Godfall PC gameplay header

First Godfall update released, resolves crashes and improves stability

Counterplay Games has released the first PC update for Godfall. According to the release notes, this patch will update your game’s version to 2.0.91, and will improve stability by resolving some crashes.

Going into more details, Update 2.0.91 fixes a crash that could occur when launching with certain languages. It also fixes a crash that could occur when players received announcements while respawning.

Additionally, this patch solves an issue that was preventing player respawns in multiplayer. It also addresses an issue that could cause enemies to become unresponsive after a player respawned.

Epic Games Store will download this update the next time you launch its client. Below you can also find its complete changelog.

Godfall Update 2.0.91 Release Notes

General – All Platforms
  • Solved a reported crash when players received announcements while respawning
  • Addressed areas around chests that were causing some players to get stuck
  • Adjusted drain ability to be used without the weapon art skill
  • Solved an issue that was preventing player respawns in multiplayer
  • Solved for enemies becoming unresponsive after a player respawned
  • The respawn counter no longer resets after each trial in Tower of Trials
  • Fixed “ON” and “OFF” options in the settings menu that were displaying incorrectly in some languages
PC Only
  • Solved a reported crash from occurring when launching with certain languages

16 thoughts on “First Godfall update released, resolves crashes and improves stability”

  1. What is funny you can play this game on PC thx to Epic Game$ having hole on hole in security 😀
    Any way,
    – After two hours with the game, I almost fell asleep from boredom…

    – The intro cutscene is very weak, all we learn is that our brother quarreled everyone and took our place.
    Zero details about our character, our “companions”, not to mention how this world was created.
    – The game is a copy of the new God of War, a lot of elements were taken from the latest game by Kratos.
    – The full bloom effect, mixed with the architecture of brass and gold colors, and each surface reflects as if it were from a mirror gives a terrible effect in my opinion
    – Earth level (2nd lvl) very empty
    – Combat is okay but becomes repetitive quickly
    – Gameplay is weak and very repetitive
    – Lots of grind
    – Plenty of stutters during combat
    – Typical UE4 buggy mess

    +

    4/10

    1. “- After two hours with the game, I almost fell asleep from boredom…

      – The intro cutscene is very weak, all we learn is that our brother quarreled everyone and took our place.
      Zero details about our character, our “companions”, not to mention how this world was created.”

      yup this is what i saw from some gameplay footage i saw, i got boring to look into it further.

    1. And yet the idiots keep in buying these full priced anyways online experiences. Why do people think that’s their monitization? Because they know that if the game flops and it will, they’ll still have that 79-120 dollars a pop. None of these games ever workout. I’d totally buy a game like godfall because ib rather melee than shooting but I’m not spending a single dime on something I’ll never oven or is always online.

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