Introducing Coma: A Mind Adventure; an interesting first-person puzzle-adventure game

Let’s start the week with something really interesting. Coma: A Mind Adventure is an interesting puzzle-adventure game that is a mix of games like Dear Esther, Portal 2, Shadow of the Colossus or Journey. The game is currently planned for a PC and Mac release and there is an IndieGoGo campaign for it. The team is trying to collect $7.5K – in order to fund it – and there are still 16 days to go.
In Coma, the main character (you, the player) is in a deep coma after a terrible accident, and the scenarios, humans and entities you encounter are a representation of the feelings of the character; everything in Coma happens in his head. He did something terrible in the past (many years ago) and to get out of the coma he will have to forgive himself by finally accepting who he is and what he did.
The player has the ability to change the climate and the weather, and to solve the puzzles you will have to use that! You are the one who decides if it’s nightime, daytime, ifit  rains, if the skies are clear, if there is a terrible fog, and in any one of these states the environment changes radically. There are zones in the environment (the environment is the puzzle) that are sensible to the player and certain objects, and the player must use the characteristics of each macro climatic state to combine them and solve the puzzles.
Enjoy the following videos and make sure to back it up if you’re interested into it.
Coma: a mind adventure Official debut trailer

Coma: a mind adventure gameplay

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email