In the end, I ended up cheating because it got super annoying)
3.) Useless/Insignificant world “activities.” Like my second issue, exploring the world for scraps and memorabilia or destroying towers and shi*.
4.) Vehicle combat was supposed to be the main attraction of the game yet it was, for me, boring. I felt that the only reason you want to destroy vehicles is because you want to collect more scraps. Why would you want to collect inferior enemy vehicles when you have the upgradeable Magnum Opus? And after getting a level 4 spear, the vehicle combat became more boring.
I think it also didn’t help that I was also playing a much better open world MGS V 🙁
i have not played it but most open world games simply give you a ton of resources so exploring is worthless. I think mad max tried to fix that, i dont know if it is as annoying and pointless as just cause 2.
Those kinds of open world (Skyrim/FO) have very interesting dungeons/places that I don’t need the motivation of collecting money/items to explore them. Exploring/seeing them is the motivation itself
I chuckled because one of the worst issues I have with Skyrim is that dungeons feel too copypasted and bland, it’s always a linear path with an unlockable loop to the beginning, and without mods the loot isn’t even worth it 90% of the time.
What I meant are the stories you will find hidden in the notes, logs, skeletons or dead bodies. Like the different experiments you will find in FO’s vaults or the story of how the bosses of the dungeons in Skyrim became who they are.
Although there are interesting unique places in them too. Especially the underground city with glowing mushrooms in Skyrim (I forgot the name of the place) . I was really awestruck with that one 🙂
I actually found Skyrims dungeons to be boring more than mad max, Even with 100+ mods on skyrim it was basically go to dungeon one shot whatever it was I had to kill then collect whatever, Not much different than any other game.
You should work for GameSpot. You will fit right in. Anyway all the things you said are true but the game is still great despite all the negative things about it. I can start nitpicking things about all the best games/movies/tv shows in the world but they are still very strong things that will cancel out all the negative stuff.
MGS V has more crap that makes the game less enjoyable for me but it is still an amazing game just like The Witcher 3, GTA V and Mad Max.
Like I said, I haven’t read any reviews of those “jiyornalists” but based on your reply, it seems like they have the same opinion as I do so it means I’m not the only one who noticed these flaws 🙂
You should change your approach towards games. Focus on the good points and laugh at the bad points instead of focusing on the bad points and ignoring all the things the game has done right. The game looks & runs amazing for its setting, the game is brutal, the characters are really interesting, tons of things to do some deliberately boring to make you feel like Mad Max looking for resources to survive and thrive in wasteland.
As much as I would want to do what you say, once I find a game boring it usually stays that way. I don’t waste my time forcing myself to play a boring game when I can play a better one 🙂
Its anything but boring.
Personally MGSV would be my GOTY even with how butchered the second chapter was and even with all the surrounding BS with microtransactions and the like.
Mad Max is very competently made but feels like a rather by-the-numbers open world game, MGSV feels so unique in comparison, I enjoy the base gameplay a lot more and something about the way it looks and plays just feels really clean and classy even when you’re crawling through a dumpster in Africa.
You are not forced, Just complete tasks for the outposts and they can collect scrap for you even when you are not even playing, Come back and you have several hundred scrap!
well i have not played it but the game seems mostly copy pasted collectahon with a generic meele combat system.
Steam user reviews reliable? LOL
Not perfect but way more reliable than corrupt gaming media. GTA 4 98% Metacritic, lol.
I don’t even look at reviews anymore really, I just watch gameplay videos and try to get the general opinion on forums and the like.
Reviews from mainstream gaming sites are probably the worst place to look for an opinion, it’s either a paid-for advert, an undisclosed plug for the author’s dev friend, or a political tirade with little to do with the game.
They are actually, I bought the game because an online steam friend made a mad max review and gave it thumbs up so I thought what the heck and bought it, I wouldn’t have bothered otherwise as the so called pro reviewers on web gave it negative views.
It turns out it has been one of the most fun games I have played this year.
So your one-time positive experience with Steam reviews automatically make them ‘reliable’
Ok.
See this CockSteady.. I mean RockSteady? This game looks just as good if not better than Arkham Knight and runs a thousand times better.
Unlike B: AK though Mad Max is mostly just sand XD
“All we are…is dust in the wind…dude!” – Neo. So in a sense…they’re both made of sand, just like all of man’s grand designs. Deep thought for the day.
All Batman is to me is green and purple flashes on screen, That’s all I get.
I’ll take the sand and be able to at least play something. lol
Batman all I get is green and purple flashing with textures, sli doesn’t even work properly.
Mad Max, Everything just works.
Avalanche Studios should give all it’s employees a big payrise, They earned it!
Being able to play latest game without a single crash, Almost brings a tear to my eyes, pathetic I know but it’s so rare to not get a crash these days. You start to think is it my pc hardware or is it the damn games as most games crash, Then along comes Mad Max that plays in 4k at 60fps, Not one crash in the 70 hours I have played, It aint my pc after all.
Rocksteady had nothing to do with the bad PC port of Arkham Knight. Warner Bros. was responsible, when they contracted Iron Galaxy to do the port instead of Rocksteady. Iron Galaxy studio is too small for a game like AK and they didn’t have enough time to finish it even if they had enough people.
this guys did a freaking good job Avalanche Studios FTW
just cause 3 will run amazing as mad max i am betting that(ofc if nvidia will not include gameworks)
If Avalanche Studios used gameworks they would put everyone to shame. I mean currently the best optimized games with gameworks is Titanfall, Killing Floor 2, Witcher 3 in many ways since it even runs well with older I7’s with a 480 GTX and current Dying light. IMO WoW don’t count because it’s such a old game and pretty much runs on everything.
imo Dying Light ,Killing Floor 2,titanfall work amazing with gameworks the other mentioned by you are not so good optimized so they added gameworks to make it a bit better in terms of visuals than console version!
ex:TW3,FC4,WD
gameworks for some game its like this:
putting sugar over a sh*t and call it a cake.
Very true. Which is why I always harp on Nvidia to “work” with dev’s more since everytime you see a gameworks game run like Sh#( it makes Nvidia gameworks look bad.
I think Nvidia was thinking like this:
if the game isn’t the best optimized game out there let’s add our gameworks and make it better than console version and with a g-sync monitor the experience will be perfect for the pc user .
But i have to admit that are games with gameworks that are perfectly optimized and having those extra effects will hit that sweet spot when you will be playing it.
Back in the real world this is what NVIDIA really thinks:
We will add gameworks to the game engine of “x” company and will market is an exclusive feature for nvidia gpu’s. Gameworks is a system that works extremely well and runs smoothly but overall optimization is all on the developers hands. Gameworks might not work well with every engine and if it’s not optimized then thats all on the developer. People blaming gameworks for bad performance is like blaming the ground for you tripping.
And your nonsense is beyond comprehension, it’s already proved by MGS5 and Mad Max that a game can look great and run great without so called exclusive enhancements, that thing is a marketing gimmick that is only meant to sell Nvidia GPUs, performance comes later for Nvidia otherwise they should make some kind of internal testing department that tests the game for overall optimization before going for GimpWorks but no all they want is to paste their slogan on the game and use it to promote their GPUs. GameWorks has it’s own code running as middle ware and if that’s un-optimized then no game engine in the world is going to run it well. How many devs you’re going to blame btw ?
1) Rocksteady ? okay they messed up this time and on top of that used GimpWorks to worsen things up.
2) Ubisoft ? Maybe but remember FC3 was the most optimized game of it’s time without GimpWorks and FC4 was horrible compared to that.
3) CI Games ? Lords of the Fallen had all sorts of GimpWorks related issues that forced the dev to temporarily turn it off completely.
4 CDPR ? Their engine is very well optimized but with HairWorks even my two overclocked GTX 980 struggle to keep 60 fps at 1440p.
5 Activision/IW ? Usually COD runs pretty well but Ghosts was a horror to begin with.
and the list goes on…
The fact is every game touched by GimpWorks struggle to run well until patched like crazy or in worse cases like BAK, fail completely.
Did i say that a game needs the improvements to look great? NO. Its additional effects for the people that invested more into their gpu so that they can get more out of their games.
Rocksteady? with the exclusion of AK their games ran GREAT with physx on my old 560 ti’s.
Mafia II ran beautifully.
TW3 runs really well with hairworks but its already a taxing game so yes, more effects require more horsepower. Don’t expect free performance from anything ever. You are delusional if you think a gpu running at around 98% usage won’t drop frames when more is thrown at it.
Overall my point is, its all on the developer. You have the option to turn it off and the fact that you call it gimpworks is childish, shows you have no respect for the art, and therefore your opinion is invalid.
People invest in their GPUs so they can play games with full graphical quality and good FPS but that doesn’t mean it should bring your system to it’s knees for no apparent reason.
Nope. Arkham City had loads of issues when it got released and they got sorted out later and now it works fine with overkill GPUs (for this game I mean) like a GTX 980 and even then the Cat woman locker room fight scene with flying notes physics bring down FPS to mid 50’s.
I don’t remember Mafia 2 running very good but I maybe wrong, anyway it’s an old game now.
TW3 is not very demanding as long as you don’t use HairWorks, DigitalFoundary already showed that all you need is an i3 and GTX 750ti to get console level quality but as soon as you start using HW even 2x GTX 980 are not enough to get constant 60 fps at 1440p and that I can confirm myself.
Yes I can turn it off for sure but what should I do about all the false advertising Nvidia did with a highly anticipated title like BAK ? I spent over 70$ to get premium version of that game mostly because they showed those great 60 fps videos with GimpWorks effects but actual game never worked like that, not even close. You can close your eyes from the reality and say it’s all developers fault but the fact is Nvidia is also involved in this.
And I call it GimpWorks because it brings more damage than some so called PC exclusive features, I laugh when you call it art or maybe it is an art of fooling people into buying graphic cards ? Anyway people can live in little lalaland made by Nvidia, it’s their choice.
It’s been proven time and time against Gameoworks doesn’t effect performance as bad as people make out, so let’s grow up shall we and stop being part of the Gamework hate crowd.
If you want console quality without enhancements, fine, go buy one or turn Gamework’s effects off and stop moaning like you can’t.
How about you grow up and stop defending Nvidia and their marketing tricks every time like it’s your own company ? and show me a proof that GimpWorks doesn’t affect performance, just saying it from your mouth doesn’t make it a proof, I can show you more destroyed games than you can show me working ones with GimpWorks.
You know GimpWorks are not the only enhancements that exist in the world of gaming, PC games get several enhancements that “WORK” out of the box unlike GimpWorks, MGS5 got draw distance enhancements, textures, light sources, depth of field and so on and those make it a PC game but no you just want GimpWorks name slapped on it so you can satisfy your inner self that you bought an Nvidia card with bragging rights of some exclusive features.
Also when you were an AMD user with your 280X user where was your support for GimpWorks ? You were very quiet about it then but now that you’re an owner of Nvidia card, you’re always the first who defend it, grow up man and face the reality.
Look who keeps saying “GimpWorks”, grow the f*ck up.
Looks like you’re loosing control, get a break from defending Nvidia. I will say it “Whatever” I want just like you defend it everywhere despite the fact that it’s an abomination in PC gaming.
It’s my view and based on fact, your view is based on nothing but silly, childish views.
Fact written by you, on your paper, by your pen. You always fail to give reply on any logical point I post and just get mad on the word “Gimp” so much for calling me childish. A biased closed minded person always find others silly unfortunately.
You lost the argument by trying to defend your word “GimpWorks”, in fact you didn’t have an argument in the first place, never backed it up as usual. Keeping saying what you’re saying doesn’t make it true. the game has nothing to do with Gameoworks, you had to start it up to try reinforce your stupid views of Gameworks.
When are you stupid people going to realise that the games that NVIDIA picks are just badly optimised in the first place, got NOTHING to do with GameWorks, If you had a few braincells to put together you’d realise that some of the game features hit performance more than Gameworks features.
Go play Sleeping Dogs, come back to me when you have proper frame-rate differences with HDAO on and off and tell me it’s not heavy on performance. Tell me TressFX didn’t hit performance by 23%, Yet Hairworks in the Witcher 3 only hits performance by 16% with Geralts hair and horse hair. Tell me TressFX doesn’t slow the game down badly when the camera gets near Lara’s hair.
lol, I never defended my choice of calling it “GimpWorks” but since this reality makes you so mad every time, I just tried to explain it.
Anyway like always I will answer all your stupid claims once again so hold tight,
1) You say that the games Nvidia picks or vice versa are badly optimized in the first place so it implies that Nvidia intentionally want some bad reputation after the game collapse ? yeah makes sense because Nvidia never cares about performance they only care about “GimpWorks” logo being slapped on the game so they can sell more expensive graphic cards in the name of exclusive features, good you made my point more clear.
2) Speaking of GimpWorks program itself, it has a black box nature as it restrict devs from working with AMD which has been confirmed by Nvidia itself. After so much (and well deserved) bashing Nvidia started showing the code to devs but nobody knows how much optimization a dev can do on it which explains bad performance on AMD cards on the other hand no AMD program blocks Nvidia from working with the developer.
3) I never played the original Sleeping Dogs but I did played the definitive edition and it worked fine except DSR feature. I don’t have the game installed right now but I can’t find a single instance where HDAO is regarded as a performance killer in this game, in fact both DSOG and HARDOCP regarded it as one of the best optimized game after the fact that it was filled with PC specific features that came directly from developer’s effort not some black box SDK. You’re just shooting an arrow blindly here.
4) TressFX was a performance killer in the start yes, I got a big hit on my 6970 when I turned it on but since then it got optimized a lot and due to it’s “Open Source” code Nvidia also managed to get their drivers optimized for this tech, the same cannot be said for HairWorks. In Call of Duty Ghosts I got a hit of around 50 – 60 fps when looking at the dog with my R9 290 otherwise the game always ran over 100 fps. Call of Duty games are generally very well optimized but this wasn’t the case here.
5) Like I said before Mad Max has great physics effects using Havok and it costs almost nothing but when Metro came out, it was a mess even with it’s subtle PhysX effects and GPU acceleration, it only got better in Redux when Nvidia worked on CPU optimization in PhysX SDK 3.0 but still it’s nowhere close to what Mad Max did in terms of solid performance despite being an open world game.
With TressFX upclose the biggest hit I can manage is 10 fps and that’s when I really go inside her scalp. Notice this is an early version of AMD’s technology running on an Nvidia card wait till you see newer version of TFX.
https://uploads.disquscdn.com/images/f00f5f228dfb39b7a4f98da43d3cc48050e65d84a6c9c0eae05cf856118e1e45.jpg
With HairWorks I get around 15 fps hit and I don’t even need to go inside his hairs deeply. This is the latest version of Nvidia technology running on Nvidia card not to mention I didn’t even used his bigger hairstyle, Lara’s hairs were more loose and moving.
https://uploads.disquscdn.com/images/48356a70cdfb91c29d9bc96d5956a6389b461a06f49604f21465aef809b473c0.jpg
Both screenshots were taken at max settings at 1440p but in case of Witcher 3 I reduced HW MSAA to 4x and even then this is the result. Don’t run away from this big post as you asked for it, so much for I never had an argument. Now go hit your head against the wall Nvidia shill.
It’s good that they didn’t added GameWorks, honestly that thing is all about gimping performance as very few games turn out to work normal with it, BAK use PhysX for city destruction and it takes a dedicated GTX 970 or 980 to make that thing work in acceptable state while Mad Max uses Havok and it has decent amount of sand physics, vehicle destruction and some building destruction like towers and it works flawless. I rather go for a proper working game than a broken one with so called visual enhancements that never work as advertised. They already put everyone (specially RockSteady) to shame with their optimized engine and visuals. The game is highly praised everywhere for it’s visuals and performance.
enough with your gimping text all the time about Nvidia SDK…. it’s not like the textures in the game are anything mind blowing in Mad Max…. let alone it’s overall visuals.
Enough with your Nvidia bashing please. It’s getting old. Thanks.
Disagree on the visuals, It is one of the best detailed games I have played in a while in 4k, The lighting is amazing.
It may not have as much animations as other AAA titles but the pixels it does push is quite good considering it’s a console type of game
Nearly every screen shot you take in game is wallpaper material it’s that good.
Agree on the Nvidia bashing, It’s just silly. If people don’t want to use gameworks then turn it off and let those of us who do want it on, Have it on.
Dude next to a PS4 at 1080p it’s not that much better. And almost any game at 4K will look good. Heck even F.E.A.R at 4K looks good.
A more sensible statement I must say. I agree that I bash Nvidia a little too much though they always give me a reason after another.
How about enough of your GimpWorks support all the time ? it’s getting ancient. Let some games work properly for the love of God, it’s not like every game looks good only when it gets GimpWorks horrifying treatment.
Maybe when your games run at 25 fps then you call them mind blowing ?
really dude. it has nothing to do with a game working properly for the love of GOD! Get a clue. You sound like a immature teen who has no clue on how SDK effects a game. It has nothing to do with making a game not work properly. The people who do that are the same people who did it before gameworks.
WTF is wrong with fanboys like you? oh that’s right you just want console ports.
I am not a game developer but I am a developer who developed several ASP(dot)net desktop applications and PHP websites. Bought several SDKs and used them to bring additional functionalities, I know how SDKs work. If an SDK is coded badly or it is a resource hog then in no way your own code on top tier is going to save the day, don’t try to give an impression that I know nothing.
Maybe you should see yourself in the mirror before calling me a fanboy ? No game in the world looks good to you if it isn’t using GimpWorks then who’s fanboy me or you ?
I gave it a sincere chance several times before deciding that it’s a nonsense made to sell Nvidia cards that’s it. Only the most niche market with top most Nvidia cards running in SLI can expect to see those effects working (just like Nvidia made those BAK videos), low to mid range Nvidia owners should forget it, AMD users should forget it then what good it is doing to PC gaming beside giving some bragging rights to Titan X owners ? get real dude most of your comments make a lot of sense but whenever you start defending GimpWorks then all your logic falls apart.
I am not a game developer but I worked on several ASP Dotnet desktop applications and PHP websites, bought several SDKs to bring additional functionality so I know how SDKs and libraries work. They provide an abstraction layer to the developer so they don’t have to concern themselves with the code while achieving extra functionality easily (in case of games some effects maybe).
But if the SDK itself is a resource hog or badly coded then your top tier code isn’t going to do any miracle, it will run like crap no matter what. Of course you can turn it off if you like but your idea of every game should have GimpWorks is nonsense and here is why…
Devs are getting lazy in actually putting some effort into PC games because they know they can get away with a shoddy port with GimpWorks slapped on it, they fool us by calling it a so called superior PC version when the main code is done horribly with no PC specific effects coming from their effort. GimpWorks itself is horribly optimized and only meant for the niche market who have the latest and greatest from Nvidia (just like those BAK false videos). So in the end we get a game that has some cool effects beyond reach and horrible main code in short a destroyed therefore stop being a GimpWorks shill if you have a brain in your skull.
bla bla dude. keep on supporting only AMD then. Have fun with games that just look like PS4 versions. Thanks for not wanting hardware pushed. Who needs a 980 TI a fury X when all we get is PS4 versions…
I am into PC gaming more than you can ever imagine, however I don’t buy exclusive un-optimized shet meant to market expensive graphic cards in the name of enhancements, tell Nvidia to make GimpWorks open source so everyone can see what’s going on, stop blocking AMD from working with Nvidia exclusive titles and make GPU PhysX available to all PC gamers just like Havok and I will become biggest supporter of GameWorks, yeah I’ll call it GameWorks once it will follow these standards, hell I even want TressFX to die if AMD ever decide to make it closed source.
Fight purely on hardware basis like AMD, Nvidia hold 85% of the market so what they are afraid of ? that they might loose GPU war if they make their tech open source ?
Fk your assumption that I want console quality games, I want PC games to be as superior as possible but the enhancements should come either from dev or a 3rd party like Havok, any input in development from a GPU vendor is guaranteed to be biased towards their top end cards and they generally don’t care about optimization specially if it help them in selling their expensive GPU.
I use AMD HD 5850 with Killing floor 2. Tripwire Interactive just does good work overall, has nothing to do with gameworks.
Thank God they dont use GameWrecks,because not many with Gtx will use it. 😀
So we have some winners this year in gaming optmisation: GTA V,TW3,MGS5 TPP,Mad MAX,and so on.
you are another idiot. Thanks for supporting and wanting no games to use hardware that cost more then a PS4.
Im sorry for you fatboy,your mom dont deserve you.Even nvidia dont deserve an fanboy like you.
Splmjm.
I actually find the game runs bad after this patch. I have Titan x and Gsync and it was flawless before. Not sure the performance improvements are doing anything but negatives. Could be something else I guess. Anyone else notice this? Saw a few people complain on Steam forums but assumed my rig wouldn’t notice. Very wrong..
Performance improvements in what is already the best optimized game this year. Funny.
Ikr they are pure awesome!
Agree 110%
70 hours on this game so far, Not a single crash!
Can’t say that about many other games this year, Very impressed.
Game looks amazing in 4k and runs well also.
They nailed it in terms of graphics/sound/music/story/upgrades/voices, Has a great post apocalyptic feel about it.
Most under rated game of the year in my opinion, I don’t get the negative reviews it is getting. Tell me which game isn’t repetitive, They all are in their own ways.
Also me being Aussie this would have to be one of the very first games where they actually get the accent right for once. 😉
This game is very good!
How the hell does the game need more optimization? What it needs is some proper high res textures up to par with other 2015 AAA games. Textures are absolute shaite in this game, even on main and secondary characters, don’t even mention the world itself.
Got the game for super cheap the day of release, played 3h and got bored to shït, it has every single repetitive open world mechanic from Ubisoft games, except not as fun, story and characters are mediocre, from every review i’ve read, it doesn’t get better down the line.
Had more fun doing a replay of Phantom Pain…