Far Cry 4 Announced, Coming This November

Ubisoft has officially announced Far Cry 4, an open-world, first-person shooter that will be released on November 21st for PC, as well as current-gen and old-gen consoles. The game is developed by Ubisoft Montreal in collaboration with Ubisoft’s Red Storm Entertainment, Ubisoft Toronto, Ubisoft Shanghai, and Ubisoft Kiev.

In Far Cry 4, players find themselves in Kyrat, a breathtaking, perilous and wild region of the Himalayas struggling under the regime of a despotic self-appointed king. Using a vast array of weapons, vehicles, and animals, players will write their own story across an exotic open-world landscape.

Dan Hay, Executive Producer, said:

“Following the success of Far Cry 3, we wanted to take the franchise to the next level and create a game that will surprise players and exceed fans’ expectations. Given the unique setting, we feel Far Cry® 4 will stand out as a top first-person shooter and we’re eager to reveal more about the game in the coming months.”

Customers who pre-order Far Cry 4 will receive the Limited Edition which includes Hurk’s Redemption, a series of three action-packed single-player missions featuring the popular character Hurk from Far Cry 3’s DLC. The Limited Edition also includes Hurk’s signature harpoon gun called “The Impaler”. The pre-order is now available at all major retailers.

Ubisoft will unveil Far Cry 4 during its E3 Conference, so expect to hear – and see – more from this new shooter really, really soon.

Enjoy!

18 thoughts on “Far Cry 4 Announced, Coming This November”

  1. Hopefully mission design won’t be linear like Far Cry 3 and AI won’t suck .
    Looking forward to this , going to be great . Hopefully Blood Dragon 2 will follow .

    1. Hopefully it’s more like Farcry 2 than the generic Farcry 3 and doesn’t spam the screen, hold your hand, but I doubt it.

      1. add me to the list

        Fc3 was too much like a movie than a game. I mean you got a sex scene and qtes with meele fights instead of a final boss.

        The game was apparently a shooter but it was so unbalanced.

        Eg
        the ak47 is the least accurate assault rifle with the least amount of
        damge also no modifications. So why would you pick a ak47 in any game,
        like say fc2? Because it is powerfull at close range. Well in fc3
        weapons dont have pros and cons. Each one you get is better than the
        other. You gota 50 cal sniper rifle, why would you pick the other
        snipers? Because one of them got a silencer right? Nope 50 cal does to.
        You got a auto shotgun, so you will want to use the other two because
        they are more powerfull right? Nope the auto shotgun is the fastest most
        accurate with most damage.

        Zero balance. on top of
        that the game didnt require you to invest in it, you go to a watchtower,
        ta da free gun, you collect money, ta da your wallet is full dont
        bother any longer.

        But what really pissed me off was how they killed vass early off and the game was so linear and scripted.

        The
        first few missions with the boat and the base you sneak in to put
        explosives, those were fine, after that the game becamse too scripted,
        kinda like cod, run to the other side of the minefield while protecting a
        npc, shoot enemies while firing a grenade launcher on a truck and so on
        and on.

        Basicly the game had all those diffirent
        stealth takedowns and weapons but the game was way too scripted to
        utilize those things.

        The game can be summed up as this:

        Fc2 assasination mission.

        You can

        sneak in, sniper, mortar, set fire, go guns and blazing, rig a truck with explosives and ram it to the target.

        Wanted missions in fc3

        You
        gotta sneak and knife the target, not snipe or shoot, or explode, you
        gotta knife the target because thats “fun” the way the game tells you to
        do it is “fun” your varied and imaginative ways to kill enemies are not
        “fun” because the game decided so.

        It didnt mix up the
        missions with diffirent ideas, infact i cant think any mission that
        stand out or tested my skills and the sidemissions were samey filler
        gamplay after that.

        In fc2 i could throw a grenade and
        make the ai go to investigate while i go around them undetected. In fc3?
        you cant put a freaking mine down without the ai spotting you, you cant
        evade them by chaning your position like fc2.

        When i
        finished fc3 i didnt feel like i achieved anything, the story was turned
        into a joke, it wasnt nonlinear like dishonored so i could try alot of
        things, i wasnt challenged by elite enemies and there wasnt a bossbatle.

        I
        could get past all that if i could just run around and kill bad guys,
        like you know EVERY OPEN WORLD GAME EVER, but fc3 had a big empty and
        generic map that would go as far as removing the enemies from the map
        because you captured a safehouse or did a main mission, which btw lasts
        only 5 minutes….so you can go back at opening borring identical
        lootboxes and get “wallet full” indications.

        It was a
        game designed for casuals who wanted to play a cinematic movie- game
        with occasional shooting and some sidequests, it wasnt a solid fps nor
        it was a open world game that requires you to invest in it’s open world.

      2. same here, but judging by that image and how ubisoft games are samey, i doubt it, also i hope ubisoft kiev doesnt do the pc version.

      1. too short missions, too scripted, and the missions were far from “awesome” the story also fell apart halfway through and the gunplay needed fixing.

        1. Short missions? Did u play Farcry as if playing Battlefield?

          Ubisoft = Stealth gameplay!

          Even on the first mission on “hard” difficulty i had to play at least 5 times! to melee every bandit!

          1. “Ubisoft = Stealth gameplay!”

            Far cry 1-2 =action

            and what stealth you are talking about? There are missions that you CANT sneak, there are missions you have to shoot the enemies or protect someone.

            “Even on the first mission on “hard” difficulty i had to play at least 5 times! to melee every bandit!”

            Meeling every bandit is not “fun” for me, why do i even have all those pretentious options if the game DEMANDS to backstab everyone?

          2. Fc3 had more hype and much better FAKE e3 videos as well as being dumbed down and linear with cutscenes so the casuals dont get confused while trying to make a tactical plan, or get bored due to lack of scripted events and story.

          3. What’s ur rig? Even a i5k/SLI 780 couldnt play at 60FPS at that greatness as the first trailer showned by UBI.

            The average PCs rigs are i5(atmost) with a modest gpu(760 atmost).

            If majority has such a simple rig…why bother with greater graphics(that cost money to achieve that level) if few peoples could run it at max settings.

            Consoles and average PCs are the real culpitry for FC3 and other games coming downgraded.

            And that will be the scenario for a few years!

          4. in similar logic, watchdogs got downgraded, everyone whines but you can feel free and tell them that your pc and consoles are weak…lol ps4 900p, xbond 792p.

            But the ANNOYING thing is that they show those fake demos ANYWAY.

            Whatever they saw this e3 on fc4 i WONT fall for it.

  2. Great, its Far Cry 4 buy the pre order addition and hope its ok and then buy DLC. Wow just wow!

    1. yes brah, first thing you see and learn about this game is the preorder dlc, not how it looks or how it plays but the preorer dlc, now go preorder it!!

      Damn this industry, support wolfenstein, no preorder dlc, no mp, just the game.

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