As we all know, Epic Games was working on an experimental version of Unreal Tournament for the PC. That experiment involved the entire UT community as the game was developed with their feedback. However, and in order to develop Fortnite Battle Royale, Epic Games decided to “borrow” the core team of UT. As such, its development was ceased and Tim Sweeney has finally commented on whether we’ll ever see a finished version of it.
As Tim Sweeney tweeted, the core UT team is still working on Fortnite Battle Royale. Moreover, Epic Games does not know how to finish the project due to its experimental nature. Sweeney claimed that the game hadn’t found its essence, meaning that Epic was not pleased with the its current state.
There are two considerations. First, many core developers on Unreal Tournament drove early Fortnite Battle Royale and are still key contributors. Second, we don’t know how to “finish” UT as the project was highly experimental and hadn’t found its essence.
— Tim Sweeney (@TimSweeneyEpic) July 27, 2019
What this ultimately means is that the development for Unreal Tournament MAY resume once its main developers stop working on Fortnite Battle Royale. However, and since this mode makes Epic a lot of money, I don’t expect this to happen any time soon.
As for Epic Games not knowing how to “finish” the game, well… that’s a big pile of shit. Epic could have at least imported the new models and weapons that its fans have created over the past few months. I mean, it doesn’t require a lot of manpower. If Epic simply offered that, most of its UT fans would be happy about it. Throw in there some additional modes, improve its visuals and there you have it.
But anyway, the main takeaway here is that Unreal Tournament is not coming back any time soon!

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Sadly no one was playing this game why it was cancelled.
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fernado epic store is great.
Blocked that astroturfer a long time ago. Another comment said who it was.
Didnt know how to download it and i didnt see it in any online or retail store. So no buy either.
I kept hearing its closed Beta or something so i never bothered. Epic just failed with UT and the marketing.
I did and it was sh*t. Owned all the UTs since the first one, so I’m a fan.
He doesn’t NEED to finish it nor look for the inspiration to do so or anything. They’re already making infinite money on Fortnite and they have to stay focused.
Besides, arena shooters are not something that will excite investors these days.
Business as usual.
Fortnite fad will die when the 8 yr olds move to the next shiny.
It’s actually already dying.
i think QC is fun, not the best arena, but fun
I rather it not releasing than releasing an half assed game with no identity
I can kinda see what he means. It was trying to be a back to basics remake of UT99, but… UT99 is still 100% playable and even the demo has working MP servers. The new one, not having anything of its own, any core feature that can be considered as good enough to push the game, there wasn’t really much to it. I’m a bit UT fan, but I barely played the new one, and it was free. Meanwhile, I’ll gladly boot up even the demo of 99.
Maybe once FBR levels off a bit, they can find someone in the studio with a real passion and good ideas for UT, and put some of those giant bags of cash into building a team that can actually make a proper new one.
At least it wasn’t a clusterfunk like UT3 was. Dear lord was the SP a dumb, dumb idea, and the whole thing needed years of reworking to get it to a properly playable state. UT3 did more to damage the opinion I have of Epic than the store could ever do. At least they ditched captain toxic, so he can be free to blame other people for his own failings and then quit game development by yelling at a sockpuppet.
They need to Let Unreal Tournament sit out, and go full in on Unreal Engine 5 Unreal 3. Halo Big Team, and Doom Eternal’s campaign show that it can be done. It doesn’t need to be a clone, it just needs a new vision that keeps some of what made it intact, whilst first and foremost making a fun game.
Fun needs to come first, but some key staples need to comeback, but they don’t have to come back the same. I.E. Dodging and double jumping, they can come back as equipment items or jump jets like Unreal 2 XMP. Unreal XMP is a great place to start for a new unreal game, this game was amazing.
Unreal Tournament will suffer the same fate as Quake Champions if they don’t make significant changes to the formula. Carrying all weapons; quick switching, and what not requires a level of skill and button bindings that games don’t often have anymore.
I think this is why id went with 2 weapon carry limits in Doom 2016 pvp, and why they scrapped it for Battlemode in Eternal. They knew something had to change, but they left too much the same the first time, and changed too much the second time. There is a balance between those two extremes that Unreal can find — Look at Halo Infinite, it’s like Quake with 2 weapons, sprinting instead of strafe jumping, but has unreal and quake weapons and UT vehicles.
Halo is doing great, there is no reason why Unreal couldn’t.
Still rocking UT2k4 with Ballistic Weapons 2.5. Down with Sweeney! Bring on the new UT in the style of UT’99 or 2k4!
where are my steam slaves? https://media2.giphy.com/media/3o7absbD7PbTFQa0c8/giphy.gif
i found my steam slaves. they were playing half life 4
They were playing “pin the tail” with your mum. ^^
tl;dr is that Timmy Tencent cancelled development on UT due to Fortnite.
Cheers for the recent CODEX/TPB exclusive that is Tetris Effect, though!
#EpicFail
Ye enjoying that game and cant wait to get it on Steam so it can be right next to Lumines 2007 game and 2018 PSP remaster.
Let us band together and pirate all the games to stop the epic bad
UT was basically a fanmade project, Epic just had a few members adding to the client what the community was making. They only had to sit down one employee on this proyect to keep adding the content made by the fans but hell no lets show 0 respect towards those people and their work and cancel the project abruptly with no communication whatsoever
Only handful of people were playing this game.
No, not really. RPS has a decent article about how jacked up the “development” of the game was.
Also, at least 2-3 people on the UT team ended up quitting.
not true. a few guns and the less appealing looking maps were made by the community, everything else, the entire codebase, was developed by Steve Polge’s team. Plus, one or two people who created community content were hired and made most of their contribution while employed by Epic, not working for free. Community driven development revealed itself as a bit of a meme, real progress only happened whenever Epic made it happen.
Make a proper Co-op campaign like UT3 (Core wars , vehicular wars , story based TDMs).
For me – we have been waiting and trying every single phase from the alpha of UT “2015” before Epic Launcher was so popular/infamous.
The game got beautiful maps and currently has all its base for a proper game just do it..
People will buy such a retail with no hesitation.
UT3 didn’t have a campaign per say. Just an intro cinematic and that was about it
“. However, and in order to develop Fortnite Battle Royale, Epic Games decided to “borrow” the core team of UT. As such, its development was ceased”
Thank you Tim very cool.
This is the first reason for me to say F*** YOU TIM SWINEY for putting such beloved franchise into oblivion. go and pander to 7 years old audience.
Times move on, nobody wants UT anymore, you should move on too.
“Hadn’t found it’s essence”? When did Tim Sweeney become a Food Blogger from Seattle?
Wow, swearing on a article, cute, now how about allowing us to say censored words as well?
Average of 3 articles per page about Epic and suddenly all of the consoletards in this site are now Epic shills.
don’t worry, together we will stop them and Tim and stop the epic bad.
F*ck off but do not forget to lick their balls, maybe they pay you some day.
Well, not really, because we still can play the old games with bots (they came out before publishers started trying to manipulate customers with always online cr@p).
Hell, even UT4 played beautifully in the few good maps it had (i’m a DM-only guy, so i wouldn’t know about other modes), and it looked gorgeous. If they haven’t switched off the servers, people can still play.
papadodododododopad is big mad at egs
He better be!
What a bold faced lie.
It sounds more akin to “we haven’t figured out a way to cram BR into this thing, to make us billions more”.
Did you even read what he said first ? The first reason he gave was that many of the core devs were core contributors to Fortnite.
For modern generation yes…but we still got Q3A and UT99…they will forever be classics that will never die!
https://uploads.disquscdn.com/images/c0ebce02e30dc03bb3fdf2c509ba22f75f5b19dd8cf2bfe0db506e6200940224.png F**K UT and Epic
Main problem was some people were too good and some people were newbies. I’m not good but have been playing UT games for years, I would mostly get wrecked, but sometimes totally destroyed other players on servers… it needs matchmaking by skill level. Also Quake had lots of promotion for its latest release and UT had none.
Also the graphics are very demanding. Most people can’t really run the nice maps with decent graphics on.
All this probably made the userbase so low. Not an average- or newbie-friendly kind of game.
I am legit worried for Doom Eternal because we have seen a pattern.
Wolfenstien Youngblood indeed has me worried for Doom E.
Bullsh*t. UT already “found its essence” long ago, but they just stopped making them. The communities were massive. More of Sweeney’s swindling.
Like with every IP that formerly held well-earned respect, he’s trying to ride the coat tails of its name to inject a mobile model “hook” (as explained in Let’s Go Whaling) to make it more of a wallet siphoning scam app like Fornite, Clash of Clans, Candy Crush, etc.
It’s the Battle of the Monetization Schemes instead of competition using high quality products. The ENTIRE industry is busy chasing their holy grail scamming “hook” vs just making a normal, full, flat priced game without any monetization. Bunch of con artists.
and yet Quake Championships is a dead game. Bethesda even called this year’s Quakecon, a Doomcon.
the times changes and people move on, the old school online shooters is a dead breed and kids today want to play Fortnite. this is the reality of life.
What high school ceiling? When did x-ray vision (being able to see your opponents through walls become “skill”? I think not, that game don’t quake and you know it. As for UT, epic will only care one fortnite stop making money. Until then, they have no hinkering/reason to make any other games.
Bullshi@#@T it found its essence way way back when first Unreal was out. Then it found it even more with Unreal Tournament, then 2k4. Stupid EPIC. You killed the game with your greedy practice, you killed UT and Paragon and moved to SJW cow milking stupid gay a*s colors game called Fortnite.
What a shame.
Just throw money at it, blindly. That seems to be Tim’s motto recently.
Epic and Blizzard doesnt have a single pinch of imagination since 10 years ago, they just copy something else, put millions on marketing and convince everyone they are doing something new.
Its EVERY company. I can’t find the article but it was comparing the number of new releases from EA, UBI, all the big AAA companies from 2018 to 2008. Number of new games went from like 40-50 a year to 10-15 a year. Pretty much sports titles, re-hash of old franchises. And one or two big GAS and/or MP games. Destiny, Division, crap like that. They are looking for milking cows. Thats it.
The fanbase for this type of game is essentially dead it would have to be a different type of game with a new identity to garner any momentum.