IO Interactive is already working on the next Hitman game, is “well underway”

IO Interactive has confirmed that the next Hitman game is under development, and it’s well underway. IO Interactive is currently increasing the dev team for this next Hitman game, which will be most likely Hitman 3.

As the team stated on Hitman 2’s November 2018 roadmap:

“After 13 months of full-time support and content for Hitman 2 we’re now at a place where we are looking increasingly to the future. In real terms, we’re moving more and more of the Hitman 2 team to join the next Hitman game, which is well underway.”

So there you have it; there will be a new Hitman game from IO Interactive. However, it will be interesting to see whether this will be a cross-gen title or not. It will also be interesting to see when the team will officially unveil it. Since the game is well underway, a VGA 2019 announcement could be possible.

Stay tuned for more!

45 thoughts on “IO Interactive is already working on the next Hitman game, is “well underway””

          1. Nahhh I m good, I have too much games on steam bought already actually. F*king sales.

    1. Nah, the whole point of Hitman is freedom of execution. The new games are in the spirit of the original games and give you way more agency as an assassin. Hitman 2 also runs and looks incredible, unlike Absolution.

      1. ” Hitman 2 also runs and looks incredible, unlike Absolution.”

        wut?

        Atleast absolution has working stealth ai

        1. Absolution is a piece of turd honestly, working stealth? What are you talking about HITMAN stealth is better than Absolution’s much more realistic and much more like previous Hitman games.

        1. Maybe, it’s surely not a good Hitman game, it’s way too cinematographic and controls/design is too much console centered who knows if we’ll ever get a sequel…

          1. I hope not. I did not enjoy the linear gameplay and isolated areas, which was pretty much the defining identity of that game. Very console centric and did the same thing to Hitman that RE6 did to Resident Evil.

    2. oh its a game alright and its lots of fun if you go around shooting everyone, good guns, good combat but its not a good hitman game. Too linear and scripted

    1. but is it recyclable ? can the assets be flipped immediately? is it a safe cash grab?

      Hitman died with Blood Money. so did K&L with the second entry

        1. they really sucked, at least the first one had squad tactics, no idea wtf the second was suppose to be with its awful pixely filtering

      1. they most certainly did not. they may not be appealing to you because you are at the other end of the spectrum, and that is completely alright. we prefer a more old-fashioned game design, namely, a good story, and a degree of freedom within the boundaries of logic and expected gameplay mechanics associated with the genre. I used to love Hitman because he had such a prestigious character. playing as him made me feel powerful, crafty, and invincible. the dialogues, the animations, the story,..every thing about that game screamed “professional assassin”
        but now he dresses like an imbecile (and you have to unlock every single item of clothing!!), walks like a donkey and kills targets with a briefcase that pursues the target like a missile.

        it’s bad decision making and childish game design is what it is.

        1. I can and have appreciated what you are describing. K&L 1 and 2 ran horribly and were both glitchy messes. I understand they went for story primarily, but the gameplay was just generic 3rd person shooting from what little I remember of them. They were like cheap GTA knockoffs without the open world.

          I used to feel the same way about games. The way they make you feel like a super cool assassin. The difference is that I was 12 years old the last time I genuinely felt that way about a game and I don’t play games to play make believe.

          The beauty of Hitman 2016+ is that you dont have to dress like an imbecile. You can play the game however way you want. I don’t care about unlocking clothing and I don’t know what you’re talking about with ‘donkey walking’. I’ve used the briefcase 1 time to take someone down and that was after I saw the funny video. Maybe you should give the game a shot.

          I also play plenty of retro FPS games so I’m not adverse to “old-school” game design.

          1. at least IO used to be creative and bold when it came to their games. I did not enjoy K&L for its gameplay. I enjoyed and admired it for its vision and how it made an attempt, however ineffectual, to bring something new to the table. it also had some really good set pieces and cinematic story-telling, it was gritty and it was a mature game, plus, it looked really good when it came out.

          2. I have. the freedom was the biggest takeaway but it still lacked the spark and the sophistication of the previous entries, esp in terms of level design. It was an ok game but definitely no more than that. it certainly does not need another sequel. the first one was barely a complete game. they’re turning it into another Ubisoft-style annual release, an approach that even the likes of Ubisoft themselves are having seconds thoughts about.
            the way the devs are using random individual objects in-game as challenges to add to the longevity is, in my opinion, an unacceptable, and a very pathetic design choice. a single player game does not need challenges. also, the walking,transitional, stealth,… animations are just stiff and downright horrible in this game. at least, the story used to be decent but hey who gives a toss when you can dress as a flamingo and kill your target with a dild*..talk about “the art of assassination”? the targets are now more random than ever and the graphics are not even good. I.O do not deserve the IP. it’d be safer in the hands of another, more competent studio.

  1. it’s going to be reskin of a reskin of a boring, soul-less, detail-less, washed out looking garbage we got back in 2015

  2. So what you are saying is IO should make cracking easier or release without DRM so you can pirate it easier?

    How old are you exactly with thoughts like these?

  3. While true, I think its a good compromise with piratability. I may be biased because this game was a guaranteed buy for me, but I think the pirated version makes for a great demo.

    Not a fan of always online, but if they back it up with fan service like the free content patches than its not nearly as bad as something like Sim City 2014. You can play offline, but it won’t unlock new items.

  4. yes it so stupid “sorry guys you cant play the contracts mode in absolution because the servers are owned by square enix and we are not part of them anymore, we will fix this problem” Years later…NOPE still cant play contracts in absolution. Yet they chose to go with server progression unlocking system again…wtf are they r33tarded?

Leave a Reply

Your email address will not be published. Required fields are marked *