HITMAN 2 has been officially announced, first details, screenshots and release date

Warner Bros and IO Interactive today announced HITMAN 2, the follow-up to the acclaimed international video game, HITMAN. Featuring entirely new hyper-detailed sandboxes full of living, breathing environments to explore, HITMAN 2 offers players the freedom to plan the ultimate assassination utilizing an assortment of tools, weapons, disguises and a variety of stealth techniques to creatively trigger their own unique chain of events.

David Haddad, President of Warner Bros. Interactive Entertainment, said:

“We are thrilled to partner with IO Interactive on HITMAN 2 and bring the latest game in this iconic franchise to the passionate HITMAN fanbase and new players. IO Interactive has done a fantastic job with the Hitman franchise, and this new game will provide a distinct gameplay experience for players to be creative in larger sandbox locations.”

Hakan Abrak, CEO at IO Interactive, added:

“We are very proud to announce HITMAN 2 as the next exciting chapter in our ever expanding world of assassination. Building on the success of our previous game, HITMAN 2 introduces exciting new features, new modes and franchise firsts to make for a larger and richer game. We couldn’t have wished for a better partner than Warner Bros. to bring this game to our passionate community and introduce new players to our universe. Welcome back 47!”

HITMAN 2 takes players on a global adventure across a mix of bustling international locations, including a vibrant Miami setting with the colorful ambience of an in-progress motorsport race bringing a new backdrop to the series. From sun-drenched streets to dark and dangerous rainforests, each intricate location provides multiple paths to discover and unparalleled game depth.

Continuing the ultimate spy thriller story, HITMAN 2 allows players to take on the role of the masterful Agent 47 and embark on a mission to hunt the elusive Shadow Client and unravel his militia once and for all. However, when 47 learns the hidden truth about his past, nothing will ever be the same.

HITMAN 2 introduces new ways to play with the Sniper Assassin mode, a standalone feature that brings a co-op experience to the Hitman series for the first time, allowing two players to work together online to take down their targets. Sniper Assassin can also be enjoyed in a single player mode for those who want to play as Agent 47.

HITMAN 2 will be available for the PC beginning November 13th.

Enjoy!

HITMAN 2 Announce Trailer

32 thoughts on “HITMAN 2 has been officially announced, first details, screenshots and release date”

          1. Everyone might have liked it but that doesn’t mean it was a successful game, PC version sold around 8k last i checked before it goes free (first episode) then 200k in total (including free ones) after a year of release on steam. flopped and publisher sold the IP, even worst than DE: MKD.

          2. From what I understand, the developer bought themselves out and sought another publisher. That sounds less like financial problems and more like artistic freedom to me.
            Surely if it had done that poorly they wouldn’t have the money to buy themselves out, right?

          3. “the developer bought themselves out”
            No, SE wanted to sell them, then IO went indie and bought Hitman and themselves.

            “if it had done that poorly they wouldn’t have the money to buy themselves out”
            Or, SE lost all faith for this series and sold it cheap so they bought it.

            If it was even remotley profitable, SE wounldn’t have sold the IP or the team and season 2 was already released or at least some episodes of it, simple as that.

  1. Great, another separate always online client. The only real question is – what will they put in lootboxes

      1. 1st thing no story 2nd it’s like playgroud some people like it some dislike it 3rd always online

    1. I don’t understand why so many people pissed about the episodic thing, i mean if it’s a good game, and you like it why complain about that, it’s not like they’re forcing you to buy episodes separately, just wait for it to come out entirely and then buy the whole game for 20€ like i did with the first.

      1. Well if looking at the previous game, i wouldn’t say quality suffered from episode to episode, actually i liked some later missions better than earlier ones, but that’s taste.
        But i can understand that, keep in mind this is different from HL2’s episodes, these are literally single missions episodes, HL’s were another game basically.

  2. I hope it is a truly offline game and not like the last one where offline mode was a glorified tech demo.

  3. United Front Games should’ve follow what IO interactive do by being independent…if they do that,at least we will get Sleeping Dogs 2 if not the spiritual successor of that game… but instead,they just waiting to be butchered by Square Enix.

  4. DE:MD was great. They overdid it a bit with the augmentations, and the story was truncated, but other than that it was one of the most immersive settings i had the pleasure to experience.

    Don’t know what you’re talking about. Maybe you shouldn’t play every mediocre game that gets released and desensitize yourself to point of not recognizing genuinely good work?

  5. No, SE wanted to sell IO or shut it down if there was no buyers. IO laid off some staff and bought itself up and with it, the Hitman name.

    SE’s Statement:
    To maximize player satisfaction as well as market potential going forward, we are focusing our resources and energies on key franchises and studios. As a result, the Company has regrettably decided to withdraw from the business of IO INTERACTIVE A/S, a wholly?owned subsidiary and a Danish corporation, as of March 31, 2017.

    SE didn’t even considered Hitman as a key franchise which shows how bad it did in the market. i know SE expectations are unreal but they kept DeusEx while it being another flop, imagine how bad was the Hitman. and i guess no one wanted to buy IO and Hitman or bids were to low so they bought themselves. now WB sees a complete game, dont have to worry about it being made or how much it costs, just a little marketing and money for DRM and profit, specially with their awful bussiness practices which will be shoved all over the title (Pre-order bonuses is just the start imo).

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