Firefall Gets A Mega-Patch, Details & Trailer Released

Red 5 Studios today released details and a new trailer for Firefall’s latest mega-patch, which launched during an exclusive PAX East press event last weekend. The new PAX East milestone transforms Firefall’s open world into a deadly warfront for the Chosen invasion and updates the game with new dynamic and local events, a revised progression system, better crafting and more. The milestone is currently live for beta testing.
In Firefall’s latest milestone, mankind is desperately fighting to maintain its hold on New Eden. The Chosen invasion is pushing out of the Melding and systematically bombarding strategic locations with new siege engines, troops and tactics. Without proper defenses, key areas and SIN locations such as Thump Dump and Sunken Harbor will be taken over and consumed by the Melding. Players must band together and push back against the encroaching threat, or risk losing the last vestige of humanity.
Firefall’s open world evolution continues with an injection of PvE content. ARES missions are being introduced for the first time, consisting of 30 new dynamic objective-based combat scenarios throughout New Eden. In addition, players will find upgrades to existing dynamic events – such as instanced encounters inside Melding Tornados – custom LGV races, new Thumper mechanics and more.
Firefall’s progression has also been improved in this milestone. Open world PvE Battleframes have been untethered from PvP matchmaking for deeper customization and extended vertical progression – allowing players to fully utilize an enhanced crafting system to upgrade their frames. PvP will now use standardized Battleframes to ensure that matches are both strategic and balanced during eSports play.
Enjoy the trailer!
Firefall Gameplay Trailer - Chosen War

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email