Bloober Team has announced that a PC demo for its Unreal Engine 5-powered horror game, Layers of Fear, will release this Monday. In addition, the team has revealed the game’s official PC system requirements.
Layers of Fear will be using UE5’s Temporal Super Resolution, and Bloober Team suggests using it. Moreover, the game will take advantage of Ray Tracing effects, as well as UE5’s Lumen tech. Furthermore, it will support HDR, volumetric lighting and Niagara.
For gaming at 1080p/60fps with High Settings, TSR and no RT, Bloober suggests using an Intel Core i7 8700K or AMD Ryzen 5 3600 with 12GB of RAM and an NVIDIA GeForce GTX 1070.
For gaming at 1080p/60fps with High Ray Tracing and TSR Balanced, Bloober recommends an NVIDIA RTX 2070 or an AMD RX 6800XT. And as for 4K/60fps/High Ray Tracing/TSR Balanced, Bloober recommends an NVIDIA RTX 3080Ti.
Layers of Fear will officially release in June 2023. Naturally, and since this will be one of the first games using Unreal Engine 5, we’ll be sure to test the PC demo once it comes out!
Layers of Fear PC Requirements

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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The woke movement hits again. “let’s use a n.gga in our game, we’ll sure get the minority vote”.
The game is set on Congo, that’s why.
Did you say the same about Resident Evil 5?
i dont recall, theres someone that runs my logo. You might be confusing me with taht guy, for real.
Talk about a pathetic walking simulator. And this comes from a walking sim lover.
yeap, i remember him prasing that firetower walking simulator.
That game svcks!
some of us hardly call it a game.
AHAHAHAHAHAHAHA
Indeed, mate!
M.2 for a walking sim with sets of corridors as levels… Good job Poop Team.
1070 for high details. Thats pretty reasonable
WITH TSR in BALANCED, so instead playing in 1080p you play in 1600×900 or around something like that.
Damn, missed that part… Played Plague tale 2 with upscaling and it was HELL!
Welp atleast the stutter from the medium ain’t here for now