FIFA 18 – Latest update addresses the FUT Squad Battles CPU AI exploit

EA Sports has released a new update for FIFA 18. According to the release notes, this patch fixes a CPU AI exploit that allowed players to beat the computer on higher difficulty levels in FUT Squad Battles.

As such, this patch removes the chance for the CPU AI controlled player to receive a second yellow card when trying to push or pull an opponent. However, if an attacker is through on goal and 1 on 1 with the keeper, the CPU will receive a second yellow card. Moreover, this fix has no impact on human controlled players.

In order to better explain this change, EA Sports has provided some additional context around how the CPU team plays the game. As EA claimed, the CPU plays the game as players would, limited by the same input restrictions as a human player is. As such, the CPU team has an active player, just like players do, called the CPU AI controlled player. Due to the exploit, that CPU AI controlled player was receiving a yellow card when it was trying to push or pull an opponent.

EA’s Origin will auto-download this update the next time you launch its client. Below you can find its complete changelog.

Made the following change in Gameplay:

Removed the chance for the CPU AI controlled player to receive a second yellow card when trying to push or pull an opponent, with the exception of an attacker who is through on goal and 1 on 1 with the keeper.

  • This has no impact on human controlled players.

To better explain this change we wanted to provide some additional context around how the CPU team plays the game.

  • The CPU plays the game as you would, limited by the same input restrictions as a human player is.
  • This means that the CPU team has an active player, just like you do, which we call the CPU AI controlled player.
  • A CPU AI controlled player exists in the following circumstances:
    • On a team with no human players.
      • For example, the CPU controlled team in Squad Battles.
    • On a team with human players who are all locked to specific players, that also has CPU teammates.
      • For example, a Pro Clubs team, with less than 11 human players, with no ANY player.
  • A CPU AI controlled player does not exist in the following circumstances:
    • On a team with human players who are not locked to specific players.
      • For example, a team in FUT Champions.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email