Focus Home Interactive and Spiders have revealed some new tech details about the their upcoming action RPG, Greedfall. According to the teams, the game will not be using the Denuvo anti-tamper tech.
I’m pretty sure that a lot of PC gamers will be pleased to hear this. After all, and despite the fact that its latest version has already been cracked, there are a lot of publishers and developers that are still using it.
Not only that, but the teams have confirmed that there are currently no plans for any DLC. Again this is good news as the developers have not locked behind a DLC any of the game’s story-driven content. We’ve seen other developers doing exactly that, so it’s refreshing witnessing a small studio wanting to offer a complete package/experience from the get-go.
Unfortunately, Spiders has also no plans to implement mod support. Now this does not mean that we may not get any mods at all for this title. My guess is that there will be some visual/reshade mods, as well as some character swappers. However, you should not be expecting any advanced mods (such as total conversions or mods adding new quests).
Spiders has also stated that the game will last around 30-40 hours, depending on your playstyle.
Greedfall releases on September 10th!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Thank goodness.
Sounds good but i refuse to buy this on steam, epic only. Tired of Gayb (((Jew)))ell, give me hl3 or l4d 3 or deal with being usurped. steam/valve have literally devolved since 2013. adapt or die. #EGS
Crawl somewhere and mewl in private.
That’s one poor attempt at trolling
Had a chuckle tho.
https://uploads.disquscdn.com/images/9ca7aaf83b04b2a91413f663b7d92fa6e1da7a188895430c99da7076dcacafda.jpg
HL3 isn’t coming until they have a game good enough to make a VR headset a must buy. Look up some Boneworks gameplay videos on YouTube, and tell me that that isn’t the beginning of the tech needed to make a proper HL3. Valve has always been about “raising the bar” when it comes to HL, so I predict we won’t get another one until VR matures some more.
So you think that HL is going to be VR only?!
Wouldn’t that blow your f*cking mind?! Seriously though, I haven’t a clue. But with the way that game always tries to reinvent the FPS, and considering Valve is so heavily invested in VR that they have competing hardware, I’d say that’s not off the table.
No it’s not going to blow my f*cking mind, if the azzholez at valve are going to make HL only VR then they can shove it in there azzez with crowbar as a bonus.
As much as it is your right to choose where you shop (and it is absolutely your right without question), the fact you would boycott a store because they haven’t made a game you want, while favouring a store that has had no issue in the worst anti-consumer practices, having abysmal features to accommodate its store in 2019, while data collecting from everyone and their mother, and having strong ties to a well known rotten apple in Tencent?
I couldn’t help but genuinely laugh out loud in my seat. So, I must say, thanks for the laughs.
Keep it up, maybe KIM will give you a reacharound!
don’t upvote yourself.
It is ironic that they got Greed in their game and it doesn’t have any denuvo. okay joke aside, as long as the movements are not clanky as Risen series, I am in.
probably it is but i hope not.
Their last game ‘The Technomancer’ was mediocre at best and this doesn’t look much better frankly.
“Spiders has also stated that the game will last around 30-40 hours, depending on your playstyle.”
So 100 hours for me! I’ll look at every corner to find loot!
EVERY. CORNER.
No mod support instantly makes a game much less popular. Why do people still buy the original Doom? Because it has a gazillion mods and maps being released every single hour. The popularity of Bethesda’s Fallout and The Elder Scrolls is also so high because of mods. People even change the foundations of how the whole skill and leveling systems work, which in turn causes gamers who wouldn’t otherwise play the original still buy the game and play with such a mod or mods. Hardcore RPG players despise Skyrim because of its simplicity, but there are mods which make it as complex and difficult as RPGs of old – and these make the game interesting for people who otherwise would not buy it.
Anyway, I get it – the developers might have used expensive third party software to design the game with and it’s simply impossible to release mod tools due to licencing. If the game becomes popular, some people will reverse engineer a few things and mods might still be a possibility. However, with engines like Unreal, Cryengine, Unity, etc being so freely available today with all (or most) of their source code available to the public, I am kind of sad there’s no universal way of modyfing games running on these engines. It should be possible to start UnrealEd and open a game definition file and do everything a developer could, making new areas, scripts etc. I don’t know what engine tech Greedfall is using, though, it’s just a rant 😉
In my opinion, if Betheseda did not release buggy games all the time, and they were all stable and well made, then I definitely think that they would have significantly reduced Mod Support if not outright stop them completely.
But they know their products are hot sh*t garbage and they are more than happy to let fans fix their games for them
Because if they implement denuvo,they must change the game title into Greedrise…
Let’s be real here. Denuvo doesn’t help sales, especially of games that can’t stand on their own to begin with.
Someone tell me the last time Call of Duty used Denuvo. The (most of the time) highest selling game every single year, which “can” be played on private servers, and is obviously prone to piracy by extension.
In fact, how many times has Activision as an entire publisher, felt the need to use Denuvo?
Good on these guys for not using that expiration date DRM trash, but I’m not going to give a company props, for not being a**holes. It just doesn’t work that way.
Also, let’s be rather clear here, using Denuvo and putting an expiration date on your game’s future accessibility to paying customers? Makes you an a**hole. This isn’t up for debate.