Forza Horizon 3 – New patch improves performance & stability, adds new Force Feedback Wheels options

Playground Games has released a new update for the PC version of Forza Horizon 3. According to the company, this new update aims to improve performance & stability on the PC, and comes with some new tuning options for Force Feedback Wheels.

In addition, this brand new version of Forza Horizon 3 requires NVIDIA’s 376.09 driver as a minimum driver requirement. As such, PC gamers will need to download this driver (or a newer version) in order to play the game.

Furthermore, this update addresses an issue where tuning values could persist after removing race parts.

Here are the Force Feedback Wheels improvements that have been added to Forza Horizon 3 via this latest update.

  • The new Force Feedback Understeer slider allows players to control the FFB torque resistance when tire peak grip is exceeded and it starts to slide. The player can either increase or decrease this effect by moving the slider; the default profile value for this is equal to what it is currently already in game.
  • The new Force Feedback Minimum Force slider allows players to control the FFB torque resistance when the tire peak grip has not yet been reached. Players can control the FFB resistance and make it tighter or looser near the steering wheel’s center point. The default profile value for this is equal to what is currently in game.

 

8 thoughts on “Forza Horizon 3 – New patch improves performance & stability, adds new Force Feedback Wheels options”

  1. “improves performance & stability”
    Where ? how ? The only thing i see is a 20$ snow dlc. still terrible pop-ins (which added a few patches ago) and frame drops even on medium-high settings and it looks like crap with that setting.

    1. The only card can play it at constant 60fps is Titan X pascal. at least according to DF, doesn’t matter go read the tech forum and you will understand my problems with this game.

    2. I’m running an i7 3770k @ 4.5Ghz and an MSI 1080, maxed out I get dips into 50’s. So how are you getting around 100 fps consistent?

      1. Hard to believe that you are getting solid 100 fps maxed out on a 1070. I’m getting around 70 – 80 fps, dips down to 50, with settings on high, not even ultra. Your CPU would give you maybe a 15% increase over mine, but your GPU would offset that difference.

        1. I just turn on the FPS in game. Overall it runs pretty well (we both have brute force GPU’s 🙂 ), but I have to turn settings to mix of ultra/high to keep it from dipping the frames at all. Seems to be mainly when drivatars starting showing up. Even Ultra dynamic I can get it to dip under 60 fps in a few areas.

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