Elden Ring screenshots-6

Elden Ring has been delayed until February 25th, 2022

Bandai Namco has just announced that Elden Ring has been delayed until February 25th, 2022. The publisher stated that this delay is because the game’s depth & strategic freedom exceeded initial expectations.

In addition, Bandai Namco announced a Closed Network Test for Elden Ring. Unfortunately, though, this Network Test will only be available on consoles. It sucks that PC gamers won’t be able to get an early look at the game. Still, we can at least expect more gameplay footage to leak during this closed test.

For what it’s worth, the game was originally targeting a January 2022 release date. So yeah, a one-month delay is not that bad.

In Elden Ring, players will ride through the vast fields, gallop over rolling hills, and leap to the top of rocky crags on your ephemeral steed, revealing a world teeming with life and danger.

The game will have mythic creatures that prowl the veldts, ineffable horrors that lurk in the bogs and marshes, and all manner of soldiers and itinerant warriors. Moreover, shy creatures will nibble on sweet grasses or scuttle through the underbrush.

Furthermore, players can try dozens of skills and find one to best suit their style. Players can practice stealth to avoid danger or catch enemies unaware. Additionally, they can use the environment, the weather, and the time of day to gain an advantage.

The game will also rely on dodge and parry mechanics. Players will have to learn the art of combat where they must read their enemy’s intentions. Thus, a well-timed dodge or parry could be the difference between life and death.

Stay tuned for more!

ELDEN RING – Closed Network Test Announcement

30 thoughts on “Elden Ring has been delayed until February 25th, 2022”

  1. I can wait a month if the game turns out good. Enjoyed most of the Soulsborne games, and Sekiro is one of my favorite games I’ve ever played.

    1. It’s more like Souls IMO. The attack animations and combat loop are much more similar to Souls than Sekiro, plus there’s no stealth in Bloodborne. What BB shares with Sekiro are the faster paced combat and a heavier focus on parrying (though you’ll still be roll dodging a lot like in Souls). Bloodborne is also unique in that there’s more weapon variation than any other game in the series, by far. Fewer weapons, but 2 forms per weapon with much more varied attack animations & unique effects.

    2. Try the Tenchu series (if you are into a more methodical stealth)…
      Bloodborne is just faster Dark Souls but with a more agressive incentive (instead of cheesing everything with your shield and circlestrifing….well, you can do the second on Bloodborne too).
      Also you have a more generous opening for parries than in DS.

    3. You parry with a firearm and the character speed is quicker. Something people seem to not mention or forget is: You do not get your health items back when you die like in the Souls games. It is possible to run out of them and have to farm enemies. This is more of a factor earlier in the game and negated later, but it can happen.

      1. why change a good successful formula, I bet you will cry if they change it just likeyou were crying when the changed other games 😉

          1. Except the games you mentioned where boring day 1
            and have so many microtransactions and have a lot of griding unlike Souls games 🙂
            you would know if you could have beaten the first boss lol

          2. Is almost like what you find entertaining is subjective…what kind of argument are you bringing here? dont be a brainlet

        1. Would you apply the same principle to every Ubisoft game? every EA game? every Activision game?…dont make me laugh.

        1. Sure, they nailed that formula for certain. Then you can say the same for every FIFA, every COD, every Far Cry…

      2. This. I have an axe to grind with From because they’re holding IPs like Tenchu and Armored Core hostage. Going on a decade they’ve made nothing but these copypasta Souls games.

  2. Quest compass permakills my erection along with my hype for any upcoming fromsoft game
    AAA Open world meme claims another victim
    I wish fromsofts games sold poorly so that they stayed small

  3. I bear good tidings
    if anyone remembers “Chronicles of Myrtana” (Gothic 2) project by a group of passionate poles
    it’s slated to release by the end of this year

    if you haven’t the faintest of clue what i’m talking about youtube
    Chronicles of Mrytana Archolos

    though fair warning, the mod is releasing this year only with Polish Dub (there will be English translation in text and subtitles)
    English dub version is slated to release next year

  4. A lot of games releasing in the span of one week. Sifu, Horizon: Forbidden West Coast something or other, Saints Row and now Elden Ring. Which game do you think will suffer the most from this? My guess is Saints Row.

    Sony people buy whatever exclusive Sony releases, Elden Ring has a very dedicated fanbase and Sifu is a cheaper game and probably not that long to finish.

    Saints Row is going to get lost in the middle of all these games.

    1. Unless it’s an absolute monster of a AAA franchise, pretty much every game that has Epic exclusivity fails to gain any sales traction. So yeah, Woke Row is going to flop on PC.

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