First official Assassin’s Creed 3 Remastered details; new lighting rendering system, characters, textures and more

Ubisoft has revealed the first official details for the remastered version of Assassin’s Creed 3 that is included in the Assassin’s Creed: Odyssey Season Pass. According to its official page, this remastered version comes with a new lighting rendering system, new character models, new textures and a denser crowd.

Here are the key graphical/tech features of Assassin’s Creed 3 Remastered:

  • Resolution upscale allowing you to play in 4K & HDR on PS4 Pro, Xbox One X and PC, and 1080p on PS4 and Xbox One.
  • Higher resolution textures
  • New character models
  • New lighting rendering system : Physically Based Rendering
  • Denser crowd, environments and VFX

Furthermore, Ubisoft has improved some gameplay mechanics with several features being revamped or tweaked based on players’ feedback.

Assassin’s Creed III Remastered features the following content:

  • Benedict Arnold Missions
    A set of four memories contained the Assassin Connor’s efforts to expose Benedict Arnold’s plan to hand over West Point to the British Army.
  • Hidden Secrets Pack
    3 missions for an additional hour of gameplay, taking you from the Lost Mayan Ruins to the high seas. Each success is rewarded with an in-game weapon! Players will also receive 2 single-player skins including the original uniform of the Captain of the Aquila and the traditional Colonial Assassin
  • Tyranny of King Washington (all episodes: The Infamy, The Betrayal, The Redemption)
    A 3-part story exploring an alternate reality in which George Washington goes mad with unlimited power, foregoing Presidency to rule as tyrannical King. In this alternate world, Connor is and remains Ratonhnhakéton. Having never become an Assassin, he must endure new trials, acquiring the skills he’ll need to take down a possessed Washington and win freedom for his land once and for all.
  • Assassin’s Creed Liberation Remastered (full game)
    Assassin’s Creed Liberation Remastered tells the unforgettable journey that will take Aveline from the crowded streets of New Orleans to voodoo-haunted swamps and ancient Mayan ruins. Also in 4K for Xbox One X and PS4 Pro and 1080 and Xbox One and PS4 with improved lighting, environment and VFX.

Ubisoft has not revealed when this remastered version of Assassin’s Creed 3 will come out, though according to its UPLAY page it will be coming soon.

91 thoughts on “First official Assassin’s Creed 3 Remastered details; new lighting rendering system, characters, textures and more”

  1. JUST WHAT NOW ? I mean not only are they copy/pasting AC’s formula from 2008 to god damn 2018 BUT they gotta REMASTER AC3… Jesus christ, now that’s a NEW low even for UBI.

      1. Have you ?
        The formula is still the same. it’s worst now since it’s even more grindy. but hey they changed the combat, right ? right ? .

          1. God, where are these idiots coming from ? in every AC news they are tons of idiots like this one.

          1. No, you misunderstand. You may like it all you want… Just please stop buying it ? Perhaps pirate it ? Please ? Just so that this personality-less cancer of a series finaly dies and perhaps even lead Ubisoft to make something completely new ? I know that would not happen, because Ubisoft are playing it as safe as possible, but hey, you could try and give them a chance to improve…

          2. At least be original. what ? ubi won’t pay that much ? of crouse they don’t, have you seen their games ? same fate, every year the same crap, just like your comment.

            More like stop buying/licking a cancer to this industry, stop paying for something that it’s publisher treat you like s**t EVERY YEAR.

        1. at least 3 had a satisfying combat, you felt like an assassin. soul combat system is true cancer of gaming industry that got popular by autists who like doing repetitive tasks.

          1. i mean guillemot brothers found ubisoft and they’re still in charge for majority of things that are happening within ubisoft but if you google their stock you’d understand why money became their priority. my point is that i personally think the founders are gamers at heart and despite their commitment to improve company’s financial index, they still try their best to make good games which is impossible when you’re on a schedule to pay your shareholders.

          2. Well, that is exactly why people who genuinely want to make games never go too big. Look at some known examples, like Kamiya or Mikami – people split away from CAPCOM to have more freedom and less money shackles put on them, they went and made a their own little unknown studio, which is now pretty much synonimous with “stylish action” subgenre, called it Platinum Games. They did that INSTEAD of going head-over-shoulder in debt and shareholder promises. KONAMI did that instead and see where that got it and it’s poor, poor franchises…

            Let’s just put it this way… In 2015, while I was still a diehard Metal Gear fan, the game that was supposed to sweep me away was supposed to be MGSV, a game made using 40 million bucks and a huge team of people, including developers, art designers, composers, lawyers, a who knows how many people in management… It didn’t. It absolutely destroyed my love for the series and made me despise Kojima for all the unwarranted praise he kept getting for that trash of a grind of a charmless game. What DID sweep me away was a little game, less then 50 Mb’s in size, made by… like… 3 and a half people who I am not even sure were even past 25… It was “Undertale”.

            I rest my case.

          3. small studios have no chance of hitting on triple a market if they remain indie, sure there are developers like cd projekt red but they’ve built their reputation over time, back when witcher 1 came out, rarely you could see anyone play it on forums or kids talk about it in school. it got better with witcher 2 and with 3 it got popular (even though i hated it for downgrading, lying and ditching my nostalgia).
            triple a industry is only business, smaller guys will eventually feel like they’re not progressing so they’ll sell out.

          4. Well, you said it yourself – they build their reputation over time.

            The second paragraph is absolutely wrong. Somehow I don’t see Yacht Club Games, WayForward or Double Fine selling out to noone. Somehow. According to you they were supposed to years ago. Haven’t yet. And there hasn’t been any sign they want to either. Explain that.

            I’ll spare you the trouble: they have pride in themselves. Period.

          5. Yup, all you are able to write. Because I am right and you know it, but can’t take it 🙂

      2. Origins changes are good and well received but it doesn’t mean that it’s not copy/paste. They’ve been selling us reskinned games fulm price more or less. I loved origins, even bought the two dlc because i liked what they have done but ugh… it’s still AC. Just like COD is COD and BF is BF. Rockstar gets it. Make a great game every 5years and that’s it.

        Personnal opinion.

    1. Why is it a low? There’s plenty of remastered games out there and it’s part of the season pass, so it’s essentially free to AC fans that will buy the SP anyway. Grow up.

      1. “so it’s essentially free to AC fans that will buy the SP anyway”
        So it’s free to people/idiots who paid 50$ more ? F off.

        1. “Everyone who likes something/pays for something that I personally don’t like is an idiot.” Get off your high horse.

          1. No, eveyone who support a s**t company who screwed PC gamers times and times again, everyone who support bad ports, idiotic game design, annual garbage that every year gets more expensive and more grindy so they can shove those microtransactions into people’s a**es, layers upon layers of drms, is an Idiot.

          2. Okay, I’ll amend my original post. “Everyone who wants to play assassins creed is an idiot.” You still sound like an ahole.

          3. Again, a company who thinks 90% of PC gamers are pirates, a company who released nothing but half-as*ed ports for said platform, a company who treat it’s costumers like s**t, a company who uses all these agressive tactics (DRMs,Microtransactions,Lootboxes) is not something that a normal person should defend. only an idiot will do.

            These are facts, get your little head out of your a** idiot and stop defending s**t practices and s**t companies.

          4. I’m a simple man. If I will have fun playing a game I will buy it (usually) regardless of who makes it. Assassins creed 1-4 are fun. Some of the far crys are fun. Ghost recon wildlands and rainbow six siege are fun. The only thing I’m defending is my right to enjoy fun games without being called an idiot by someone who can barely string together a sentence.

            All of the games I mentioned don’t have loot boxes or micro-transactions that hurt you if you don’t use them. Drm has never stopped me or most people from buying a game before (unless it’s the always online kind)… not to mention every game released on steam at least has steam drm.

            I highly encourage you to keep commenting and exposing your immaturity to the rest of this site, though.

          5. Then you wonder why you get called idiot. well even idiots might learn a thing or two after you treat them like s**t, but you ? nah, worst.

            Good boy, and go have fun in a game with awful design and all sorts of s**t practices. now go and find a rope and finish the job. one less stupid ubilicker is a win for the industry.

          6. Good to know that you think liking some (not even most) of Ubisoft’s games makes me a.. ubilicker? Nice. Well, I don’t have time for this anymore, so enjoy being the first person I’ve ever blocked! I wish I had a prize or something to give you.

            A few things before I go:
            -I’m so sorry for whatever turned you into the thing you are today.
            -Thanks for taking my advice to keep commenting! It’s great to have you make me look better without putting any effort in myself.

          7. Offended, are you ?
            Funny how you sub-human morons defend ubisoft and giving your money to it, a company that constantly s**ts all over you and treat you like s**t, but you get offended when someone calls you out on your bulls**t. the things i said was mild compared to what a s**t company is doing to you every year, but nope, you have to defend it.

      2. There are. But in the case of AC games… Every AC is a remaster/reskin of the one before. Origins is where it started to change a little but it’s still the same reskin. Also don’t go thinking they’re doing that out of love for their consumers, they’re looking for more money for the as less effort as possible.

        Too hard to bring something new i guess ?

  2. My favorite Assassin’s Creed game. Can’t wait. Seems like to most fully featured remastered so far out of the games Ubisoft put out.

  3. The least interesting AC in the all saga, dumb character, boring exploration, no ambient music, pure clichés and inconsistent story.

    They’d rather do AC1 or AC2 with nowadays graphics and gameplay.

    1. it has the best combat animations, most satisfying combat and you feel like an assassin instead of a dumb c*nt who rolls around like a rytard. dark souls combat system is for low iq autists who like grinding a big hp bar by rolling around and dodging same attack patterns over and over again. only autists love doing repetitive things.

      1. I like both gameplays, the old one and the new one, but you can’t say it was not repetitive “push Y/Triangle” to parry and just wait for the enemies to take turn.

        1. it was absolutely repetitive but it was satisfying and animations were varied, compared to the new combat system that one didn’t feel repetitive at all.

    2. The music was a downer and the loss of Jesper Kyd as the composer means there hasn’t been a single memorable piece of music in the franchise since 2011’s Revelations 🙁

      1. I agree that nothing has topped Kyd and probably never will, but I did find some of Austin Wintory’s pieces very memorable from Syndicate, even though the game didn’t really deserve them.

      2. Also, the more I get into Odyssey, I’m really enjoying some of the ambient pieces. I ‘ve heard very little so far, but from what I have heard, I’ve begun to get some of those familiar feelings of inspiration from the scenes I’m seeing when the music creeps in as I did with Kyd’s work, but nothing so resonant that I can immediately hum it back to you from memory.

        In hindsight, I’ve come to appreciate Balfe’s work on AC:3. I don’t think it was always what the game needed, and I agree there could have been more ambient music outside of restricted areas and scripted missions and cutscenes, but his work on the modern day music was especially memorable, and it really suits the closure of Desmond’s story and the sense of wonder and intrigue surrounding the Precursors, like “What Came Before” and “Desmond’s Destiny”. “Modern Assassin” is another good one. And some of native music was pretty well incorporated I think, like the eerie music when in forts in the frontier, and especially the more emotional piece “Farewell”.

      3. Strongly disagree. The fact that there is no Jesper Kyd doesnt mean there is no good music, quite the opposite. Music in AC3 is one of the best in the franchise.

  4. haha, season pass, I knew they’d pull something as bad as this.

    Avoiding the latest Creed, but seeing them nail a remaster to a season pass is just greedy as hell.

    1. The Remaster will be available to all people when it comes out. Its just included in Odysseys DLC Pass.

  5. Holy SH*T! For the love of God NO!

    Well here we go, what will surely be Tri-annual re-releases of a garbage series. This cow has been milked so hard its nipples/entire udder has been decimated. Just STOP already.

    1. No. Don’t. I like AC, you go and play something else if you don’t like it and leave those that do to enjoy it. The f*ck are you, the gaming police?

        1. Why is “Stagnation” capitalized? Is “Stagnation” a deity whom you pray to? It wouldn’t surprise me, because these calls to end an entire game franchise just because YOU don’t like it are becoming pretty stagnant in my view.

  6. They’ll probably charge premium for previous owners, AC:III was pretty much the worse AC game on PC.

    Even today it runs worse than Unity, and anything that came after.

    1. if you struggle to run a game like that maybe you’re not a pcgamer at all?just play it on your console and stay away from PCgaming

    2. This is just not true…

      Yes, running the game at much higher than 80 FPS will cause physics glitches, but the game EASILY outperforms Unity at this point. Also, MFAA seriously kills performance in Boston in AC:3 if you have it turned on. Turn it off in the NVCP and play AC3 again. I think you’ll find it performs much better than Unity. And I even think Unity performs very well in 2018 considering how ambitious it is.

      1. I own the games, I’m not making up.
        AC3 has extreme performance issues, especially inside the towns. At least Unity is consistent, nowadays I can run it at stable 60FPS.
        AC3 was pretty much a good example of poor CPU optimisation done by Ubisoft across the years.

        1. We’ve talked about this before, but you’re definitely alone in your experience. AC:3 ran fine when it came out (At least on the 670 I had at the time), and certainly runs well on any remotely recent card. I honestly think something might be wrong with your setup. Unity runs infinitely worse, in every conceivable way. If it’s running better than 3 for you, you almost certainly have a hardware or software issue on your end.

        2. I own the games as well. And I’m not accusing you of making your experience up, but I’m still guessing you have something temporal like MFAA enabled that’s tanking your frame rate in cities if you’re having these experiences on newer hardware. On an ample CPU/GPU, AC:3 does not perform worse than Unity.

          I’ll agree with you, its CPU usage at the time (and even now for what it is) is heavily unoptimized and was definitely a pain to run for many people at release. But your statement that it runs worse than Unity is simply untrue, UNLESS, as mentioned, you have some grossly incompatible configuration working against it, like MFAA on an NVIDIA chip with TAA enabled in-game. That’s two temporal algorithms that don’t play nicely with one another.

          1. No, I’m actually using a Rysen 1600 with an RX 480, no problems whasoever in Unity performance wise.

            I haven’t played AC3 for years now, and quite honestly I’m not interested. Another game that suffered the same fate, was Splinter Cell: Conviction (extremely badly optimised on PC).

            While most people only saw Ubisoft problems when AC:Unity was released, I saw the problems years before. I vote with my wallet though, won’t be buying any more Ubisoft games no matter how good they are.

          2. Regardless of whether or not you’re interested in playing it again or not, your initial statement still remains incorrect that AC:3 still performs worse than Unity. That’s all that I was commenting on.

  7. The Question is, is this game finally fixed? #FixBoston is made? AMD cards have the same performance like Nvidia cards? (Which AC3 loves more than AMD’s one)

    AC3 back in the day was mess on AMD cards don’t know how much NV paid Ubi to do this but here only on AMD card there was that famous Boston 20-24fps bug, when on slower NV card it was playable lol.
    My GTX460 killed my H5870 and HD5890 :v

    (In game code and files you could found NV dll. and bloatware soo)

    1. I can assure you, “Boston is fixed”. The last I played and looked into issue, people who were having tanking frame rates in Boston and low GPU usage had MFAA turned on in NVCP. I was among this group. Turned it off and my frame rate soared to 120.

  8. Will they restore few cut missions (so the game could be ready for fall 2012 release)? The story really feels like it’s missing smth.

      1. “remasturd” more like
        have you see the atrocious face animations for the NPC’s?

        not to mention they removed all forms of color hues from each city, that “remaster” looks objectively worse than vanilla with mods

    1. You kind of already have that in Odyssey….

      That would feel very repetitive to go from playing Odyssey, to playing Black Flag re-styled in the Origins/Odyssey format.

      By the way, they’re not using a new engine in Origins and Odyssey. They just started from scratch when designing the world and assets. They’ve been using ANVIL NEXT 2 since Unity and still are. And it’s showing it’s age. They need to make a new engine that works with lower level API’s like Vulkan or DX12. Then you’ll see the CPU usage drop.

      How else do you think the consoles are running these games without gagging on giant CPU loads (teehee), when my 5820K OC’d to 4.6 GHz is choking to death? They’re using low level API’s for the weaker CPU’s in the console devices, while they’re PC engine still struggles along in DX11, why? Because PC’s have the extra horsepower to spare so they brute force it instead of optimize for the platform like they do the consoles and achieve something truly great. I think Unity was an example of what can be achieved when Ubisoft gets ambitious, and I’d love to see them try something like that again, but they probably won’t because everyone is still making fun of them for the release of Unity, completely ignoring how impressive it is (graphically anyways) since they got it all patched. I still think this is the best looking game you can play today.

Leave a Reply

Your email address will not be published. Required fields are marked *