God of War 3

Latest version of RPCS3 brings major graphical fixes for God of War 3, Ascension, inFamous 2 & more

The RPCS3 team has released a brand new version of the best Playstation 3 emulator that is currently available for PC, RPCS 3. This latest version packs major graphical fixes for God of War 3, God of War Ascension, inFamous 2 and more.

As the RPCS3 team noted:

“A new Precise ZCULL setting has been added to RPCS3 (on by default) which fixes some culling issues (broken skybox in Dante’s Inferno, Sun shining through objects in Demon’s Souls and some lights in Killzone 2 & 3 are no-longer visible through objects.

Precise ZCULL also fixes games that relied on accurate area distance tracking to calculate values for bloom, blur and other post-processing effects which resulted in issues like The Darkness being far too bright, or One Piece: Pirate Warriors having broken Blur.

kd-11 also improved RPCS3’s Fragment Decompiler by implementing a previously unknown special mode used for shader interpolation. This fixed missing/broken effects in God of War 3/Ascension. It also fixed the headlights in MotorStorm Apocalypse and some brightness issues in Call of Juarez Gunslinger.”

You can download this latest version of RPCS3 from here.

Have fun!

RPCS3 - Major Graphical Fixes | God of War 3/Ascension, inFamous 2, The Darkness & more!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email